Slider
Slider is an award-winning puzzle game where the world faces cataclysm, and YOU must use The Artifact to solve puzzles, rearrange maps, help reconnect humanity, and most importantly… find your cat.
- Free to play! 5+ hours of content.
- Solve tricky puzzles with a variety of mechanics.
- Explore 9 unique regions, with their own twists.
- Cats!!!
Slide Tiles to Solve Puzzles
Use The Artifact to slide map tiles to your advantage, unlocking treasures and completing each area’s grid. Watch as your collection of objects expands as you solve increasingly complex puzzles.
Explore 9 Unique Areas
The world is full of mysteries, with each new area presenting a unique twist on the 8-puzzle. Discover rotating environments, tactical combat, 3D grids, and time travel!
Help an Odd Cast of Characters
After the world has been shattered, it’s up to you to reconnect everyone. Help those in need piece their lives back together.
Master Unique Mechanics
Solve puzzles of increasing complexity as your toolbox grows and mechanics build upon each other. From anchors to buoys to lights, take control of the world around you.
Steam User 5
How is this game free!?
This is one of the best puzzle games I've played in recent memory, and offers a good amount of content, lovable characters and great writing!
Whenever it feels like the game is about to get stale, you're given something new. And I love all the twists and turns over the course of the story; making it seem like the player messed up, but having it actually be the intended way to progress.
Steam User 5
It's absolutely wild that this masterpiece is free. It's better than a number of puzzle games I have paid money for. And not particularly short either! Tons of puzzles, creative solutions, gets very challenging but usually fair (subject to opinion). One or two of my solutions felt a little janky, so if they were the expected solutions that's not great, but there's a good chance I accidentally cheesed a puzzle or two. Some of the puzzles and mechanics could have been explained better, but once I pushed through and figured out how things worked it did kind of feel like figuring out the mechanics was part of the intended challenge. Overall, the design of this game is phenomenal. There are a lot of moving parts (literally) and making them all work together in not just one, but often multiple interesting ways is really an achievement. And to do it without constantly softlocking the player is impressive too.
To me, it's a testament to a puzzle game's quality when I am totally stumped but don't feel like looking up help, which was the case for the entire *main* game. My only sour moments were with the optional collectibles that I finished up after the main game. At least two of them were, in my opinion, incredibly stupid which seemed really out of character for a game that up to that point had been beautifully, and cleverly, designed. But they were entirely optional, and didn't even give you anything beyond an achievement, so I can't complain too much, and I had such a great time playing the rest of the game that it's easily forgiven.
Highly recommended, and it's free! What do you have to lose?
Steam User 5
I wish I could give a mixed rating on this game. From just the first few hours, I would have posted a review that said the game is very clever and innovative, charming and stylish with funny writing and good music, and I have no idea how a game of this quality could just be given away for free. And since it is free, I will lean towards recommending it.
However, for my taste I found that after the first 4 areas the game becomes frustratingly challenging, with very difficult solutions reliant on obscure and poorly explained/emphasised mechanics, The camera's relatively small field of view becomes a problem, because you need to string together very long multiple-step solutions that require correctly positioning and shifting elements from all over the map, but you can't view and take in the whole map at once (there is a minimap, but it lacks the detail to function as an overview of the puzzle). I became more and more reliant on the hint website to the point I wasn't really playing the game, so I dropped it.
Still, the first few areas were a fun little puzzle/exploration game that I'm glad I played. Well worth trying out, just don't be fooled by its cute look and easy first area: Slider quickly becomes a very difficult puzzle game.
Steam User 2
Game is free because the Dev know that we need to buy painkillers to ease our headache after the game
Steam User 3
I realized about halfway into the game that I was going to drop it after getting eight pieces. Slider puzzles are probably the most infuriating puzzles in existence in my opinion. Super simple, but you can never get it set right. Kind of like a rubix cube. Everything is in the right place except for the last one.
Me having an IQ of a goldfish isn't going to keep me from recommending the game as it is an interesting and fun way to keep you engaged until the very end.
Steam User 2
Regarding the "breadge" in the sea area, I tried the method in the community where I entered the tavern every half an hour, but no trader ever appeared. I then changed the system time and entered the tavern to check every five minutes, but still failed. Has anyone else encountered a similar situation, or does anyone know if there are other prerequisite conditions?
BTW it's a good game
Steam User 1
Don't let the cute style fool you, this game is HARD. It tricked me and then slapped me in the face at world 4. If sliding puzzles are *not your thing* then DO NOT play this. You will get frustrated and probably rage quit the game. After the first world each world has it's own unique gimmick that makes it more challenging. You will be doing a lot of trial and error to figure out what mechanics do and don't work. Upped difficultly makes it very rewarding whenever you do complete a puzzle tho.
If you DO like sliding puzzles, and want an extra challenge, then this is the game for you! :D
The game doesn't do much handholding, but if you are stuck, talking to certain people can give you hints on what you need to do, and there's a guide button literally a click away in the pause menu.
The crystal mines broke my brain, 10/10