Submerged
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Submerged is a third-person combat-free game in which you explore a mysterious flooded city and discover the beauty of desolation in vast outdoor environments. You take on the role of Miku, a young girl who has brought her wounded brother to the city in their small fishing boat. Navigate the flooded city streets by boat, scale the drowned buildings, and use your telescope to scour the city for the supplies needed to save your dying sibling. As you explore the city at your own pace, you encounter the habitat that flourishes in this colorful place and discover hidden objects that piece together the story of a broken world and a broken family.
Steam User 15
(+) Points
1. Nice Soundtrack .
2. Awesome Visual Locations
3. Simple Game-play
4. Nice World Build
5. Playable on Low specs PC.
(-) Points
1. Short Story.
2. Small Map but nothing to bother.
Verdict : Its a very nice game to play for chilling .
Rating : 8.5 / 10 .
Steam User 7
It is a very relaxing exploration game with no combat or worries that you will fall to your death that I very much enjoyed. I love old decayed buildings so it made it even better. and the little bit of music there is its lovely.
There is a few things that I wish the game would have:
- a sprint button,
- more stuff to collect and explore (you can’t explore all the buildings),
- the ability to go inside of buildings,
- being able to set a checkpoint on the map so you could orient yourself a tiny bit better.
Seemingly controversially I enjoyed this one more than the sequel Submerged: Hidden Depths.
Steam User 3
Submerged is one of those games where it feels like it’s made for players like me. Players who enjoy exploration, collecting things and more. I was very excited to play it initially but my excitement got tempered over time. The game feels like a mix of Zelda The Wind Waker (in terms of travelling with a boat) and Uncharted (in terms of climbing) but it simplifies those elements into one game. The story telling is the Journey kind where you’re not told what’s going on but you’re supposed to interpret the short cutscenes and 100 art (60 being optional) you find through exploring or automatically receive every time you find one supply for your sick brother. There are 10 supplies that are found in 10 proper buildings bigger in size compared to the tiny buildings and houses. There are other collectibles you can find that are optional and they’re: 26 boat upgrades, 8 landmarks and 8 creatures. The story ends after collecting the 10th supply but you can continue your progress with exploration mode.
The game does an excellent job of letting you explore an unknown world with enough collectibles that make it worth it. The structure of the gameplay/progression is clearly laid out and everything is recorded neatly. You can keep track of what you’ve collected and what you’re missing, the map is handy and I like the idea of using a telescope to track collectibles near you. The story, while pretty predictable, is clearly told for the most part despite the lack of text. The music is surprisingly good with some catchy songs that are enjoyable to listen to. The achievements are fun, fair and don’t get in the way of the game. It took me 6 hours to 100% the achievements. You can save at any time and teleport to the hub world from the settings menu.
What tempered my excitement is the repetitive nature with both the visuals and gameplay. The game heavily re-uses assets and there aren’t many of them. So the buildings look very similar and I got that feeling early on. The same can be said about the simple gameplay, what you experience in the first proper building (for the first supply) is exactly the same with the next 9. Nothing changes aside from a different climbing route. The music also has the same ones used, the selection is pretty small. It’s good that you can 100% the main game within 6 hours because it already started feeling old around the 2 hour mark. The reason I’m saying ‘main game’ is because you can hunt for a new collectible called vision in exploration mode. I’ve only seen the first one where it shows a gameplay screenshot of what appears to be a preview of the sequel. Normally I’d like going back and collect these visions but I really didn’t feel like going through the same map again. And there are luckily no achievements attached to them, so it was an easy skip.
I still enjoyed my time despite the repetitiveness. It’s the kind of game to turn everything off and just relax for a bit. You can’t really complain with 90% off (€2) even if I wished for more. I’m expecting the sequel to deliver on that since it appears to be a massive upgrade compared to the first. The first is a good introduction, laying the foundation for what will hopefully be a great sequel.
Steam User 2
Submerged is a relaxing exploration game, with no combat or danger whatsoever. Which makes it a perfect game for listening to podcasts or watching videos while playing it.
You traverse with a boat on the water in a city flooded by water, exploring it as you're looking for supplies for your injured/sick brother. As you're looking for these supplies, you are also able to collect secrets and upgrades for the boat. The latter are just making you go faster from what I understand.
The story is somewhat easy to follow and is more told through cutscenes and the drawings you collect/unlock through playing the game. Not everything is obvious as there is a lot given to you as the player to intepret. However, even if you choose to ignore the story you will do fine in the game.
If you want something cozy and easy to play while doing other tasks, I can definitely recommend Submerged! I'm glad to see that the previous Stadia-exclusive sequel has made it to Steam, as I'm excited to play that one as well.
Steam User 2
I recommend this puzzle platforming exploration game. It features good characters, story and world building.
Steam User 2
6/10
Cool indie game for a laidback chilling experience.
The story is interesting and cleverly brought, and I hope that the sequel maintains this strong and promising basis.
The graphics are okay, but the overall visuals and experience of evolving in a post-apo world is terrific. 'Submerged' is made for players who enjoy adventure and wandering searches.
Even if it is short, the games is quite repetitive : you climb up a monument, get some stuff, then go back home just to realize that you need something else. This is a short and easy, and you can't die during the playthrough. However I got stuck few times and had to reload... I discovered some other bugs here and there.
Fortunately (or not, depending on what kind of player you are), there are some collectibles to get during the travels, some things to upgrade your boat, some creatures to encounter, or just fragments of the lore to find. The day-night cycle provides a little extra as it changes a bit the atmosphere, while also making it more difficult to focus on climbing passages due to poor visibility.
The music is really beautiful, too bad it just happens less than a third of the game, the rest of the time it is just silence and distant waves sounds.
Expected from the plot, there is not much to expect from the classic and poor mechanics. Definitely enjoyable but very far from being a must-play.
Steam User 2
Submerged follows a simple premise narrative of a sisters love for her brother to find him a cure. The open world exploration sandbox isn't too overwhelming to get from point to point via boat navigation. Very much a done in one. Worth a playthrough 7/10
Average completion time: 6 hours
Number of achievements: 10
Difficulty: casual
Replay-ability: done in 1 playthrough
Online playerbase: N/A