Starship Titanic
At the heart of our Galaxy, an advanced civilization of which we know nothing had built the biggest, most beautiful starship ever, the Starship Titanic. Majestic and luxurious, its interior resembles a mixture of the Ritz, the Chrysler building, Tutankhamen’s tomb and Venice. Starship Titanic is a technological marvel. And it cannot possibly go wrong.
In theory. Seconds into its maiden voyage it crashes into hyperspace, vanishes… and collides with your house.
Bewildered, you find your way aboard, and just as you are gazing at its awe-inspiring interior, the ship takes off again and heads deep into space. You are stranded. But you are not alone…
The ship is inhabited by a crew of malfunctioning robots and a semi-deranged parrot. You discover that you can communicate with them, a feat that is made possible by SpookiTalk, the games proprietary interactive language engine. You can chat with any of the robot characters-Fentible the distinguished Doorbot, Nobby the hypochondriac Liftbot, or Fortilian Bantoburn O’Perfluous the outrageously convivial Barbot. Talk to them, interrogate them. Give them orders. They will listen to you, answer you and, if they happen to feel like it, obey you. Sometimes.
To begin with you are a third-class passenger, and you quickly find yourself in the grip of one of the most powerful forces known to man-the desire for a free upgrade. As you move up to second and, at last, to first class, more and more of the ship becomes accessible to you, and more and more of its mysteries are revealed. What has happened here? What terrible events occurred the night before the launch? Who is the mysterious Titania whose brooding statues dominate the ship? Can you solve a series of increasingly bizarre and surreal puzzles., unlock the central mystery and return to Earth before the parrot drives you finally and irrevocably mad?
Features-
- All original interactive characters and game design by Douglas Adams, creator of The Hitchhikers Guide to the Galaxy.
- Stunning cinematic interiors from the Oscar-winning team of Oscar Chichoni and Isabel Malina.
- SpookiTalk – next generation conversation engine.
Steam User 2
No doubt that this game is a certified classics! It is a true old-school, adventure point n'click and I mean that in a good and a bad way. I'll elaborate:
The good way: Unique, large and beautifully crafted ship to explore, fun interactable characters that all carry the classic Douglas Adams humor, immersive and enjoyable music, an interesting story that makes you want to see it through to the end.
The bad way: I doubt you'd be able to finish the game without the manual. I mean you can, it would just take you a loooong time and nerves of steel. Nothing is explained to you and the hints are, well...I couldn't find them. a Good portion of puzzles are nonsensical and most of the solutions can either be found via guide or by sheer luck and accident. The UI is confusing at the start. I wandered around trying to finish a puzzle only to realize it's because I wasn't using the correct interface. What, I have to go to another interface just to call an elevator?! A click wasn't obvious enough?!
And, admittedly, the parrot that screamed over the talking characters and in my ear made me want to shove in into a Succ-U-Bot and leave it there to choke.
Despite these outdated mechanics and flaws, I enjoyed this game and would recommend it to those who enjoy these types of old school adventure games.
Steam User 0
A little complicated at first but if you stick with it you'll get the hang of it
Steam User 1
Great game, but we want an intercourse update.
Steam User 1
love it oldie but goodie
Steam User 0
Very funny Myst type game.