Siralim Ultimate
著者はまだあなたの言語で説明を提供していません。
Siralim Ultimate is a monster-catching, dungeon-crawling RPG with a ridiculous amount of depth. Summon over 1200 different creatures and travel through randomly generated dungeons to acquire resources, new creatures, and loot.
If you’re looking to compare Siralim Ultimate to other games, you might think of it as Pokemon meets Diablo, or more accurately, Dragon Warrior Monsters meets Path of Exile.
Siralim Ultimate is a really, really, really big game. For that reason, this store description is extremely detailed to help you get a grip on exactly what you can expect from the game. If you’re not up to read it all, though, here’s a quick rundown of some of the main features:
- 1200+ creatures to collect
- Fuse your creatures together – the offspring inherits its parents’ stats, traits, and even the way they look!
- Randomly generated dungeons spanning 30 unique tilesets
- Customize your castle with thousands of different decorations
- Engage in strategic 6v6 battles
- Craft Artifacts and Spell Gems for your creatures
- Choose from one of 40 specializations for your character and earn perks that change the way your creatures fight in battle
- Insane amount of post-story content that will keep you engaged for thousands of hours (yes, really!)
For the last century, the kingdoms of Nex and Siralim have enjoyed a prosperous alliance fueled by generous trade, unbiased distribution of territory, and a common goal to make the lands of Rodia safe for its inhabitants. Together, the two kingdoms have grown to become the most powerful in the world. But as we all know, power can corrupt even the most virtuous of souls.
As the ruler of Siralim, you just received word that King Lucius of Nex has obtained the Ultimate Nether Orb – a powerful relic that can be used to control the gods themselves. Worse yet, Lucius intends to manipulate the gods to aid him in conquering Siralim. You are left with no choice but to wage war on Nex and take back the Ultimate Nether Orb so that it will not be used for ill purposes.
In Siralim Ultimate, you’ll encounter over 1200 different creatures. Each creature has a unique stat spread, as well as a unique trait. And don’t worry – none of these creatures are re-skins or re-colors!
A trait is a passive effect that affects that creature’s battle capabilities. For example, the Firewound Angel’s “Pyre” trait greatly increases the amount of damage it deals with basic attacks, and its attacks also afflict the target with the “Burning” debuff which causes damage over time.
Most creatures are obtained by encountering and defeating them in the wild. Afterward, you’ll be able to summon them and use them in your party. Other creatures are obtained as quest rewards or by participating in various in-game activities.
Players can fuse their creatures together. The offspring inherits the stat spreads of both parents, as well as its parents’ traits. In addition, the offspring will take on the physical appearance of both of its parents. There are over a million possible combinations, ensuring that no two players will have the same team!
In Siralim Ultimate, you’ll spend most of your time adventuring through randomly generated dungeons called Realms. There are 30 different tilesets for these Realms, and each one offers different creatures to collect, items to find, and secrets to uncover.
When you enter a Realm, you’ll also receive a randomly generated Realm Quest. These quests are short, bite-sized objectives that reward players with treasure upon completion.
Players can collect thousands of different decorations to adorn their castle. You can also change the floor and wall styles, and even unlock different songs that can be played in your castle.
You can also take on Projects to unlock new castle features, such as a battle arena, mini-games, and much more.
Battles are turn-based and pit your six creatures against six enemy creatures. Each creature takes a turn in a certain order that is determined by their Speed stat.
During a creature’s turn, they can do any of the following:
- Attack: deals damage to the target based on the attacker’s Attack stat.
- Cast: choose from one of the creature’s equipped spells to devastate your enemies or boost the strength of your party.
- Defend: drastically reduces the amount of damage the creature will take until the start of its next turn.
- Provoke: enemies will be forced to target the creature until the start of its next turn.
These actions all interact with your creatures’ traits as well. For example, one trait might cause a creature to deal damage to all enemies after it Defends.
After you win a battle, your creatures will gain experience points. In addition, you’ll receive resources (currency) and maybe even some items.
At the start of the game, players can choose from one of 40 different specializations for their character. Each specialization offers a unique list of unlockable perks that change the way your creatures fight in battle.
Here is a list of just a few of the specializations in the game, along with a brief description of how they work:
Animator – As an Animator, you will always have a unique creature in your party called Animatus. Your entire battle strategy will likely focus on this creature. You can empower your Animatus, and even use your other creatures to make it stronger in combat.
Cabalist – As a Cabalist, you’ll enable your creatures to cast spells that they normally wouldn’t have access to. While other people’s creatures might run out of Spell Gem Charges, you’ll be able to keep your creatures well-stocked with fresh Spell Gems at the start of every battle.
Cleric – As a Cleric, you’ll specialize in healing abilities, as well as buffing, resurrection, stat-boosting effects, and providing your creatures with protective barriers. Your creatures will be extremely difficult to kill.
Defiler – As a Defiler, you’ll specialize in debuffs and stat-reducing effects. Enemies will be so weak that your party will be able to easily pick them off, even if they were originally much more powerful than your creatures.
Druid – As a Druid, you’ll probably only want to have one (or two, later on) creatures in your party. Your creatures will gain massive benefits for being part of a smaller party.
Evoker – As an Evoker, you’ll empower your creatures’ spellcasting capabilities. Your creatures will be able to cast the same spell multiple times in one turn, and these spells will be much stronger than if they had cast them without your guidance.
Hell Knight – As a Hell Knight, you’ll favor creatures that specialize in attacking. Hell Knights empower their creatures’ attacks with chaotic magic. Hell Knights are surprisingly adept at spellcasting in a pinch, as well.
Inquisitor – As an Inquisitor, you’ll have a solution at your disposal for every problem you encounter. In addition, Inquisitors are able to use healing effects for offensive purposes – for example, when your creatures heal enemies, they instead cause damage to them.
Monk – As a Monk, you’ll boost your creatures’ chance to Dodge attacks and spells. When your creatures Dodge, they’ll unleash a devastating counter-attack on the enemy.
Necromancer – As a Necromancer, you’ll summon minions to aid your creatures in battle. These minions can do all kinds of things to support your creatures – they can cause damage, boost your creatures’ stats, debuff enemies, and much more.
Paladin – As a Paladin, your creatures will be able to endure even the most powerful of attacks. Each time your creatures take damage, they’ll also damage their enemies.
Reaver – As a Reaver, your creatures will gain massive benefits in combat as battles continue to drag on. If your creatures manage to survive for just a few extra turns, they’ll be able to devastate your enemies.
Sorcerer – As a Sorcerer, you’ll support your creatures by debilitating their enemies from afar. Generally, your enemies won’t be able to act for the first few turns in battle as long as you’re around.
Tribalist – As a Tribalist, you’ll want to assemble a party of creatures that belong to the same race. This will provide them with significant benefits that are exacerbated by their racial synergies with each other.
Trickster – As a Trickster, you’ll heavily inconvenience your enemies by preventing them from taking action. You’ll also gain the ability to manipulate the element of luck – for example, if a positive effect has a chance to activate but fails to do so, you can try again.
Eventually, you can unlock all of these specializations on the same save file and quickly swap to them whenever you want.
Each of your creatures can equip an Artifact. Artifacts provide your creatures with various bonuses, including stat boosts, on-damage effects/procs, traits, and even the ability to automatically cast spells when certain conditions are met.
In order to obtain an Artifact, you must first forge one at the Blacksmith. After that, you can socket your Artifacts with crafting materials to add new properties to them. There are over 1000 crafting materials to be found, and they all provide different properties. You can upgrade your Artifacts to unlock new socket slots, and even brand your Artifacts to give them a custom name.
Your creatures can equip Spell Gems which allows them to cast the spell contained within the gem. There are more than 600 different spells for players to find.
In order to obtain Spell Gems, you must first find an Inscription that acts as a recipe to teach you how to craft the Spell Gem. You can upgrade your Spell Gems to unlock Enchantment Slots, and then you can use these slots to add properties that affect the way the spell works.
For example, you can add a modifier to a Spell Gem that allows it to deal damage to an additional enemy. Another interesting property is called “Magnetic”, which causes the spell to be more powerful for each creature in your party that has that same spell equipped.
Unlike other games, Siralim Ultimate allows you to decide when you’ve finished it. For that reason, we’ve packed the game with a ridiculous amount of content to explore, items to collect, achievements to earn, and so much more. Many players have enjoyed the previous Siralim games for thousands of hours (that’s not an exaggeration) and Siralim Ultimate is even larger in scale. There will always be something new for you to collect, no matter how long you’ve been playing!
Each of the 30 realms in Siralim Ultimate is ruled by a different god. Players can earn Favor with these gods to increase their Favor Rank. As your Favor Rank with each god increases, you’ll be able to earn new items, creatures, decorations, and much more.
Almost every gameplay system in Siralim Ultimate is meant to last players forever – or at least for a very, very long time. For example, your creatures do not have a level cap, so you can continue to level them up and make them stronger indefinitely. Similarly, enemies can scale infinitely as well.
Post-story content is filled to the brim with countless activities for you to partake in to make your creatures more powerful. Here are a few examples:
- Take on randomly generated side quests to obtain unique creatures and items.
- Draft a team of creatures in the arena and see how many battles you can last before your final creature falls.
- Battle against the gods themselves! These super boss-style fights are among the most challenging in the game… but also the most rewarding.
- Unlock the relics of the gods and upgrade them indefinitely to unleash devastating powers upon your foes.
- Encounter Rodian Creature Masters in Realms. Defeat them to earn Mastery, items, achievements, and much more!
- Work with five different guilds to take on powerful False Gods.
- Collect skins and accessories for your creatures to customize their appearance.
- Collect cards to unlock permanent bonuses for all your creatures. There’s a card for nearly every creature in the game!
- Collect Nether Stones, which are Diablo-inspired, randomly generated items that can be socketed into your Artifacts to grant them unimaginable power.
- Partake in mini-games such as slot machines, keno, scratch cards, and even a board game that rewards you with exclusive items.
- Defeat enemies to gain Knowledge about them, unlocking additional benefits when you next encounter that creature in the wild.
The list goes on and on and on, but the point is, Siralim Ultimate isn’t a game where you’ll finish the main storyline and then call it quits. There’s so much content for you to discover afterward that it’s almost ridiculous!
Steam User 10
1200種以上の捕獲可能なモンスターを好きなように合成しながら、
6体のモンスター+自身の1ジョブでぼくがかんがえたさいきょうのPTを作るゲーム。
全てのモンスターに特殊能力があり、こんなのどう使うの?ってキャラの能力が他のモンスターやジョブの能力とかみ合って生まれるシナジーの爽快感がとてつもなく楽しい。
カードゲームで誰も見向きもしないカードを手に入れたとき、もしかしたら何か良いコンボがあるんじゃと考えてしまう人ならきっと買い。純粋にRPGとしても値段に対してのボリュームが圧倒的でコスパ◎
唯一の弱点が、英語以外の言語が選択できず多少の語学力か翻訳ツールを使用しないと100%楽しみきれない所でしたが、
最近公式がローカライズ開発開始のアナウンスを出したので日本語化に期待大です!
Steam User 1
概ねストアやレビューで見たまんまの内容です。(※隠し要素あり)
好きな人にはぶっ刺さり、そうでない人には回れ右。
Steamでの実績数は314個(※レビュー時点)ですが、ゲーム内実績の数は5,000以上あります。
単純計算で100時間で10%進行と考えれば1,000時間以上は遊べますね。
(調べものや検証をしながらゆっくり遊んでいるため、理解の早い人ならもっと効率的に攻略できるでしょう。)
大画面でPC版・寝転びながらモバイル版でクラウドデータを共有しながらプレイしているので、実際には表示の倍以上は遊んでいますが、
「次はこの構成でパーティを組んでみるぞ。」、「こっちの方が多方面で汎用が効いてRI(※レルムの不安定度。攻略難易度は高くなるが報酬も良くなる。)上げても安定するんじゃないか?」、「戦闘開始時効果だけで敵が溶けるのおもしれえ!」とか、ゲームやってる時でもやってない時でもいろいろと頭の中を思考が駆け巡って非常に良い体験になっています。
開発者はもちろんのこと、日本wikiの存在や編集者にも感謝を述べたいです。
今年は大型アップデートや日本語対応が待っているそうなので、とても楽しみです。
Steam User 3
ストーリークリア時点でのレビュー
公立中学卒業レベルの英語力しか無い私ですが、それでも多くの人にオススメしたいと思える良質のRPGだと思います。
とにかくやり込み系のゲームがやりたい!という人にはもれなくオススメできます。
1200を超えるモンスターのすべてに独自の特性があって…と聞くと、相手の特性を見たり覚えたりと大変そうに聞こえますが、基本的には火力が正義のゲームなので、相手に関係なく自分の火力を如何に高められるかでビルドを組んで大丈夫です。
上手く組みあがると爆発的に火力が上がりますし、この組み合わせを考えるのが本当に楽しいです。
英語についてはPCOTというツールを使えば解決可能。
デフォルトのフォントではPCOTのOCR機能が反応しませんが、インストールフォルダ内にある「Eight-Bit-Dragon2.otf」というファイルの拡張子をttfに書き換える事で、PCOTで読み込めるフォントになります。
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150階層まで潜ったところで再レビュー。
不安程度という、同階層の敵に有利に働くバフの様なものを与える代わりに、手に入る素材の量が増えたりレアなアイテムがドロップしやすくなる仕様があるのですが…コレをやりだすとただでさえ大味なゲームバランスが更に崩壊します。
たとえばこの時追加されるバフに「敵は魔法をN回追加」で唱えるというものがあります。
そうすると何が起こるのかと言いますと、特性には開幕で敏捷性を無視して魔法を唱えるだとか、味方の魔法に反応して追加の魔法を唱えるだとか、バフを得たりデバフを与えたりステータスを増強したりといったものがあるので、開幕コチラがアクションを起こす前に敵から20~30発の魔法を浴びた挙句相手はバフ盛り盛り、コチラはデバフでヘロヘロなんて事になったりします。
まあそれでも味方の何人かが運よく生き残っていれば、そこから一撃で敵全員を葬り去る事も結構できちゃったり…
そんな感じのゲームバランスになります。
Steam User 1
日本語まだかな