Star Knightess Aura
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Summary
Follow Aura’s adventure as she is thrust into the fantasy world of Roya. What she initially believed to follow the conventional plotline of a “summoned to another world”-story quickly turns into her worst nightmare. Cursed by the Demon King, Aura must now struggle every night to track down her nemesis and ultimately strike him down.
But her enemies don’t just lurk in Roya. Having entered her mind through the Demon King’s curse, another enemy attempts to brainwash and corrupt Aura from the inside. Faced with a two-pronged attack against her body and mind, can Aura finish off her worst enemy without losing herself?
Gameplay
Each ingame day is structured into 3 parts.
- The player controls Aura and can explore the world of Roya to track down and kill the Demon King. In order to become stronger, acquire funds, and advance her search, she can rely on her own powers or ask people for help. However, not everybody means well with Aura. Performing lewd acts and compromising on Aura’s ideals by allowing innocents to suffer causes Aura to gain corruption.
- The player controls Alicia, who uses Aura’s corruption to change her psyche. This includes changing her interests, increasing her interest in fashion, changing her appearance (including hair style/color changes), changing her values (making Aura more selfish), and ultimately changing her sexual desire and love interests.
- The player watches cutscenes displaying Aura’s real self changing over time due to mental corruption. The cutscenes are told from varying character perspectives (Aura, her best friend Rose, her boyfriend George, and so on).
Steam User 13
I'm not a fan of NTR and the moral degeneration plot goes very far into the MC becoming a sociopath, but the game's just so well written that I ended up playing quite a lot. Two main warnings about things that may not be to your personal tastes: The H content is very slow burn compared to most RPG maker eroge and it took me until my second IRL day of playing to get into scenes I consider in depth enough to be "satisfying". Also to really be the target audience for the H content available you have to REALLY like hardcore NTR like, a lot.
PROS: well written story with characters that are tragic and interesting, inventive mechanics for the moral degeneration side of things, challenging gameplay loop with score-based bonuses that carry into NG+
CONS: Some dialogue is a bit rough or dated in places and at points the corruption storyline can stall or drag as it waits for time to pass and for you to trigger certain event flags in the right order
As is true for most of these, grab the patch from the game's official site before playing.
Steam User 11
I bought this game on itch.io and Steam to support the dev because I think the passion and effort spent on SKA deserves the recognition. I probably have another 100+ hours on the itch.io version.
Star Knightess Aura is an H-game with a heavy focus on slow burn corruption and excels at this bar none. By slow burn, expect dozens and dozens of hours in a single playthrough. Especially considering RPGMaker's limitations, this game is a must play for anyone who likes mental changes and corruption.
Since it's made in RPGMaker, this game has the turn-based RPG framework. The dev made an entire new UI for everything to help it stand out from the typical RPGM slop.
The combat itself is fine but it won't really click with you unless you understand and abuse the many little mechanics built into it. Critical strikes, tactical advantage, surprise attacks and how you spend your limited money and time on which skills you acquire are all vital to your success and you will need to actively explore the world, talk to every NPC and make note of the small details and hints to truly understand the mechanics. Often an NPC will hint at a monster's weakness or special ability, which is vital. For example, casting a fire spell at a monster weak to it will give you one turn of improved dodge and a guaranteed crit for your next physical attack. Or knowing how a boss' special ability works ahead of time will let you prepare for it better. Not everything is spelled out for you in advance but this game heavily encourages exploration.
Nothing respawns, your progress is tangible and theoretically you can make a lot of progress in a single day and clear entire areas if you're good enough, but you can spend extra days to recover, learn skills or gain stats. You are rewarded for being quick, as each day you spend the world of Roya falls further into chaos. People you could save could end up dead if you're too slow, but during your first playthrough you will most likely not be able to do that.
Because of this, I would describe the game as more of a puzzle. You can't farm money, XP or items endlessly to outstat bosses and beat the game easily. Every resource is either limited in its availability or costs time in the form of days. This again encourages exploration as scavenging levels for hidden items and supplies can make or break your success. Each day that goes by, you accrue some passive Corruption that makes the game more difficult if you don't spend it on mental changes for the protagonist Aura, but those in turn will also eventually affect her, starting with very minor negatives or nothing at all but soon spiraling into debilitating effects that make it that much harder to resist falling further into corruption and depravity.
The plot is slow and starts out as a self-aware and on the nose parody of fantasy games, sometimes to the point of eye-rolling. Despite of this, a lot of thought went into the twin worlds and its characters. As the story progressed I often clutched my head in disbelief or cried out, not because it was so dumb or stupid but because the pieces fell into place and characters are portrayed in an entirely new light. Especially Aura, the protagonist, has a journey that made me feel really uncomfortable in a good way. I don't want to spoil too much but initially she starts to lose parts of her personality - hobbies, likes, etc, getting into minor conflicts with friends that makes you feel uneasy, partially because you as the player are somewhat responsible for changing her in these ways.
As time progresses however she will change to the point where she starts to be genuinely awful, and whenever you think it can't get worse, it absolutely does. It's despair inducing and makes you feel utterly horrible in the best, gut-wrenching way. It is what corruption should be.
Critiques are that the art isn't amazing, particularly the H scenes, but the character sprites are cute. The music is also generic and taken from public libraries I think. My friend described the music that plays during H scenes as "clowncore" and now I can't unhear it.
H scenes in general aren't amazing for me personally and usually very vanilla with some NTR, but I don't care much for that. It's not so much the acts themselves as the context surrounding them that makes them good, but honestly I don't play this game to jerk off.
TL;DR came for the corruption, stayed for the honestly well thought out gameplay, and ended up in despair over the plot
Steam User 10
Pure, unadulterated cinema.
Star Knightess Aura is a corruption h-game about a classic conundrum: do you solve your problems the easy way, or the right way? Picture this: you bump into your mother's favorite vase, smashing it to pieces. She's not going to be happy. It's not the only one of its kind, though. After some online sleuthing, turns out it's available for same-day order. Do you meticulously glue it back together, or just buy the new one? The glue is a lot cheaper, and if you really try your best, she won't be able to tell. But is it worth the hours of effort? This is a game about that choice, Aura's corruption dictated by how many shortcuts she's willing to take in her quest.
Aura is not your typical student. She's smarter than you, for one. What really sets her apart though, are her dreams. At night, Aura finds herself in a fantastical land of Heroes and Demon Kings, goblins and magic, sword-wielding warriors and spellcasting priests. In this land, Aura is in fact THE Hero, the titular Star Knightess. It's an isekai-style story, something I personally am incredibly exhausted of. However its spin, while not unique, is interesting: Aura is able to freely pass between Earth and this fantasy world, bound only by the clock.
To speak further of the plot would do a disservice of its twists and turns. The demo is sufficient to get a feel for the story. The writing, while occasionally long-winded, I found perfect. A lot of the prose, particularly the back-and-forth screaming between opposing characters, felt reminiscent of Umineko (and if you think THAT story has bad writing, you're beyond help). Emubi's art is fine, middling at worst.
The CGs and h-scenes are at times unrewarding given the amount of effort required to access them, and the script could have used a spellchecker. Both of these things are being addressed in game updates, with more h-content to balance the scales and copious amounts of typo correction. I reported an obscure combat bug and it was fixed it within a day. I really can't find much to complain about.
In all my time playing, I've only finished one route. I intend to continue.
In conclusion, John is so ♥♥♥♥♥♥♥ cool, my GOD.
Steam User 12
A surprisingly tough tactical JRPG.
The game is about resource management, beating up bad guys, and managing lewd events with practical game play. it is very well made.
So, why is it resource management?
Because every time you rest, your character looses a piece of herself.
When a new day passes, your character looses relationships, core motivations, her boyfriend, like everything is on the table in this game of strip poker. It is like choosing "Can i loose an arm, or do i need to loose a leg today" Except it's slowly turning her into a bimbo. And there are a lot of good scenes peppered throughout the game.
Also, it does not pull punches. The bad guys are actual human traffickers, drug dealers, killers, and horrible people. And giving your hero the will to fight as this curse slowly destroys her is a very rewarding experience.
Game balance is rewarding, the fights are well made, and you can choose to loose things in an order that benefits her instead of kills her. (Her boyfriend might enjoy you loosening her up a little) It is an extremely well made game, but it is slow, there is a lot of talking, and it requires your full attention.
If you like JRPG's, this game is for you. 10/10
If you want a quick nut, eh, not so much. 7/10
Steam User 6
Super game with plenty of "Sexual Corruption" elements to, REMEMBER, this games sole purpose is corruption, sexual elements, NSFW, and there is combat too.
I love the characters in the game, there is one character I feel bad for for a short while, but I wont spoile the storyline.
It is a very long game, in my opinion, and I have fiin finished one pathway, and now working on another path, one of the things I liked about the ending, is the game a nice game ending in the sense of thiose who like material to do whatg you what you will.
So, yes the game is worth it, be prepared for the time you will invest in it.
Steam User 2
This game is great. Even outside of the nsfw stuff, I think its a fun game with a lot of great mechanics, and it's very unique compared to other rpgs. And then there's the nsfw stuff, which is also great (just don't forget to get the patch).
Steam User 4
If you want me to describe the game in one sentence then it would be " Exciting but Grinding ". No doubt one of the best stories I've seen in a hentai RPG game and the game mechanics, the artwork, the sound and the general way in which the game is designed simply cannot be described in words.
I genuinely was not expecting this level of detail and immersiveness. If you play your cards right and use your Star Knightess Aura as less as you can in the 1st chapter of the game, you won't get in trouble and won't have to grind as much as i did