Spaceland
Perhaps the most dynamic turn-based strategy in the spirit of the old school tactics. Less covers, more action. Land on the lost planet and give the mutants hell. Shoot, kick, blow, crush. You will gather the most desperate team of fighters and unravel the secrets of the mystical planet in the best traditions of science fiction genre. The game is inspired by the best turn-based strategies of the old school – Incubation, Laser Squad and more A unique blend of dynamic turn-based battles lasting 10-15 minutes Make a squad from 7 space rangers, each with a unique fighting style The story of the mysterious planet in the spirit of the «golden age» of science fiction Assault rifles, machine guns, plasma guns, grenade launchers as well as and many other primary and secondary equipment to enhance your fighters 20 different types of fierce enemies: from alien critters to vile monsters Rich dialogues between your team members, revealing unexpected plot details
Steam User 3
Rating: 7 / 10
A fun turn-based game that requires some strategy, planning and at times some puzzle solving. Great music that accompanies you while you slowly unravel the story.
Each character has their own abilities which helps cater to your playing style or what sometimes a level requires. Upgradeable weapons and armour starts to look appealing and upgrading skills can determine if a mission is a breeze or having to fight to earn victory.
Mission lengths are neatly packaged into about 20 minute segments leaving it open for just one more level. Casual gaming or binge levels, it's up to you.
Learning curve and difficulty slowly scales up and the introduction of new enemies change up the tactics you normally use, making you adapt to new threats.
Some downsides though:
Campaign is a little short but it can depend on whether you play just to see the story or trying to master each level.
An odd mechanic is the fog of war that reappears in areas you've discovered. Makes more sense to have the areas with a darker shading so still can see the layout but subtly hint that enemies could be hiding out of sight.
Limited choice in selecting characters for missions can be disappointing. You'll start to have your favourites and dislikes so sometimes you're stuck with characters you don't want to play but forced. This hits harder when you can't upgrade everyone with the chips provided.
Replaying a level can make it easy and predictable since it's not randomised. You know where enemies spawn so can prepare for it and the sequence of events.
Overall:
Quite enjoyable and fun as long as you don't take it serious and play for what it is. A simple turn-based game that you can play recklessly with consequences or play methodically and do your best.
If you like easy turn-based games with an X-com style, then this would appeal to you.
Steam User 1
Easily recommended for fans of squad and turn-based tactics games.
+Visuals/art style
+Solo campaign
+Free co-op DLC campaign
+Turn-based tactical battles
+Starcraft atmosphere
+Upgrades, hero abilities
+Characters
+Good amount of missions/content
-Dialogue not voiced
-Some enemies invincible from almost all angles
-Most missions have to be played at least twice