Star Renegades
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Star Renegades is a dimension spanning rogue-lite strategy RPG. Outsmart uniquely generated adversaries, forge bonds between heroes and end the cycle! A service robot named J5T-1N has arrived in your dimension to warn of impending doom from an overwhelming force known as the Imperium. Fight for survival across a procedurally generated and emergent mission-based campaign through reactive, tactical turn-based battle system that emphasizes interrupts and counters. Standing in your way is an intelligent Adversary system with enemy officers that evolve and move up in the ranks. As your band of heroes fall in the fight against invading Imperium and hope is all but lost, J5T-1N must be sent to the next dimension with everything you’ve learned to give the next group of heroes a chance to prevail. Each dimension, and each playthrough is unique, challenging, and never the same.
Steam User 0
+精美的像素美术与张力十足的战斗动画
+有一定的策略性的回合制战斗系统
+打折只要30,不用买dlc
-作为肉鸽游戏,随机性和变数不足,可构筑的空间不多
Steam User 0
虽然游戏很有意思,但个人感觉这难度够很多人喝一壶的了。
Steam User 0
作为一个策略游戏打击感、音效做的确实好,45度的地图透视也非常精致。游戏机制应该是游戏最大的亮点,深度和难度控制的很好,在几乎没有sl的机制下给玩家很大压力但又不至于压垮。
Steam User 0
宝藏游戏,10/10
充满策略性的回合制战斗:尤其是需要提前布置行动简直是J人大大大suki,我的脑子要是有风扇可能比我的电脑还响,就好这口,就是喜欢系统优化到极致找到最优解,然后逐步击破无伤打怪的策略感,这就是回合制游戏的魅力所在
充满特色的像素风格美术:复古+未来,风格拉满,战斗动作也帅,怪物和角色设计也很有特色
爆肝8小时评价,我感觉这游戏得30+才能入门全角色,等我玩够了再来好好评,目前真的上头
Steam User 0
很有意思,但每次都玩的很痛苦,作为rougelike感觉没有啥成长······这又不是动作类,纯纯回合制的,为啥这么设计呢
Steam User 1
建议前期只打低难度解锁后裔,熟悉各个英雄间的连击技能,慢慢打到极端难度才算真正入门。不过有一说一这游戏的平衡挺烂的,熵V难度开局就那么几种,很多英雄的强度真的不够看。轮椅男的要塞是真的轮椅,TMD遇事不决开要塞总没错。
Steam User 0
节奏太拖沓了,数值不平衡,像是守护者盾反一下只反8点伤害,自己要掉一大半的盾,敌人的弱点是随机的抗性也是,运气不好根本打不动全是抵抗,大家谨慎