Strife: Veteran Edition
The Original Strife is back!
Hailed as the original FPS-RPG game that spawned countless imitators, Strife: Veteran Edition is a love letter to the classic from 1996.
New Features Include:
- Support for high resolutions, with proper aspect ratio.
- OpenGL for video backend to provide portability and support for vertical sync.
- Dynamic lighting and bloom
- Widescreen support.
- Ability to freely rebind all keyboard, mouse, and gamepad inputs.
- Steam Achievements
- Steam Trading Cards
Completion of missing and unfinished options in the original game, such as:
- The planned “Capture the Chalice” multi-player mode.
- Marking of current objectives on the auto-map.
- Special HUD for the Torpedo weapon
Immerse yourself in this all-consuming epic quest that for the first time combines riveting role-playing adventure with the spectacular Doom 3D engine! -An evil presence has implanted itself in the fabric of our world. Play the role of spy, assassin, warrior and thief as you are lured into the darkest and most perilous adventure of your life. You´ll have Blackbird on your side – a seductive underground agent that will provide you with clues as you encounter progressively more sinister foes. Be strong, and trust no one.
FULLY INTERACTIVE WORLD
The elaborate virtual environment offers 28 interconnected levels covering over 200 square miles. Explore medieval towns and industrial complexes filled with pitfalls and perils, ending in a final confrontation that will reveal the planet’s darkest secrets.
AN AWESOME ARSENAL
From the silent but lethal crossbow to the breathtaking flame thrower, you’ll toast, mince and vaporize your opponents in your search to control the ultimate weapon of mass destruction- the Sigil.
NAIL-BITING NARRATIVE
In your role as resistance fighter, you’ll conspire with allies to demolish the fanatical ranks of the order from the inside out. Provides an engaging complex storyline and a multitude of dramatic voice-overs.
Steam User 7
I love this game. I have a hard time accurately judging things these days because nostalgia is so strong with games I grew up playing. I loved this game when I was a kid, but it was too difficult for me. I finally beat it as an adult and I loved every minute of it. It's a FPS RPG, but it's simple. Games these days are too convoluted for me. This feels more like a classic run and gun FPS, but with a purpose.
Steam User 8
Strife was the last game to use the original Doom engine. It certainly feels similar to Doom. It is not as scary and has more of a medieval science fiction dystopian theme to it.
I enjoyed playing Doom when I was younger and at the time it was the best game for the FPS genre. Apparently Strife went unnoticed by many people due to it being released a month before Quake. It didn't help that it was not released on a console either unlike Doom. I seen someone mention Strife on a forum recently so I figured I would play it.
Early on while playing this I didn't enjoy it that much and I would get confused on what I should be doing. The map is usually helpful as well as the quest log button however at times my task was still unclear. After getting used to playing more Strife grew on me and it was more enjoyable. I used a walkthrough for most of the game mainly for help finding secret areas.
I certainly see how this game was ahead of its time. Having a FPS game like this with RPG elements is a formula that has been very popular and may have started with Strife. There is voiced dialogue for a lot of characters which was actually well done. I thought the 2d artwork pictures during dialogue were pretty neat with their retro cartoon look as well.
The main complaint with this game would be with trying to shoot enemies that are above you. Apparently the auto aim didn't port over well with the Veteran Edition so it can be annoying to deal with turrets in the ceiling. Usually the best way of dealing with them is to get in close and fire. The assault rifle tends to do a better job at vertically aiming from a little distance vs the alternatives.
I planned on playing the game again on Bloodbath to get the mediocre achievement ending as well as the Bloodbath achievement however the game must be finished with the best ending which I already did on Elite difficulty to get the Bloodbath achievement. I like the game but I am not going to beat it 2 additional times. If you are someone interested in getting 100% achievements you should start your initial game on Bloodbath and go for the best path by siding with Macil and not the Oracle. Make a secondary save before that decision and go back to it after completing the game and side with the Oracle the next time.
Overall I definitely recommend this if you like the old school Doom engine feel. There have been bug fixes in the Veteran Edition as well as an additional area that was added. You also have the option of playing in Classic Mode which does not have any of the Veteran Edition changes. The game is currently 75% off for only $2.49 which is well worth it.
Steam User 1
The last commercial game made with the Doom engine (one month before a little indie title called Quake), Strife mixes light RPG elements with the usual Doom gameplay, and the result is quite impressive for the time, imho.
The beginning says it all: you escape from a prison cell after punching a couple guards to death, a nearby NPC gives you a crossbow and tells you to kill a prisoner that's going to spill the beans to the Order about the Resistance. Then you turn the corner and see a tavern, a destroyed city hall and a couple shops down the road that sell ammo and supplies. Again, on the Doom engine.
The shooting is what you'd expect, but now you get objectives to complete instead of hitting an Exit button and levels are naturally interconnected.
You can find and earn money to use in the aforementioned shops, there's some rudimentary stealth (only the fist and the poison bolts are considered silent) and you increase your health and accuracy by progressing through the game.
The arsenal is fine and kinda interesting, with a couple weapons also having a secondary ammo type. The most interesting one is probably the Sigil, which evolves and becomes stronger throughout the game, although it using your health as ammo means it can't be used willy-nilly.
There's also a bad ending you can get! It's kinda obvious which choice will lock into it, so don't worry about accidentally screwing your save file. I'd advise not taking it your first time through, since it skip, like, one third of the game.
Nightdive also added one little thing: there are now 3 talismans hidden throughout the game. Collecting them gives you a permanent Berserk effect for your fist, which is a cool reward even if it's only obtainable during the last leg of the game.
As for the negatives, the crossbow sucks: it's slow, not hitscan and the alternative ammo only works on one type of enemy. The sewer level is also annoying, being a confusing maze of gray bricks and green toxic water where it takes a while to get your bearings.
Besides that, it's a fun experience and one last hurrah for the Doom engine. Go for it!
Steam User 0
This game might be the Greatest game of all time ! I feel civilization peaked with this creation masterpiece. This is extremely complex yet addictive game where you must pay attention to little gates you open elsewhere on the map and extensive secret areas you can find behind walls, its glorious. I would love to make a film about this game with my production company.
Steam User 0
I was drawn to this as the intersection of FPS/RPF mechanics crossed with boomer-shooter. The story is pretty basic, but it gets the job done, and the voice acting injects a lot of character. Decent challenge on medium, the weapons are fun and everything, especially the super-weapon. I wish there was a bit more variety on the enemies, but what's there is cool.
I was really impressed by the world and how it felt like a real space. The way maps are interconnected and loop back on each other is really neat! It held my attention for 10 or so hours. Might replay for the bad ending in the future.
Steam User 0
Very short version of my thoughts because of Steam's character limit: It's nowhere near deep enough to really be considered one of the original proto im-sims (that would correspond to games like Ultima Underworld or System Shock, which preceded it), but it's a very uniquely fun and enticing RPG-flavored twist on the classic DOOM mechanics, and if you find any part of it interesting you owe it to yourself to check out this remaster by the gigachads at Nightdive.
Extra shout outs to the random Aztec iconography and architecture you can find in places, and the fact that this game is finally getting its due after getting done dirty by Quake coming out the month after its initial release (hopefully we can say the same about the Steam version of NEO: The World Ends With You someday)
Steam User 0
it was interesting, reminds me of some old survivalcraft mod story maps because the game takes place in one area and has you going around doing things in different buildings