Strength & Virtue: Trials of the Romer
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5.00
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In the East of the politically-unbalanced region of Midland, there is a place where no city-dweller would dare tread; home of the Romer or ‘People of the Wastes.’ A stoic people of devout religious beliefs, the Romer wander the wastes seeking enlightenment from the gods, often falling prey to the many dangers of such a place. Play as one of these Nomadic peoples as he meets a city-dweller and begins to question all he has been taught.
There is no easy path here, only a brutal landscape that only the strongest will survive.
Features:
- 2.5D Atmospheric RPG
- Grounded medieval-era setting – no magic!
- Survival mechanics – find food, water and rest to survive the harshness of the wastes
- A mix of field-overview and 1st-person dungeon gameplay modes
- ATB battles that encourage strategic thought utilizing different weapon and skill types
- Day/Night cycles with dynamic lighting/shadows
- Open-form exploration – uncover mysteries of this world but beware aggressive creatures!
- Set within the ever-expanding world of Taharen
- Custom key binding and controller support
Steam User 0
while i do recommend this game ,i do feel a need to address a couple of personal peeves ,
Pros:
-great dialog
-great story (slightly shorter than expected)
-neat bgm
-the turn-based battles feel fresh & engaging for what they are which shows the dev knows his craft very well.
-the use of 3d plugin surprisingly adds quite a lot to the overall feel & immersion ,it was implemented very well.
-the price is justified & is set just right imo.
-although the difficulty is to my liking i'd personally love an unlock-able expert mode for some more replay-ability
Cons:
-depending the timing you save your progress you can get soft locked in a certain map in which you're supposed to avoid a boss to reach a subsequent map where you find explosive consumables intended to defeat the aforementioned boss with.
-other then to add to the atmosphere & theme ,the thirst ,hunger & weariness meters personally don't feel all too justified though i wouldn't say it poses as a frustrating element at all game play wise either.
-there's no exit game option in the title screen.
notes:
>finished it in about an hour more or less ,almost feel like a super polished demo
>for what its worth me being the incredibly picky gamer that i am ,this game made it to my library without much of a need for a thorough process of consideration.