Skyflower
The End of Skyflower
Hi everyone. It’s been three years since Skyflower’s release! I built this game as a freshman in high school — and there were definitely many things that I could have done better. Number one on this list is continuity. Many improvements were never developed in time, and at this point, Skyflower has (regrettably) joined the long list of unfinished early access games.
For me, Skyflower was an incredible learning experience. It’s my first game that I’ve ever brought to release. As I start my next projects, I’ve got an idea where the roadbumps will be, and I’ve got plans to handle them. First things first: no Early Access! I’m only putting out finished games, and if you’ll stick with me, I hope you enjoy them!
关于游戏Fight your way to the top in this action-packed permanent death dungeon crawler!
In a world of desolation and despair, a wanderer looked up and saw the endless sky staring back down at him. He would make it there, no matter what it took. Endless variations of randomly generated worlds and enemies await!
Challenge minibosses, complete puzzles, and shoot everything on your path to the skies. Bullet-hell style bosses guard the ends of the levels, so be prepared for hundreds of bullets blanketing your screen. Kill enemies, charge forward, pick up upgrades, combo power-ups, then die and do it all over again.
One day, you will make it to the glorious sky that beckons out for you!
Features
- Randomly generated levels, items, enemies
- RPG-style spell system with multiple trees
- Different level kinds (dungeon, maze, paths), with minibosses and puzzles
- Iterative upgrade system (each item adds on to the previous, binding of isaac style)
- Bullet hell bosses with complex patterns
- Online multiplayer
Steam User 3
Thanks for the key from Daniel Doan.
虽然目前玩的时间不长,但也算是大致摸清了游戏的套路
wasd移动,鼠标控制射击与技能,按Shift微操躲弹幕
可单机也可联机(联机没试过)
游戏整体上的精神就是不断作死,消灭小怪,捡钱升级,挑战Boss
手感还不错,但弹幕比较密,而可利用的地形不太多
自机的判定好像是全身的,而射程也并非无限,所以打起来比较难
(两次死在Boss关,也不知道击破之后是会继续还是就此结束,之后再去试试)
目前有三个角色,属性上并没有太大的区别,感觉技能比较废,没多大用处
游戏的BGM很不错,跟Black Shell的其他游戏相比风格不太相同
有点偏日式弹幕游戏的感觉(而且有些道具名也是罗马音)
Steam User 0
很可爱的一款像素游戏,这其实是个弹幕游戏吧?
可以选择英雄,一个小红帽,一个老江湖,一个香港记者。
关卡似乎是随机的,打怪拿钱买东西。就是用鼠标控制射机方向有点烦人。
总之还不错。
Steam User 0
虽然是开发的早期版本,但是依然是非常爽快的拥有roguelike 元素的弹幕射击游戏,音乐也很好听。希望以后会开发的更好。
PS:目前貌似没有退出按钮
Steam User 0
nice! The game is very fun. I'm not playing how violence is very suitable for children to play
Steam User 0
希望游戏不要凉,hold on !Please
真的很好玩的
Steam User 0
有点难,但玩到停不下来