Space Hulk: Deathwing
Space Hulk: Deathwing – Enhanced Edition is a First-Person Shooter based on Games Workshop’s cult classic board game set in Warhammer 40,000 universe. Expanding upon the original game, and featuring a host of new content, new features and a richer multiplayer mode, the Enhanced Edition is the ultimate Space Hulk: Deathwing experience. Play as a Terminator of the Deathwing – the feared 1st Company comprised of the elite of the secretive Space Marine Chapter, the Dark Angels – and engage in a desperate battle against Genestealers, within the claustrophobic confines of a Space Hulk. Grow stronger, gaining skills, new abilities, and powerful equipment as you earn experience across perilous missions. Strap on your Terminator armour and equip the iconic weaponry of the Space Marines to overcome the threats lurking deep within Space Hulk Olethros!
Steam User 68
Hate towards this game is unjustified. Its really fine if you don't mind the pace of it. Gameplay is quite slow, keep that in mind before buying. Its a regular game has nothing new/innovative going for it. Just go in shoot enemies do what the mission wants.
But in my opinion if you are a sucker for 40k i highly recommend it, because environment is gorgeous. The Aesthetic of ships is really well made!
Steam User 31
This game is an overall great experience. Most of the negative reviews are about wanting it to be a game that it's not. As another review mentions, the original Space Hulk board game is walk down a corridor, purge, do your objective, walk down another corridor, purge, etc.
This game does exactly what the original board game set out to be, nothing more. It's not L4D, it's not Back 4 Blood, it's not Vermintide, it's not Darktide, and it's CERTAINLY not Space Marine 1/2. It is its own, slower-paced horde shooter experience. Also keep in mind Streum On is NOT a AAA studio. The voice acting is going to sound off, and the visuals are going to have their flaws. If you enjoy old games for example, you may not see this as a problem, rather a charm.
Let me put one thing first- The campaign is awful and half-baked. Instead of pointing out all the numerous flaws, I recommend people watch TheRussianBadger's video "HEAVY FLAMER HERESY | Space Hulk: Deathwing".
Where this game truly shines is in the co-op multiplayer. AI is useless and you need to bring a balanced arsenal in the campaign, while multiplayer is the complete opposite. You can go full-on heavy flamer and obliterate everything up close without much of any repercussions, because your teammates can take on any enemies at long range should they be equipped for it. And always, ALWAYS bring a Chaplain.
Another thing- You're not made of paper mache. You're a Terminator fighting the Genestealer breed. Keep in mind that a single standard Genestealer can easily kill a regular Space Marine, yet here you are taking on dozens. You even take on Broodlords, the apex of the Genestealer breed. You ARE a walking tank, though it may not feel like it because the enemies you fight are, from a lore perspective, intended to be strong.
Personally, I can't say anything about performance issues. I've never had any and I've only played the enhanced edition (which from what I've heard has much better performance). Sure, there's UI bugs on rare occasions, and the audio also bugs out from time to time. Truthfully, I don't see these two as big issues. As long as you steer clear of the campaign and manage to play with randoms or friends, you'll have a blast regardless of the minor problems.
Overall, yes, this game is jank and clunky in some areas. The same can be said about a lot of games. The original Stalker games are Russian jank, and the original Dead Space often feels clunkier than this game. Does that make those games bad? Heck no. Don't go into a game with high expectations. With some games, what you see on the page is what you get, nothing more, and that's okay. A game doesn't have to be innovative to be fun.
Steam User 25
My First Warhammer Game – A Pleasant Surprise
This was my first time playing a Warhammer game, and I have to say—it’s actually pretty fun. The gameplay is enjoyable, and the combat feels satisfying. While the game doesn't offer a huge amount of content, it's still enough to have a good time.
You can complete the main campaign in about 4 hours, but the game offers some replayability through special missions. These missions are randomized, featuring a selection of different objectives on the same maps you've already played. There are 9 chapters in total and 8 unique maps (Chapters 1–7 plus a special mission labeled Chapter 10).
Content & Replayability
Although short, the game offers just enough variety to keep things interesting for a little while. In my opinion, it’s definitely worth picking up when it's on discount. At full price, I’d only recommend it if you're really into the concept and gameplay style.
Co-op Experience
The co-op mode is relatively fun. Surprisingly, even with an average player count of around 50, I was still able to find a full squad without much trouble.
Campaign Length
Playing the entire campaign solo will take roughly 4 hours.
Cons
Lack of Music: The atmosphere feels empty without background music. I understand the developers likely wanted to capture the eerie silence of a space ship, but even subtle ambient music would improve the experience.
No Kick Option: If you’re playing with random players, there's no way to remove disruptive ones, which can be frustrating.
Difficulty Balance: The difficulty curve feels inconsistent. "Easy" can sometimes feel harder than "Hard", and the jump to "Very Hard" or "No Mercy" is steep. There’s little sense of gradual progression, which could be improved.
Conclusion
Overall, the game is fun and quite enjoyable—especially if you have a friend or two to play with. It’s a linear experience with repeated mechanics, so how long it holds your interest depends on your personal taste.
Final Rating: 8.9/10
Steam User 27
Without friends its alright, with friends its amazing
also
BROTHER. GET THE FLAMER. THE HEAVY FLAMER.
Steam User 21
While people may say it's a terrible game with a basic story and basic combat I believe this is one of the best 40K games out there. Playing as a terminator is so fun and the genestealers are a great enemy. I got this on sale for $7 and It is a purchase I will enjoy. The singleplayer is really fun however the multiplayer is where this game excels. to bad only 90 people play this game. I believe this game deserves a positive if not very positive rating instead of the mostly positive this game is stuck with.
Steam User 16
The game is highly recommended for Warhammer fans. If you're coming from Space Marine 2 looking for glorious and epic stories against "damn aliens" to feel a sense of power and a dopamine rush from glory kills, this might not be the best place for you.
Space Hulks are massive macro-agglomerations of ships and wreckage that have merged together and drift aimlessly through space, entering and exiting the Warp from time to time. Industrial chimeras that hide secrets, relics, and ancient riches, and of course, raiders, demons, and all sorts of aliens. But, no enemy is more dangerous than Genestealers crawling among pipes and walls seeking prey, and that is the case of Olethros. Don't expect other factions here: We're talking Dark Angels vs Genestealers.
Grand Master Belial sends a team of his best Terminators from the Deathwing, straight from the Inner Circle, to investigate a ship that descends from the heresy, Caliban's Will, and here I need to point out my favorite aspect of the game: The level design is beautiful. Every detail matters, every corner tells a silent story. Everything is so well built that it's really worth pausing the steady march to contemplate the work of art that this game is, and the declaration of love for Warhammer that the scenery around you makes.
The game is a solitary, heavy journey, that varies from intense to empty; from a sudden horde of Tyranids you will find yourself with the industrial silence and the heavy footsteps of the Indomitus Terminator armor, and then the claws of the xenos scratching the walls again announcing the new danger. The campaign is short, 9 story missions, but each one is long and intense enough. If you decide to look for the relics, this job might become more extensive, and here a point is worth making: Don't expect anything new. The game is about walking through industrial labyrinths and shooting. The most different thing you can do is hack turrets to destroy them, disable them, or use them against enemies. There are no epic encounters with other members of the Imperium, especially because Dark Angels are quite reserved about their agendas even with their peers. Is it repetitive? It might be, but a Space Marine's life is repetitive outside the novels, it's a story of procedural military fiction.
All the weapons are absolutely satisfying to use, from the Thunder Hammer liquefying the xeno carapace to the auto-cannon sweeping the dark and oppressive alleys with a wave of steel. The Stormbolter variations are great, with efficient ammo and game varieties. The Plasma Cannon can be a formidable ally, or a trap, as if used carelessly it can cause your own death (Which is very lore accurate). My weapon of choice is the Heavy-Flamer, fire has no secrets, good area damage, it falters in long-range combat but is devastating in close-range.
The customizations are standard, there is no much dreamed-of freedom to meticulously customize your own armor; all the skins are related to the Dark Angels' successor legions. They are all beautiful, but here comes the problem: Everything is absolutely expensive. Not with real money, of course, but with reward points that you earn through XP and level progression. A skin can cost 30,000 rewards and that would take several online missions, which is always configured in very difficult terms by the players, which can make it frustrating not only to customize your appearance, but to evolve your perks and buy improvements for your preferred weapons. And here comes the importance of playing the main mission, it is exactly to know the type of weapon you feel most comfortable with to focus on in future multiplayer matches. (Having friends to play with can enhance your experience). The Special Missions are a great help, as they also offer XP rewards, allowing you to play with your class of choice alongside the predefined Terminators Barachiel and Nahum.
"BUT IT'S SO FRUSTRATING BECAUSE THE TERMINATORS SEEM TO BE MADE OF PAPER!"
Yeah, it's always important to remember that Space Marines are not the only elite death force in this galaxy. The Genestealer is the most dangerous and powerful species among the Tyranids and they can tear through tank armor to kill the crew, not to mention their hybrid enemies will use Heavy Guns and even industrial lasers against you. The Terminator armor protects you from damage that would have annihilated a normal Space Marine, but, it doesn't make you invincible. You need skill and an eagle eye to take out the strongest threats first, like a Space Marine would. And, exploring environments like a Space Hulk is definitely a brutal journey even for the hardest veterans of the first company. Believe me, in Warhammer terms, surviving a mission here is actually a quite impressive feat.
"OH BUT THE GAME IS JUST ABOUT GOING FROM ONE POINT TO ANOTHER"
Yes, you're right. But I repeat: Space Hulk missions are always methodical and formal. It's a pretty conservative game, I'd say. And that's a good thing if you really like Warhammer and want to experience what it's like to be in a chunky but devastating armor. A tank with legs. You won't fly, jump, and dodge like Titus, you'll walk, shoot, and press buttons. And god, that feels good!
Steam User 16
We had to turn off friendly fire and it still took us 3 hours to beat the first level 10/10 Would praise the Emperor again