Tactical Combat Department
Tactical Combat Department is a tactical turn-based strategy game inspired by Swat games.
You command a special intervention squad that intervenes in various situations and environments.
Features
• The game is inspired by Swat games with turn based tactics
• Turn base action with classic action points
• Random generated position of enemies
• You can arrest suspects or civilians
• Psychology and morale
• Realistic fog of war based on unit’s field of view
• Support for monitors with ultrawide screen
Top down or 3D View
Psychology
Civilians and armed suspects have certain morale and react to the stimuli around them. With the help of voice pressure, it is possible to force the opponent to cooperate. However, this may not be enough for long distances. Some give up easily; some do not. In case of failure, it is possible to use other options such as Pepper spray or blinding grenade.
Fight tactics and breaking the door
Choose from an intense dynamic action such as blasting the door or kicking them in. In this case, however, you can face opponents from the outside but also the inside. In many situations, therefore, a quiet action is more appropriate, like a slow opening of the door using a handle, the use of silent variants of weapons, etc.
Before entering the room, it is recommended to use a camera to check the number and location of suspects. The door can be opened in many ways, such as slowly opening the door, kicking it out or using explosives, etc. Some doors may be locked. Then it is necessary to use a unique multifunction tool to open it.
It is a good idea to be safe using a Flashbang grenade before entering. It is advisable to continually guard access to the room and cover the space and corners as well. It is also advisable not to shatter the team too much and rely on yourself more.
It is ideal for moving forward considering the protection of the lives of civilians, armed suspects and, of course, members of your team.
Fog of war
You only see what your team members see. You have to proceed carefully from door to door, covering corners and unprotected places to prevent a surprise attack of the enemy. Because the design of the levels is not predictable or not know in advance, surveying the area goes step by step.
Set up the rules
It is essential to set up the rules as soon as possible and to secure all suspects and civilians. An unsecured opponent is still a threat, and if one does not pay attention, he may try to escape or attack suddenly. Chaos on the battlefield increases the risk of injury to team members or civilians. Civilians can panic and scatter around.
Shooting system
The shooting system is based on the trajectory of the projectiles, considering the experience of the unit and the accuracy of the weapon. The higher the distance, the greater the chance that the enemy or your unit will also hit people around. These risks have to be considered based on the unit’s experience. Some materials can be shot through.
Ragdoll physics and animations from motion capture
All characters has implemented Ragdoll physics. Animations are combined with data from motion capturing.
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Opponents move around the area based on their judgment. At the beginning of each level, their position is randomly generated, so it is necessary to proceed carefully and tactically each time. They respond to loud sounds and follow what they see. If a threat occurs, they also let their colleagues know the information for being cautious and within a specific range. If attacked, they then try to hide behind the nearest obstacles.
Steam User 2
Mein erster Eindruck:
TCD ist ein Mix aus XCOM&Door Kickers, das Spiel ist einfach zu bedienen und macht Spass es gibt noch dinge an der Game Mechanik die man für mich persönlich einfacher gestalten kann, aber das kann sich ja noch ändern. Der Entwickler LukasH ist einer der wenigen Entwickler der Spielern aktiv Antwortet was Feedback ect. betrifft. Ich denke mal das TCD nur von LukasH entwickelt wird. Ich hoffe das aus TCD ein erstklassiges Spiel werden wird. TCD kann ich jeden sehr Empfehlen der aus solche Games steht und für 8,99 bis 9,99€ kann man nichts sagen.
Zum Schluss Unterstützt LukasH und sein Game TCD im Early Access und habt Spass am zocken und nicht vergessen immer schön Feedback geben.
Euer KuseBlack
My first impression:
TCD is a mix of XCOM&Door Kickers, the game is easy to use and fun, there are still things in the game mechanics that can be made easier for me personally, but that can still change. The developer LukasH is one of the few developers who actively responds to player feedback. I think that TCD will be developed only by LukasH. I hope that TCD will become a first class game. I can recommend TCD to everyone who likes such games and for 8,99 to 9,99€ you can't say anything.
Finally support LukasH and his game TCD in Early Access and have fun playing and don't forget to give feedback.
Your KuseBlack
Steam User 2
hi great game the purchase is worth it, yes I know it's EA. But that's not bad!
I only want the full version ...
- sandbox random maps and random opponents and weapons and so on
-and a German patch, please
-thank you the game is GREAT !!!!
I saw the game at the youtuber lonewolf GamesChannel
hi klasse game der kauf lohnt sich ja ich weiss es ist EA .Aber das ist nicht schlimm !!!
ich wüsche mir nur noch in der vollversion ....
- sandbox zufall maps und zufall gegener und waffen und so weiter
-und bitte ein deutsch patch
-danke das game ist KLASSE !!!!
das game hab ich gesehn beim youtuber lonewolf GamesChannel
Steam User 0
Can be a great game. Nice graphics and setting. The controls have to get better, more keyboard shortcuts. Definitely the quick deselecting of the figure. Most of the time I accidentally shoot the hostages because I cannot deselect my game figures quickly and cleanly. Introduction could be better and more precise. Noises also need to be improved urgently. Countering (firing back) should be given more attention as it is an important tactical element. Hope it will be the good game it could be.
Steam User 2
Was soll man dazu sagen wer Door Kickers kennt wird sich hier sehr schnell zurecht finden und Freude daran finden.
Wenn man jetzt die Demo mit der Early Access vergleicht sieht man das die Entwickler sich wirklich sehr viel Mühe geben.Die grafische Darstellung der Karten und Einheiten sieht sehr gut aus.Von mir klare Kaufempfehlung
Macht euch selbst ein Bild
Steam User 0
Das Game macht verdammt süchtig. Aber nur 8 Level?! :( Ich hoffe da kommen noch mehr ;) Taktisch und spielerisch macht es sehr viel Spaß.
Steam User 1
Klein aber Fein!