Shrumblo and the Magical Grumblo
Survive for as long as you can while playing as the blue robot Shrumblo! The objective of this game is to lure Grumblo, the red demon, into several moving spikes which temporarily stuns him, and also earns you a point. Survive for as long as you can and earn a high score! By earning a high score you can earn more trophies as you progress. There are two sets of trophies, one for the main mode where you are pursued by only one enemy, and another set for the Double Grumblo Madness mode, where two enemies will pursue you at once.
This game tries to invoke the feeling of classic arcade games that are easy to understand, hard to master, and enjoyable in short bursts. I hope you have fun!
List of features:
1. An intro cutscene explaining the plot of the game
2. A high score feature to track your progression.
3. Trophies you unlock by getting higher scores over time.
4. A base game mode where you are chased by Grumblo (the red circle looking fellow) and lure him into moving spikes to earn points. This can be seen in more detail in the trailer on this page.
5. A bonus game mode where there are two Grumblos chasing after you.
List of mechanics:
1. You can of course use the WASD keys to move
2. Use the shift key to turn on Shrumblo’s jet boots to move faster. The meter for this will deplete the longer you use it, but will recharge over time.
3. If Shrumblo is close to Grumblo the dash meter will recharge faster.
4. If Shrumblo is touched by the spikes or Grumblo the game will end, and if you got a high score it will be saved.
Steam User 1
The Game Of All Time ∞/10
Plot:
It starts off with a charming little cutscene that explains the game's plot. Shrumblo, the blue robot, was going out on a walk as he usually does, but being the doofus that he is, he stumbles upon the lair of the red magical immortal Grumblo and enters it.
Gameplay:
There is no escape from Grumblo and his lair, so now your goal is to lure Grumblo into the moving spikes. Every time you do this, you get a point added to your score, and Grumblo gets stunned. The higher the score gets, the faster Grumblo will chase you. You also have the ability to boost with your rocket boots. The boost has a meter that will run out if you use it too much but will refill when you're not using it. The boost will also instantly charge when you get close to Grumblo. If Grumblo or the spikes touch you, you die. There are four spikes in the game. one moves like a DVD logo at slow speeds. One goes up and down at medium speed, one goes side to side at medium speed, and one goes around the borders of the room at fast speeds. There is an extra game mode that has two Grumblos instead of one, although in this one, only one of the Grumblos will get faster as you score points. The gameplay is really addicting and replayable, especially since there are trophies for you to unlock for each game mode. You get these trophies by getting a specific score. These scores are 10, 20, 30, 40, 50, and I'm assuming that the last one is 100 since I've still not managed to get there yet. The game did an amazing job of feeling like an arcade game and is also simple enough that anyone of any age could pick up and play.
PC Requirements: Pretty much any PC could run this, and don't worry about having to wait a day for the game to download since the game size is pretty small.
Music: The music is public domain, but it still slaps though. I love the upbeat tune of the menu, representing how Shrumblo must've felt on his walk, and don't even get me started on the theme that plays once you start playing. The game's theme starts off with an epic piano and drums before the violin comes in, making everything sound complete. It truly represents the showdown between Shrumblo and Grumblo and how Shrumblo's fate is sealed, so his only goal now is to try to survive for as long as he can.
Character Design, Art Style, and World Building: Shrumblo and Grumblo's design can be summarized pretty easily. "Simple but effective". I think the reason for this is because of the childlike nature of the art style. The art style is really reminiscent of a children's book. It also explains why Grumblo doesn't appear as a typical demon but is still evil-looking enough to get the message around that he is a demon. The simple plot of the story also helps convey the idea that this is a children's book. The world-building is also very interesting. It makes you ask questions like, Why did Shrumblo decide to go a different path for his usual walk? Why does Grumblo want to be left alone? Who built Shrumblo? What kind of world is this where robots and demons coexist? Did Grumblo eat Shrumblo? These are the questions that keep me up at night.
Conclusion: Go buy the game.
Steam User 1
this game is really fun and challenging and really does punish you for making a mistake though my one problem is my computer keeps closing it claiming it to be a virus which is pretty annoying
Steam User 1
This simple game has changed my entire life, after playing it for countless hours it really taught me the true meaning to life, I truly recommend this game to anyone and everyone.