Subaeria Screenshot 1
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Subaeria

Subaeria is an intense action puzzler with roguelike-elements. Players use their wits to manipulate their enemies into destroying each other. They'll have to be smart in how they approach different situations and think strategically on how to use their environment and abilities to defeat their enemies. Players follow Styx, a young girl who’s out for revenge after her family is murdered by the overlord of Subaeria. She must fight her way through droves of murderous robots by pitting them against one another. As she progresses towards her goal of revenge, she’ll explore the underwater city of Subaeria to uncover the mysteries that lie below the depths.
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Game Discussion

Review by Anonymous
Review from Steam

Subaeria is surely an oddball of the rogue genre, somehow at some point did find it and play it, now years later pick it up again and beat it. Why is it oddball though? Well it's roguelike where you don't actually fight yourself, instead using Styx's (main character) mobility and jumping you keep away from enemy cleaner robots that will destroy each other in collisions, explosions and so on. These enemies consist of three colours which are blue and yellow aka counted, destroyable enemies and greys that can beat up them both. Every yellow and blue bot needs to be destroyed in room to be able to continue to any other room block in the map. Bots have several different from and sizes that can be helpful to break storage boxes in rooms to get resources to be able to buy all kinds of upgrades, food pills, health pills or apps.
Completed rooms stay open and you can go back at them and even collect dropped items from the floor later on, as they won't vanish. Which is really nice thing to have, too many games have time limit to pick drops or they will vanish, which is really annoying at parts. Most of the rooms are normal clean up rooms aka destroy all cleaners, few speak bubble rooms which have stores, npcs and the like, challenge rooms which have task to complete to get reward chest and lastly boss room.
Subaeria has three areas with three bosses. First one is starts from Styx's home where her family was murdered by cleaner bots due Styx little mishaps, this area consist of people who got short stick in after apocalyptic events of water rising on earth and people moving to under water communities aka boxes connected with pipe passages. Second is more of and working areas and storages and last is lighted up rich community space. There are unlockables behind some side story missions which give new classes to play with, unlocked hacker, but didn't test it out, there's total three beside basic Styx.
So combat is mainly done by making enemies destroy each other, but Styx has drone sidekick and you can upload apps to it to help the fight. Purple apps controls Styx, blue ones give drone abilities and lastly green which affect the cleaner bots directly. Did mainly use greens and some blues. Especially good ones were green masters which gave total control over the selected cleaner. Several apps have similar basic effect, but might have some extra effect based on what version it is. Like gives more money on bot destruction and so on.
Gameplay felt fluid enough with Styx and for the most part it's ok to evade enemy attacks, but when swarmed it can become messy, but usually enemies whack each other off at that point. Drone however felt very floaty (well it floats), but it totally feels like losing control sometimes when having master app on some cleaner and like it goes to wrong direction.
After beating game once through it raised challenge a bit and opened up side stories and missions to do other characters which give other classes for Styx to try out, so it has good amount of content to go through in the end. Bit wonky at parts, but unique in sense at rogue genre and setting looks pretty nice with art. Fine enough title as it is.