Stellaris
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Get ready to explore, discover and interact with a multitude of species as you journey among the stars. Forge a galactic empire by sending out science ships to survey and explore, while construction ships build stations around newly discovered planets. Discover buried treasures and galactic wonders as you spin a direction for your society, creating limitations and evolutions for your explorers. Alliances will form and wars will be declared. Like all our Grand Strategy games, the adventure evolves with time. Because free updates are a part of any active Paradox game, you can continue to grow and expand your empire with new technologies and capabilities. What will you find beyond the stars? Only you can answer that.
Steam User 442
You can design your own alien species, and do with it anything you can dream of.
I choose to play the base Humans and remind the Xenos they aren't made in God's image.
Steam User 358
Don't play this game. It's actually a time machine in disguise that keeps putting you forward to two in the morning with no idea what just happened.
Fun though.
Steam User 189
why is dlc so expensive?
i relly like the game ,
If DLC continues to be so expensive, I will be playing pirated games!!!!!
pls be cheaper, the premium is too severe
Steam User 732
im british and this helps me with my colonial urges
Steam User 157
I've played 700 hrs and never finished a game. It's Awesome
Steam User 152
Staring at maps for this long is mental illness.
Steam User 152
The reason you won't get on with Stellaris is because it is a very complex game with many systems that you need to understand and get to grips with before you can be successful. I've owned the game since the 1.0 release and put a relatively large amount of hours into games I didn't finish. I'd start, build up what i thought was a good position, and then quickly get overwhelmed by the AI, and give up. Rinse & repeat.
I came back to the game recently and started watching some of Montu's videos. One of the key lessons I took from this is that much of success is about pops: managing your economy to maximum advantage and that means being very careful about the jobs pops are doing. There's lots more about optimising ship builds, picking the right traits, civics, ethics and so on. You have to master quite a bit to create a viable build.
I've now won a couple of games and am turning the difficulty up, rather than down. I'm not yet anywhere near Grand-Admiral and 25x-crisis but I'm actually having fun being competitive with the AI.
This is the very opposite of a casual game. You need to invest a fair bit of time into learning how to play. If you do, it gets fun.