Spelunky returns in this greatly-expanded sequel to the original roguelike platformer!
Meet the next generation of explorers as they find themselves on the Moon, searching for treasure and missing family. Spelunky 2 builds upon the unique, randomized challenges that made the original a classic, offering a huge adventure designed to satisfy players old and new.
Explore the game alone, play locally with up to four players, or, for the first time, join up with friends online to unravel its mysteries together (or battle it out in competitive Arena modes).
A Bigger and More Dynamic World, with So Much to See and Do
Spelunky 2's world is even denser than the one in the original game, offering many more areas, characters, traps, and items, as well as new ways to interact with them (and for them to interact with each other).
The world has expanded in other ways, too, with branching paths and multi-layered levels adding a third dimension to the classic 2d platforming.
Animals can also be tamed and ridden. And dynamic liquid physics create new challenges and make the world feel extra reactive and alive.
Steam User 116
What I like a lot about Spelunky 2:
- It really stayed true to the original enough that it doesn't seem like a clone of it, but builds upon it
- Soundtrack is phenomenal
- Characters are fun, and a small story is built upon from the previous game which is a nice touch
- The ability to go through passages on different levels adds a cool new dynamic to the levels
- New items and shops are varied and very fun
- The addition of pets you can ride is very fun
What I don't like a lot about Spelunky 2:
Difficulty:
The hitbox for the whip is slightly smaller, and compared to the original the first 4 levels are much more difficult. This is because of the addition of a couple of things. Along with the original monsters, we find two new creatures that have 3 HP. The mole specifically is the most annoying because it rummages through the walls and then jumps out at you, from any direction. Most of the time there is an indication it is coming, but many times not. The addition of the mole and horned lizard wouldn't be too bad if they weren't in the starting area. They could make for some good monsters in later levels. Because of the 3 HP, you have to hit it of course 3 times, which is tedious and feels like a chore, and wastes quite a lot of time because the time between hits is very long as the creature is knocked out and comes to. If they made it so the ghost comes later, that would help.
Level Creation:
- Most of the time the game creates great levels, but I've noticed that it is much less forgiving than the original in the sense that areas that you cannot tell are deadends are a lot more common, forcing you to waste ropes/bombs early on. Additionally, one of my favourite aspects of the original was the chance of a "special level", like dark levels, the snake pit, spider level etc. In 10 hours of game time, I have seen only the occasional dark level, and that is somewhat disappointing.
In conclusion:
The game is good, and I would recommend it to anyone who played the original. However, do note that it is much much less forgiving. Between the tougher enemies earlier on, and more of them (I have noticed that it's not uncommon to find 2 moles, 2 horned lizards and more within the screen at once) and more traps (the first area has both the arrow traps and a new version of the tiki trap), you will be resetting a lot more often and earlier on. As a heads up, I was caught off guard upon reaching Olmec to find that he jumps further, faster, and higher than the original. After nearly 10 hours I would say I end 90% of my runs early before even leaving the first area because of not getting the money/gear I want to press forward, compared to maybe 50% of the time in the original. Get the game, get frustrated at its unforgiving nature, and enjoy it when you ace it.
Steam User 342
it's like spelunky 1 but 2
Steam User 195
"Oh, I wonder what this does..."
*Spectacular death*
"...Ah. I see."
*Repeat.
Steam User 126
the game makes me wanna kill myself but in a good way
Steam User 923
My wife told me it was her or Spelunky 2...
Spelunky 2 builds on the first game and is bigger and better in every way. It's truly all the companionship you need.
Steam User 176
unfortunate chain of events: the sequel
Steam User 143
In the first hour:
- I have been nibbled by bats to death, because I couldn't get used to the whip being shorter than Spelunky 1
- I tried to stomp a mole, missed, and then fell onto spikes. Also a random arrow decided to hit me outta nowhere because why not
- I tried to hold onto a ledge while holding a haunted vase. Accidentally dropped the vase, and then Olmec's wife proceeds to "sue" me for the damages
- I tamed a wild turkey, you can mount it and it gives you double-jump and gliding. Then a man proceeds to ambush and murder me with his bow because I "stole" the turkey from him
- I bought a present box from a shopkeeper. I open it, and see a used beartrap... Did I really just spend 8800 dollars for something as useless as a rock?! In anger, I throw the beartrap at him... It opens up, he instantly shoots at me, the trap snaps, and then his shop explodes because somebombs got snapped in the trap. Nobody was left alive.
- I fought the giant tribal man, throwing skulls and vases at him. He proceeds to destroy half of the level. There is nothing else I can throw at him so I try to escape. Then he proceeds to crush another haunted vase... Ghost on one side, giant rolling boulder-like man on the other... "We'll be right back".
Phew, so many fails... But eventually I get to a volcano area! Jumping over lava pools, I see a tribesman. Easy prey, I just stomp at it or whip him, and he falls into lava. And of course, I missed both attacks, got rammed, and fell into lava. Then he falls into lava too.
Never change, Spelunky, never change.