So to Speak
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关于游戏
Have you ever wanted to learn Japanese? Have you tried studying but feel like you aren’t getting anywhere?
In So to Speak, you use context clues to guess the meaning of what you see and hear. Unlike other games and tools, meanings aren’t revealed immediately. Every word is its own puzzle – to proceed, you must connect it to nearby objects or text with the same meaning. For example, you can drag a Japanese sign for “entrance” onto an actual building entrance located nearby or the English word “entrance” in the game’s description of the entrance.
The game is a love letter to the Japanese language and the experience of wandering alone in another country. There are no drills, no fights, no minigames, and no distractions. The entire game is a series of situations, and each one helps you discover the meaning of something new.
Features:
- Learn more than 300 words covering topics such as travel, nature, family, colors, numbers, time, and directions.
- Explore cities, rural areas, gardens, and temples filled with signs and conversations to decipher along with clues to help you.
- Grow your knowledge from simple words like “car” and “tree” to complex sentences like “The parking lot is for convenience store customers only.”
Steam User 3
一款日语N5词汇学习(匹配图像&文本&语音)游戏,想背五十音 or 学语法的可以不用玩了(如果没背过五十音但想玩的也可以试试)。
先说缺陷:
游戏系统设计上有不小问题,例如:
1、每句话的ます、です都要与be动词重新匹配,か要与question重新匹配,非常无趣且繁琐。
2、因为日语一些助词没法找到英文匹配,所以在句中关键词匹配完后会自行匹配,用汉语来举例就是:假设有一句“把书放在桌上”,book put desk up与 书放桌上 匹配成功后,“把”和“在”也会自行匹配,听起来很人性化的设定。但这游戏词语匹配成功是会把这个词用语音重念一遍的,包括自动匹配的词。就会导致语音念出来会是:“书…把…放…桌…在…上……把书放在桌上”,非常地别扭、奇怪,很可能误导人。
3、一些地方是有小错误的,整个游戏16关,发现了3、4处。例如“なにも”对应成了“nothing”;“パソコン”应该对应“personal computer / PC”而不只是“computer”。
4、整个游戏流程非常散乱,没有期末考试对学习成果检测,没有给玩家“学到东西了!”的反馈。更像是在玩难度较低的纸笔游戏(如题板不怎么复杂的数独、数织)。
虽然说了这么多缺点,但游戏内容还是很完整、很有趣的,并且题目量比想象中大太多……
玩到最后一章真的有些迷之感动。
总体来说,这款游戏能对不知道如何学习日语,从何开始接触日语的初学者起到一定帮助。
感兴趣又不算急的建议等打折。