Sommad
Sömmad Released
We are happy to release Sömmad today and let everyone experience it! We hope you will have fun playing it 🙂 Even though the game is released, we welcome your feedback and support, so we can further develop Sömmad into an even better and more complete game. – Rovago Studio
Sömmad Coming Soon
We are proud to annouce that Sömmad will soon be released. Release is planned in the beginning of August, so check back for updates and spread the word 🙂 – Rovango Studio
关于游戏Sömmad gets you on an adventure in a self-overlapping VR maze to find a diamond with help of your friends outside VR. In this local multiplayer, walk freely in a large VR maze, make decisions with friends, and challenge your guiding skills using a mazy map!
The maze and map in the game are built with a core mechanic of “self-overlapping architectures”, which allows users to freely walk and explore the large VR maze without any teleportation required! This freedom to walk makes it easy to forget that the play area is bound to only a small 2.5m x 2.5m space. For an even greater, engaging experience, the game asymmetrically includes all friends outside VR and challenges them to direct the person in VR using a map of the maze.
The game was designed and created as an experiment of VR self-overlapping architectures and local low-budget social VR. It has been played by visitors at Aalborg’s main library that greatly enjoyed it, and therefore we wanted to share this experience with the rest of the world on Steam.
THINGS TO KNOW
- Sömmad requires a 2.5m x 2.5m meter play area for the VR maze.
- It is played with two roles – an explorer and one or more navigators.
- As a navigator outside VR, you are challenged with the map of the VR maze on a side screen to guide the explorer with a VR headset.
- As an explorer, you walk around searching for a diamond with help from navigators.
Sömmad is made by Sule Serubugo, Denisa Skantarova and Nicolaj Evers with supervision of Martin Kraus. We hope you enjoy walking in VR and get to find the diamond 🙂
Steam User 0
+1 免费 没中文 必须VR
《索玛德》(Sommad)
《索玛德》正式发布
我们很高兴于今日发布《索玛德》,让所有人都能体验这款游戏!希望大家玩得开心 :) 尽管游戏已正式上线,我们仍期待你的反馈与支持,以便进一步将《索玛德》打磨成更出色、更完整的作品。——Rovago 工作室
《索玛德》即将发布
我们自豪地宣布,《索玛德》即将上线。计划于八月初发布,敬请关注更新动态并帮忙宣传 :) ——Rovango 工作室
关于此游戏
《索玛德》将带你开启一场 VR 叠层迷宫冒险,你需在 VR 设备外好友的协助下寻找钻石。在这款本地多人游戏中,你可以在广阔的 VR 迷宫中自由行走,与好友共同决策,并借助复杂的地图考验自己的引导能力!
游戏中的迷宫与地图以 “空间叠层结构” 为核心机制构建,玩家无需通过传送即可在庞大的 VR 迷宫中自由行走探索!这种自由行走的体验,很容易让人忘记实际游戏区域仅局限在 2.5 米 ×2.5 米的狭小空间内。为带来更具沉浸感的体验,游戏采用非对称设计,让 VR 设备外的所有好友都能参与其中,他们需借助迷宫地图,引导 VR 设备内的玩家前行,极具挑战性。
该游戏是一款关于 VR 空间叠层结构与低成本本地社交 VR 的实验性作品。奥尔堡市立图书馆的访客们已体验过这款游戏,并给予了高度喜爱,因此我们希望通过 Steam 平台,将这份体验分享给全球玩家。
注意事项
《索玛德》的 VR 迷宫需 2.5 米 ×2.5 米的游戏空间。
游戏设有两种角色 —— 探索者与一名或多名导航者。
作为 VR 设备外的导航者,你需在副屏幕查看 VR 迷宫地图,引导佩戴 VR 头显的探索者前行,极具挑战。
作为探索者,你需在导航者的协助下四处搜寻钻石。
《索玛德》由苏莱・塞鲁布戈(Sule Serubugo)、德尼莎・斯坎塔罗娃(Denisa Skantarova)和尼古拉・埃弗斯(Nicolaj Evers)在马丁・克劳斯(Martin Kraus)的指导下制作完成。希望你享受 VR 行走的乐趣,并成功找到钻石 :)