Swag and Sorcery
Welcome to Swag and Sorcery, a new streamlined RPG from the creators of Punch Club and Graveyard Keeper! Build your own fantasy village, train and equip your heroes and send them out to collect Swag! Gameplay Equip your heroes Send them out to fights (up to 3 parties at a time), and closely monitor the swag they get by progressing through levels Pull them out of combat if they're about to die (otherwise they lose their loot) Upgrade the heroes in your village and Repeat Story Embark on an epic quest to retrieve the king's missing… suit. He really loves it. Wants it back. Let's put all the heroes into mortal danger for this important mission! At its core Swag and Sorcery is an epic, ruthless adventure that both RPG and idle game fans will appreciate. There's also a sarcastic cat.
Steam User 6
Overall, the game is decent — a solid 6 out of 10.
However, it's frustrating how close it came to being great. If the developers had added just one simple feature — AUTOMATIC REPEAT of the adventure — this could’ve easily been an 8/10.
Without that one magical button, about 80% of the gameplay becomes repetitive manual clicking, which turns what could be a smooth idle/loop experience into a chore. It's a small QoL feature that would drastically improve the flow and enjoyment of the game.
Here's hoping the devs consider adding it in a future update — the potential is definitely there.
Steam User 3
Can go from upgrading your town to slaying monsters to participating in fashion shows.
Can't say I've ever played a game that let you do that before.
Then again, before Graveyard Keeper I had never played a game that let you manage and run a cemetery. These developers sure know how to inject uniqueness into their games.
To be fair, the gameplay loop can get a little repetitive and at times feel too "slow" from a progression standpoint. But since I'm such a loot goblin that part didn't really bother me all that much. Overall, I do like this type of hero management mixed with the RPG elements and loot itemization aspects so I definitely enjoyed the time I spent with the game.
Steam User 2
Very fun game to chill out and play. I felt the difficulty was almost spot on. There were a couple tough parts but if you look at the equipment there are alot of good options.
Steam User 2
If you're not fond of games that are hardcore in grinding, you will not like this game at all.
After the first dungeon, you will start to feel that the game is dragging.
After the second and third dungeon, you will feel more dragging as the grind gets more tedious.
Still a chill game though, if you just want to have a game on the side to relax or divert your attention for a few minutes.
Steam User 0
This game is as straightforward as it can get. Kill monsters, craft weapons, repeat.
I find the stats gacha and equipment combinations enjoyable.
It gets very grindy at the end but that's fine by me. I just wish there was an easier setting to repeat the area.
Overall still would recommend.
Steam User 0
Fantasy adventure management game with a unique, albeit campy fashion flavor.
The core gameplay of this game is pretty solid, but the longer it goes on, the more it is dragged down by a shaky foundation, really awkward narration and most of all, terrible balancing choices.
Despite literally having an infinite endgame level, the game still insists on artificially stretching each progression tier by about a dozen hours, without a sufficiently rich crafting/gearing system to explore in the meantime. This results in a lot of mindless grinding, especially in the second half of the game.
If you're lucky, you'll finish before it leaves too bitter a taste.
6.1/10
Steam User 0
great game. wish there was an update. and character creation. But the game itself is very fun and cool.