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Speed Limit

Speed Limit is a non-stop genre-warping arcade experience that never slows down. No cuts, no lapses in the chaos, Speed Limit is an old-school action extravaganza boiled down to its core elements: Hard. Fast. Addictive. As soon as you think you've learned how the game works, it changes to a completely different genre, taking you through the history of the golden arcade era. Fight through a nail-biting side-scrolling shooter, race to the finish in an explosive top-down car chase, take flight in a thrilling fake-3D dogfight, and expect the unexpected. Speed Limit seamlessly changes styles, transforms the gameplay, and offers new challenges the moment you feel comfortable.
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

Curator page here--> DaRevieweD #106 <-- New review every Weekend
"Crash. Test... DUMMY!"
Here's The Thing:
You are Bruce Willis but err, due to budget constraints...!! Hmm. Ahhh, you're a washed-up action star who- no, that ain't it either... You're an untrained passenger on your way to going about your hipster life.
Suddenly, some SWAT team and or Secret Servicemen (because come on…) bust in on you and you're a patsy of some sort!! So, like any reasonable law-abiding citizen, you come into a fully stocked pistol, and thus begins your unwilling joyride of awesome stunts and equally epic on-screen (and off) deaths~
PROS;
:) So much to give & boy does it! With a pace that can only described as “Fast & Furious” meets “insert vaguely nostalgic 80s/90s action-packed movie here” and a ton of steroids. That means constantly on the go, just when you think you’ve gotten the groove to let your hair down, you’re catapulted and boosted from an explosion into a different genre or perspective altogether!! Top-down, side-scroller, time-attack, score attack.. Just very pedal to the metal!!
A wide variety of game modes and difficulty. There’s “easy” which is normal with fewer enemies and less trickier obstacles. And then there’s the one I played- “normal” basically the standard hard. Including the unlockable “infinity” which is basically the game left on repeat and not ending when it should or “neon mode” a free-roam stylistic cyberpunk where you chase a sunset. A nice little pause between all the trigger-happy and speeding you do~
TIPS:
1) It sounds silly, but you can slow down. Also, breathe!
2) Pray.
3) Mash on the fire key
:) The game already has that retro vibe with its wonderfully pixelated goodness but then the “Arcade Edition” comes with a mode of the same name. Where instead of an immortal you could feel like a sucker with finite lives and coins to set your play! It even has that clustered filter and the whole score multiplier, effects down for maximum time travel!! Not to forget, SPT is beautiful to sit (who am I kidding, drive) through with the ever-changing backgrounds, passerby-vehicles and lighting… It’s a game I can come back to after a long day as well as time-and-time-again~
:) I thought the soundtrack was the only thing that didn’t fit the overall theme but let’s be honest, it won’t stop you from head banging along even as your character gets thrown off into oncoming traffic and gets a concussion… The OST is strongly EDM and with a dedicated song for each respective stage!! But the elevator music theme whenever you pause is probably it for me- I had it on longer than I should’ve~

:) I’ll be frank, I’m not a difficulty junkie, so I don’t care for the leaderboards and whatnot. Although, SPT is something I could see myself playing after a long day whenever I want a no-consequence trip to the past and or feel like moonlighting as an action celeb cut down in his prime. Though not anytime soon, because of the cons I will mention after this~
But I must concede, the price of $10 I would say is worth it for it comes with a lot of freebies; concept art, soundtrack (both in-game & downloadable). It took me 3+ hours for my first playthrough, and I’m still missing half of the optional challenge-oriented achievements. Of course, for people who are masochists, there’s much “fun” to be had so go nuts!!
CONS;
:( Okay, now my list of grievances. First up, being hunted for a crime I DIDN’T commit! Also, the gameplay is unnecessarily more difficult than it needs to be! It's almost like the devs don't want you to win because then they'll let it slip about how short it actually is. And no, I’m not just fussing and raging because I “suck” or “didn’t git gud”. It all boils over to the checkpoint placements that fail to keep up with all that strenuous activity going down!
You’ll notice that at first, they seem generous and infinite like the stockpile of ammo the protagonist has but soon they become distant like the cast of any movie with good chemistry! What really melted my brain was the degree of “skill” necessary when in fact it also requires degree of “luck” and “memory” because elements of the stages are sometimes randomized or beyond your control…
:( Which speaking of- I thought it was absolutely like shaking hands with a cat… Granted I played on the keyboard and it is controller compatible, but I can’t imagine it being any better. For one, the handling on the bike sections is as if the roads were still drying from the tar.
What is up with the indecisive letterboxing!? Is the main character also a recovering alcoholic! It must be a technical limitation or style, have your pick~
And the camera; think of a combo between Michael Bay or even Paul W.S. Anderson had a collaboration but then had a quarrel halfway through and then abandoned the project. Which translates to, sometimes the camera gets so lopsided and out of focus (my fault for slowing down) that I literally do not see where I am! That's on top of the already hard to follow action...
:( I saved the best for last but just… what...? That’s how I sum up the whole experience, I was hoping for some closure at the end. But what I got was hmm and then my brows furrowed into a knot. There’s a nice little full circle effect I suppose- yet I cannot stop to figure out why. Why was I being chased? Why did I carry a gun??
I felt betrayed because it tries so hard to both be an arcade-classic and or ultimate 90s action hero smackdown it never honors each one proper! Even those had a plot to some degree!!
BUGS:
x None I suppose. But it does have that unresponsive, buggy feeling in its controls; design-wise.
NITPICKS:
~ Enemies overlapping with each other do not explode when in fact all this while, they've played by the same rules as the player!
~ Mouse support would have been a nice addition and or substitute for a "fire" key.
~ Missed opportunity by not having a rendition of Queen's "Don't Stop Me Now"!
~ I get that it's considerate of them not wanting me to die taking screenshots and so they *removed* that feature. But there goes my dying in style...
"The Too Fast and The Not Furious Enough~"
Last Words?
SPT had my heart race & eyes red under an hour and it wasn’t done! Wasn’t big on the *Die Hard* 90s action star for no reason… But it’s a real wild pistol deserving of a spot in the arcade or a film~
If you like non-stop action and by that- I mean a whole lotta bystanders to stir even more chaos amidst the bullet storm and traffic offences, then this is it for you. A fan of having no time to think let alone react!? F**king take it already~
3.5 / 5
My heart goes out to Reviewers Paradise for the key! With you, there are truly no limits!!

Review from Steam

It took me almost 50 minutes to complete one try in normal mode, the hardest difficulty, although it may be because I played the demo (which you can still try) a few months before. The premise of the game is pretty fun, running away from seems to be the whole government forces in the style of an action movie. The gameplay is actually quite simple and arcadey, but you will die a lot in your first try similar to playing Cuphead or Hotline Miami. I thought the premise of the specific stages that the demo was pretty cool, but I didn't expect the later ones to become even more over the top and include some awesome 3d perspective in a 2d engine. My only complaint is the sharp turns in the motorcycle stages, which makes the bike stray way too much for the 3d perspective in my opinion. For $10 it doesn't seem to offer a lot of replayability with other games I've played at around the same price, and I wished the game was longer despite its ability to frustrate. Hope the devs expand on the game or perhaps make another game that's even better.
edit: Actually one suggestion I might add would be an endless mode for the car and motorcycle stages. Unlike the infinite mode, the vehicle specific stages would just be played over and over again. I don't even care if it just loops the old stages again and again. The Neon mode it gives after you beat the game is similar, but it's just a relaxing drive instead of dodging and weaving busy traffic along with shooting down pursuers.

Review from Steam

Fast-paced shoot 'em up with gimps trying to kill you...
Wait.. Ooooh... They're SAS! That makes much more sense!

Review from Steam

Super intensive, fast-paced action game that brings back the feeling of retro action games like Spy Hunter. Awesome!

Review from Steam

Don't limit speed
so nice game

Review from Steam

Would Highly recommend this game if your into arcade type of games. If you see the trailer you'll notice how it's transitions to different styles of arcade games. The transitions are done quite well. If your looking for a game that just has pure fun with no story then this is the game for you.
Game took me about 2.5 hours to beat.

Review from Steam

Good fun for a little while. Moderate challenge. Graphics are pure nostalgia.
Takes me back to my early PC days. Love it!