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Soul Axiom

Take your first steps to paradise by uploading your soul to Elysia, named by critics as “the single most important development in the history of the human race” (Era Magazine, 2027). As the latest state of the art Digital Soul Provider, Elysia is a sprawling server where your memories and dreams become reality. Our patented SoulSync system allows you to choose the memories you want to enjoy for eternity whether you are a living user or you simply wish to leave a lasting testament of your life that the whole family can relive at their leisure. In Elysia, death has no dominion. In Elysia, life has no boundaries. Cast off your mortal shackles and discover the secret to immortality in your digital afterlife. Discover Elysia. The game features over 12 hours of gameplay with 40 unique locations to explore, combined with a hand-power-system gameplay mechanic which allows you to manipulate the digital world around you.
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Game Discussion

Review by Anonymous
Review from Steam

For the record, I don't have a strong relationship with puzzle games. Maybe because I'm not great at them, maybe because they tend to bore me after a while but once in a blue moon I'll find one that might satisfy me enough to play and Soul Axiom despite its many, many flaws, managed to keep me entertained.
Gameplay wise Soul Axiom comes off pretty mediocre due to the fact of its poor controls. You basically have 4 powers which you will unlock over the course of the game in order to solve the puzzles. The powers are awkward to use, there's delay between selecting and using one, and when you combine certain time based puzzles with control scheme, the end result is very frustrating for the player. You cannot sprint and use your powers, you cannot combine powers and the hit-box and range for many objects which you can interact with is really bad.
The game features various levels which are intertwined with the intriguing storyline. Each level features a few puzzles to solve and has a certain unique theme and design although because you only have 4 powers, the same mechanics are mostly used again and again with very few exceptions. Puzzles range from as simplistic as pressing a button for 2 seconds, to some being annoying due to either the game not giving you sufficient clues or simply because of the aforementioned controls. There were a few 'stuck' moments in my playthrough but nothing really serious and as I mentioned above puzzling is not my forte.
That leads me to believe that experts on the genre might find this game too easy for their standards or get annoyed by the way the game handles itself. There's plenty of collectibles spread around the levels which reveal lore about the game but there are many glaring flaws which inhibit the fun factor of Soul Axiom.
First of all, there's a lot of nothing in the game. The environments are huge but there's literally nothing to do for the most part. The playable/interactable areas are very small and the collectibles are usually nearby so you really have no motivation to explore the levels beyond what you see or what where you need to be. Some levels might feature some 'flavour' around, a couple of references to the studios' previous games but the huge emptiness you will encounter is a semi-accurate represantation of the game. Another major complaint is how really dark the game is and not exclusively in a metaphorical context (it is there too). I had to pump the brightness and gamma way up and it kinda ruined the style that the developers were striving for.
The graphics and FMVs look pretty great... for 90s standards. I'll be honest say that I found the overall style of the game appealing for what it's worth. It was delightfully fitting for the atmosphere it tried to create yet at the same time there were moments I though I time traveled back to a few decades ago, the cutscenes being the main culprit. If you like the 90s then you have nothing to worry about.
Soundtrack is decent, a few tracks are quite nice to listen to and they create immersion when needed but for the most part you'll find listening to the ~2 minute loop over and over again which will get annoying if you become stuck on a particular puzzle.
Now let's talk about the strengths of the game. The atmosphere and the very interesting story was the only reason I kept going through the tedium and simplicity of some of the levels. The game starts of pretty strong and the backstories you get from the levels themselves, the characters, the cutscenes, all of it was what really motivated me to keep on playing. I'll refrain from spoiling the quite fascinating plot but I will say this: The game could have been an underrated gem if it was not a puzzle based game and was instead anything else. An FPS, an adventure game, you name it.
Soul Axiom tries really hard to connect an otherwise good storyline and environments with over-simplistic puzzles and horrible controls. The corrupt levels at the end felt more like a chore rather than an insight into the memories of characters and while the endings were quite interesting to resolve the boss battles felt really out of place.
Finally, I'm giving this game a reluctant recommendation and a buy on a sale. While the puzzle mechanics are dull and tedious, the intriguing narrative, the eerie atmosphere (despite the few jump-scares) and some of the level design (the time traveling apartment was pretty good actually) managed to keep me interested enough to successfully complete the game and not feel that it was a waste of time. Not the best of praises I suppose but I'd be lying if I said I didn't enjoy some parts of the game and felt incredibly bored at others. Gamers who are fond of puzzle games might need to look elsewhere for their fix and players who are bad them might at least get some satisfaction from this if nothing else from the tantalizing storyline alone.

Review from Steam

Soul Axiom is an awesome Sci-Fi FPP(First Person Puzzle) game. The puzzles set the game apart from other FPP games by the way you must complete each level. You start out with a basic ability of being able to deconstruct certain objects and eventually gain other abilities making each level more and more complicated. Each level creates a different atmosphere and makes you almost feel like you started playing a different game. The puzzles aren't to complicated to figure out but there are some puzzling moments. Looking around the environment and exploring will reward clues in solving these puzzles. There are also lots of secrets to be found so if you want that 100% achievement, there will be some exploring to do. The game is in Early Access so you may encounter a bug or two but the development team seems to be working hard to squish any and all of them. I Highly recommend this game to any puzzle junkies out there or fans of games like portal, talos principle, TRI, or Qbeh-1.

Review from Steam

WELP.
First off, my spouse got this for me in a Humble Bundle because I got really excited by the trailer for it. It seemed really slick.
I really enjoy the atmosphere and the chunky graphics really put me in mind of late 90s/early 2000s game like the original Half-Life. It really gels well with what the devs were going for thematically.
HOWEVER: I thought the "action" part of the "action-puzzle" game would be way more emphasized. It's not that I dislike puzzle games, I was just expecting something different. This is very much just a puzzle game.
It rather puts me in mind of an updated Myst (with way less hard puzzles. Myst's puzzles could be diabolical.)
Also, the people at Wales Interactive can't even pretend not to have read William Gibson's stuff, or Tad Williams' Otherland series. There's no way they haven't. ;3 If you're into Gibson's work, Otherland, and puzzles, you're certainly down for this one.

Review from Steam

See written review below or watch it here:
TL;DR: SKIP TO CONCLUSION!
Soul Axiom is a first-person sci-fi puzzle game set inside a cyber-world. The gameplay in Soul Axiom revolves VERY heavily around solving puzzles. As you progress through the game, you will discover new powers that you need to use to manipulate, and destroy parts of the environment.
Once you reach the HUB in Elysia, there are 12 memories for you to learn about and experience. Each memory is set in a unique world to explore, with it’s own set of puzzles to figure out. If you are paying attention to your surroundings, there are plenty of clues that will help you greatly in finding the solutions.
The story starts as a mystery, and you have no idea who you are or how you wound up in the digital afterlife of Elysia. The story was interesting once I figured it all out, but it takes quite a while to put some of the mysteries of the game to rest.
Pros:
controls are fully customizable, and the game has full controller support
the in-game memories (levels) are unique in their environments and style
ambience and background music are enjoyable
multiple settings to adjust graphics and audio for a better experience
there is a good amount of content available, all loaded with tons of puzzles
explore to find hidden collectibles for additional backstory and character information
having powers to manipulate and destroy certain objects adds a nice feature to the game
Cons:
quality of the cinematics seem like they are much lower than the rest of the game
some of the sound effects get a little annoying when you hear them repeating several times (this is usually by using certain powers or interacting with certain objects)
no windowed fullscreen mode
the game forces you to replay some parts of the first 12 memories after you complete them, in order to access the 12 new corrupted memories, and fill in the story gaps
the powers seem to have a cooldown when using the same one in quick succession or after changing powers (this can be a minor annoyance on some of the quicker puzzles)
I spent over 15 hours playing the game to complete everything, and then about another half an hour to experience each of the endings that the game has to offer. The game has a TON of unique puzzles. However, due to the nature of a puzzle game, I cannot see replaying the game once you fully complete it.
Conclusion:
Soul Axiom is a game that is meant for people who love puzzles, and if you do, you will probably enjoy it. I got a lot of enjoyment out of the gameplay, and I feel that I got my money’s worth in content. If you are not a big fan of puzzles, and problem solving, then you will probably not enjoy this game.
If you like my reviews, please feel free to join my Steam group, and follow my curations here.
You can also view this review on my website here.

Review from Steam

Ok i have held of writing a review on this game for quite a while now as i wanted to play it and watch as it developed further through its journey to full release.So now after playing through the first five world's (level's - but each one really does feel like a seperate world and each really does have its own identity) and tallying up nearly fiveteen hour's of play i think its about time i review this very interesting and at time's puzzling game.
Is it any good???
And do you really want to solve its mysteries and delve into its depth's???
Well read on and find out if i recommend this game and if its worth jumping in just yet.
Soul Axiom - Early Access Trailer -
www.youtube.com/watch?v=y1W-6Wzz3nk
Ok so this game come's at us by the same indie studio that developed Master Reboot and at time's it really does show and that's not a bad thing at all,Master Reboot is a very good game and one that was well received with good reason.At first though this game seem's very similar and yet as you play through what's on offer you'll come to realise even with these similarities that Soul Axiom is so much more and it really has benefited from the guy's time spent making Master Reboot but (and its a very big BUT-but not as big as Beyonce's) this game really is better in all the right way's and in all the right place's so let's get on to explaining exactally why.
Ok so first up the most important thing this game has on offer its elusive and mysterious story,now when you start up the game you are free falling through the cloud's during a storm and whilst your falling lightning flashes all around you and you see snipits of memories...........your memories??????,then whilst trying to make some sense of what's going on you look down and see a very large object approaching fast and your directly on a collision course with it AARRGGHHHHHHHHHHHH I'M GOING TO DIE!!!!!!!!!!
But no you find yourself on the deck of a ship,the weather beating down on your face.As you look around you see people but you can barely make out their features,they seem to be searching for something on the horizon then you spot an old man at the helm.Next all hell breaks loose and.......................well let's leave it there shall we.
So that's how the game start's and to say much more would spoil your time spent discovering it for yourself as with this game the less you know before hand the better.
Let's just say that your journey will lead you through more than a few tricky situations and you will find yourself travelling to places far and wide,and strange and exotic.
The graphic's are really well done and suit this game down to the ground and they are only getting better the further the game get's through its development cycle.The jungle level looked good before but now with the update they just released (which included a whole new level-and dare i say its the best level so far) it doesnt just look good it looks great.This also applies to all the other place's you will end up visiting as well and each area has had as much work and effort poured into it as the last one,you can really see that the game is a labour of love for the development team and it really does show.
Heres a great shot from one of the places you will end up visiting......................why you end up here,well im not saying ?????????
Now gameplay wise the game play's out like a puzzler but is in no way your standard run of the mill affair,as you progress through the story you will eventually come across new abilities that you use to change and manipulate the world around you and in true puzzle game fashion (PORTAL anyone??) you wont make any headway until you learn to use them properly.
At this moment during its development there are three possible abilities to aquire and each one has a very different effect on the world around you.One give's you the power to create ball's of flame which you use to blast away at item's and blocked of area's on screen that can lead to new undiscovered places for you to move onto and explore.
Yet another let's you move object's by the power (of what can only be described as) telekinesis which help's in creating safe route's over lava by moving objects ECT for you to walk on.Lastly (which is the first ability you get) you can make object's that are unstable break down or you can recreate object's that have broken down into particle's,thus moving obstacle's in your way or creating item's that can be used to climb on ECT.
Ok last but by no mean's least sound and spoken dialogue,the spoken dialogue in game is all delivered really well for what's there but it takes a back seat to the sound in game that's yet another highlight and the score that accompanies the game has been really well thought out and capture's what's going on in each world you will visit pefectly,from drum's in the jungle level to gunfire in the gulf war everywhere you go will have its own score and sound effect's,and that's what really help's them to all feel different and fresh and give's each one you visit its own unique identity.
Here's a great track from the game,and one that really did stick in my mind (I'm still humming it now DAMMIT!!)
SO IN A NUTSHELL THEN HOW DO I FEEL ABOUT MY SOUL SEARCHING TIME SPENT PLAYING THIS GAME ??????????
So during my play time with the game during its early access stint i have really enjoyed what is a dark and facinating journey through someone's soul (and by the look of thing's other people's as well).The game play's really well and the developer's are allways working hard and bringing out regular update's which improve not only the quality of the game (from graphic's and sorting out minor bugs) but the overall size of it as well,as with every major update come's a new and more interesting slice of the overall pie and trust me once it all come's together and its fully released this is going to be one very special experience indeed.
Ok so will you like and enjoy this well made and mysterious game,well as allways answer the following three question's and then you decide -
1 - Are you ok buying into a game that even though it is in a really great and playable state (with very few bug's - except the ones in the jungle level) is still in early access and isnt finished just yet ??
2 - Do you want to be taken on a dark yet very strange tale of soul's and mortality ??
3 - Are puzzle games your bag as you will spend a lot of time in the game solving puzzle's using the new abilities you gain,so dont sign up if that's not for you (and some are a little tough) ??
If you answered yes to the above question's then what are you waiting for buy the game now and get playing this oft dark tale.If not that's ok as puzzle game's arent for everyone but trust me you will be missing out on one of the best early access games this reviewer has ever played (and thats a FACT)!!!!
(I DO NOT OWN ANY OF THE CLIPS OF VIDEOS PUT UP IN THIS REVIEW AND THEY BELONG TO THEIR RESPECTIVE OWNERS AND ARE THEIRS BY COPYRIGHT)

Review from Steam

Pretty competent puzzle game, scratches that Myst itch. Found a lot of ideas derivative of BioShock and other games, including story beats, but lots of inventive uses of game mechanics.

Review from Steam

I really enjoyed the atmospheric world of Master Reboot and so far it appears that Soul Axiom is set to improve on it in every way. The developers also appear to be very committed to making sure that Soul Axiom lives up to expectations, so it is definitely worth checking out and getting involved.