SONOKUNI
【Game details】
You are instantly ressurected by the power of God! Survive the loop of violence where a single blow means death.
There are only three actions to use: attack, parry, and slow-motion.
Enjoy logical and deep strategy with various enemies and complex room structures.
The world of Japanese mythology with advanced biotechnology.
Takeru, the hero of the game, becomes an assassin to protect his dying country. He will raid a large nation all on his own.
Can he protect his country and culture with violence? Takeru struggles to find a new answer.
Country/Life/DNA/Culture/Lore. What should be protected? What makes a soul?
What will become of SONOKUNI? See how it ends with Takeru, the protagonist.
【Game design】
The game is designed to be played as a hardcore action game, with repeated revivals.
Speedrunning: The speed run function allows you to compete with other players. Aim for the top in many rules.
Intuitive controls: Three actions (attack/guard/slow) allow anyone to play intuitively. An immersive experience.
In-depth strategies: The seven enemy types and complex room structures allow players to enjoy different strategies even in the same stage. There is always an alternate route.
【Contents】
Dope music and pixel art: Developed by “DON YASA CREW”, a J-HIPHOP group. Enjoy the combination of original Japanese rap music and a world illustrated by unique pixel art.
A thought-provoking story: the protagonist becomes an assassin as he struggles to find new solutions to protect his dying nation.
A Japanese myth and Biopunk crossover: The story is set in the world of Japanese myth, fused with elements of biopunk. It represents problems surrounding a developed society.
There is an EASY mode for those who want to focus ont he story. The slow-down ability will be strengthened which will make it easier to beat the game.
Steam User 1
《SONOKUNI》是由Kakehashi Games发行的一款有难度的2D俯视角砍杀游戏。玩家在游戏中扮演独行刺客"阿武",突袭一个掌控生物科技的庞大王国。在故事剧情中见证她在以暴制暴的抉择与守护子民的使命间挣扎前行。游戏操作虽少,但是"阿武"小身板一碰就碎,面对接踵而至的敌人应付起来还是有一定难度,需要考验玩家对技能的应用和反应能力。如果你是喜欢具有一定挑战的俯视角砍杀游戏,本作非常推荐,搭配游戏嘻哈风格的背景音乐,越玩越带感,越玩越刺激。
游戏操作方式很简单,核心机制攻击、招架(不能移动)以及时间滞缓,攻击可以是击杀敌人的核心方法,同时也能通过攻击弹反部分飞行物,招架可以拦截部分飞行物,而时间滞缓可以稍稍减轻反应力不足玩家的游戏难度,让其在面对众多敌人攻击时也能有一战之力。除了操作需要玩家熟悉运用以外,游戏的怪物机制也需要玩家牢记,因为本作的难度体现就是在关卡设计中,Boss战比较好背板落败几局就知道该如何躲避和进攻了,相比于Boss战,我感觉前往Boss之前的旅途关卡才是最难的,各种敌人站位、“恶心”敌人机制糅合在一起才叫炼狱,比如敌人有可以发射弹幕的小兵,近身一碰玩家就死,只能通过弹反它的飞行物将其击败、有可以发射飞行物,但是只能通过招架拦截飞行物一点一点接近它然后把他噶掉、有的敌人追踪标记你,你如果不把他干掉时间一到就直接秒杀你、还有的会想你发动路径上的快速冲击,不及时躲避也会一击毙命。当以上种种敌人杂糅到一个小关卡里,玩家就需要考虑如何多杀、那些敌人需要优先级啥,啊…头好痒,感觉要长脑子了。
游戏剧情和像素画面都有点抽象,特别是在关卡地图内五颜六色打完一个小关就容易迷失方向,可能制作组也知道玩家们可能迷路,还贴心设置了一个寻路按键,按下之后会出现红色脚印,指引玩家该前往何方。游戏配乐我是比较喜欢的,嘻哈元素动次打次的点燃玩家们的感官,每一帧画面都跃动着霓虹美学,每一段旋律都震颤着灵魂节拍。游戏虽然上手容易,但是就算简单模式下操作起来还是有一定难度,推荐喜欢有一定挑战的俯视角闯关游戏玩家来试一试~
游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧
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