Tales from The Dancing Moon
Tales from the Dancing Moon is a casual story-driven RPG that has elements of life-simulation, crafting, building and survival. All layered on top of a thread of mystery. Presented with a detailed isometric style, inspired by classic role-playing games.
You wake up to find yourself in a strange world. A local Innkeeper finds you and helps you make your way to the nearby village of Illisor – a ruined place that’s recovering from a recent attack of deadly shadow-beasts.
You spend your time at The Dancing Moon Inn where you assist the citizens in rebuilding their village. During your stay you discover that you weren’t the only stranger passing through this village recently. You begin to unravel the mystery that they left behind.
Will you discover your purpose here? And will you find a way back home?
Character Customisation
Customisation options allow you to become whoever you wish to be in this story.
Story
Discover the lore of Illisor by interacting with NPCs, completing quests, forging relationships and reading notes and books scattered around the town.
Crafting and village-building
Flexible and robust object placement tools allow you build the medieval town you’ve always wanted to build.
Hone your skills
Skills like farming, crafting, fishing, and swordsmanship will help you complete the various tasks given to you in Illisor.
Photo-mode
Show off your town and other stunning photography skills with a free-camera mode that has lens and filter options.
Steam User 8
I don’t know exactly what made me attracted to the game but it didn’t let go and so I bought it and it surprises me that there are only 23 reviews at this point.
I so enjoyed this game. The story is a little piece of art. Huh, what’s this tire doing here?
Find those journals, be creative in cooking, buy and decorate your home, decorate town, go fish on a lake, sell your crops, do extra quests for extra cash, fast travel or skip time when you’re too eager to continue, give a blob a burger, make magical teas, enjoy seasons… There’s so much there…
My gameplay was about 20 hours but I stayed a bit longer for some achievements and for buying every piece of decoration I could get. It’s the first game ever that could make me do that, stay to decorate. It’s for sure a long, long time ago that I felt a bit sad a game was over.
This game deserves way more attention.
Anyway, I’m glad I found this one.
Steam User 4
Tales From the Dancing Moon is a charming adventure game in the guise of a classic RPG. The world is fairly small and there's not a ton of NPCs, but they're all wonderfully fleshed out by the game's terrific narrative. You get to really know each character as you complete jobs for them and unravel the game's mysteries.
The game also has fishing, cooking, crafting, and farming systems that can be explored and exploited along the way. You'll need to play with each to solve different puzzles, but much of it is left up to the player to work out and discover. For example, in the autumn you can farm pumpkins, but they take a long time to grow. I created a 100+ square farm, sold everything off after the harvest, and was swimming in money like Scrooge McDuck.
It's possible to acquire the materials necessary for cooking a burger, brewing a tea of invisibility, or even a cooking a variety of soups. You can build your own house and furnish it however you want. My house was nothing but chests that I used to organize all of the things I was finding and collecting. I made my farm in the middle of town and put my workshop right next to the inn (sorry about the noise!). It's all extremely flexible.
Total playtime for a first playthrough will be about 20 hours. The demo itself is the entire first act of the game and lasts for around 7-ish hours, so there's a lot of quality value here. I played through the whole thing on just the Steam Deck and it worked great. The one negative about the experience was that it really runs through the battery life of the system. Untethered, you'll only get about 1-1.5 hours on a single charge and the system's fan will be working overtime. That said, I never had any performance issues throughout the game.
Very recommended!
Steam User 4
After playing through Act 1 mostly offline, I can enthusiastically recommend this game! There's a demo, so give it a go!
Great: Chill, focus on adventure and slowly unraveling the story of what happened (and what to do about it). Gather, farm, craft, mine, chop, fish. Fishing game is different and NOT frantic button mashing. Cooking and tea brewing are simple. The calendar AND the crop seeds will tell you if there's not enough time left in a season to harvest something. Quest and journal system work great.
Neutral: fighting is minimal and feels the least elaborate, with a basic attack and block (at least so far.) Music hasn't varied much or been remarkable (at least so far.) Dying is harsh, but it's easy to dodge back and then sprint away from any fights.
Worth noting: First, the game adds things as you progress. For example, I couldn't find a way to sell stuff OR much use for money right at first... but then the market box unlocked and Lucas started offering crafting recipes for sale. Second, if you have two different quest progressions with the same person, you may have to wait for one before you can do the other. For example, I needed to ask Lucas for some help with repairs and for what he'd need to help out in the pub. I asked him about repairs first... and he was so absorbed in his work that he wouldn't talk with me about the pub... for 3 days. No harm done, I just did other stuff for a few days.
On the downside, but not serious: I've run across a couple of minor bugs, but the game autosaves and keeps a spare. I also manually save before things that might be key, so I've been able to reload from a bit earlier point in each case without much fuss.
So, this is worth checking out the demo, which is playable through the first season and a few starting areas. Then it's well worth the price.
Steam User 0
Ok I really like the game so far, but a few things I’d like to ask. How do I sell my extra items? I also hope that maybe when you update again you can add new hairstyles and let us change eye color as well as maybe chance our starting outfit.
Steam User 0
The game is slow paced but I enjoyed it. The game is a good idea but the maps are small and there is very limited things you can do. I was hoping for a bit more content when i bought it so it would feel more like an RPG, but there was enough content to keep me occupied. Tales From The Dancing Moon is polished and I have not seeing many game breaking bugs.
Steam User 0
This game has a lot of potential but is very bare bones at the moment. Considering it's a solo project, it will probably take a while to be fleshed out into something worthwhile, but it's a good idea to buy it if you want to support a developer doing good work.
Steam User 1
I´ve played the game for 1,5 hours and I got vibes from Runescape and Animal Crossing and otherwise classic RPG. Combat was bit clumsy but I'm sure it will improve over time. Building and crafting mechanics are pretty familiar to modern day crafting games. Fishing had a minigame I've never seen before and it was pretty good for my tastes. Story seems interesting so far and I'll return to the game for sure when it comes out for real. Very solid indiegame so far.