Shoulders of Giants
control a sword-wielding robot and a gunslinging space frog in Shoulders of Giants, an explosively colourful sci-fi roguelike designed to put your teamwork to the test.
The forces of Entropy are spreading chaos through the stars, corrupting living planets and urging on the heat death of the universe. Led by the psychic Owl, one scrappy team of space survivors are fighting to restore the balance. A mysterious mech! A sharpshooting amphibian! Together they must cut through waves of enemies and restore light and life to the galaxy!
It’s dangerous to go alone! Play solo, or team up with a friend, each taking control of either the frog or the robot.
Battle the forces of entropy in four-player online co-op. Is your teamwork strong enough to survive?
Experience quick bursts of roguelike joy, as you explore, grow, and become gloriously overpowered on a never ending ride of randomized levels.
Shoot ‘n’ slash your way through explosively colourful planets, restoring life and light to the shattered worlds as you fight.
From grappling hooks to glowing grenades, each new pickup can radically alter your power and playstyle. Mix and match abilities to create a moveset that’s all your own!
Steam User 2
Fun game! Unfortunately this title was epic exclusive for over a year so it totally missed its mark for Steam. I hope in the future they just release on Steam so they can get the recognition it deserves!
Its a rougelike game where you play as a frog on a mech. Theres fun progression and even coop. You should get about 10-15 hours of playtime till it starts to feel stale.
Steam User 1
This is a tough one. I really want to like this game, but there's quite a few things that bother me. The shooting frog is basically useless. Melee outdoes shooting in almost every way, which is disappointing. The missions are also SUPER repetitive. In the time we played, we got 2 unique missions, and the entire rest of the runs (a dozen or so) were all the same. The powers you pick up are quite varied, but 75% of them were complete rubbish.
This game is a 5 or 6/10 for me. Controls are pretty good, art style is nice, but that's about it. I'm gonna go with a thumbs up because I like little indie games like this, but it's just barely.
Steam User 2
Honestly, feels like Risk of Rain 2 at home.
However, the abilities and weapons are so much fun, and overflowing with creativity! You have an RC car you can control with your aiming and also ride on it, grind rails, and more. Being able to mix up gunplay and melee combat with this much depth, and with so much potential for build crafting, is actually fantastic. Sadly, the game just isn't fun enough to make up for it.
Steam User 3
Wow. An amazing game. For real if you like roguelites and Risk of Rain 2 there's no reason you shouldn't like this.
One big problem. You can run through most enemies to get to the objective so it's a really easy game, but still fun.
Steam User 1
Shoulders of Giants: Ultimate is a vibrant and chaotic blend of roguelike progression, twin-stick shooting, and real-time hack-and-slash action, set within an otherworldly sci-fi universe that doesn’t take itself too seriously—yet manages to deliver mechanically satisfying gameplay. Developed by Moving Pieces Interactive, the game puts a creative spin on the genre by placing players in control of two characters simultaneously: a nimble frog armed with a laser rifle riding atop a towering mech that wields a devastating melee weapon. It’s an absurd premise on paper, but in execution, it becomes a remarkably fluid and engaging experience, especially when paired with tight controls, fast-paced combat, and a roguelike framework that rewards experimentation.
The core gameplay loop revolves around blasting through procedurally generated planets, each teeming with corrupted creatures and colorful biomes. The planet-hopping structure keeps the environments fresh and varied, from lush, bioluminescent forests to jagged volcanic landscapes and glowing tundras. As you clear stages, you collect resources, power-ups, and new weapons, gradually transforming your frog-and-mech combo into an unstoppable force of nature. Each run is packed with random modifiers, timed events, and surprise enemy ambushes, creating a gameplay rhythm that constantly forces players to adapt their strategy. The dual-character design demands attention and coordination—you’re switching from long-range precision shooting as the frog to close-quarters slashes with the mech, often in the same breath.
One of the game’s standout strengths is its over-the-top arsenal and customization options. The weapon variety is as ridiculous as it is fun, with everything from grenade launchers that bounce like rubber balls to swords that emit shockwaves with each swing. This chaos is further amplified by collectible gear and abilities known as “Cores” and “Upgrades” that can dramatically alter how each character behaves. Some upgrades turn your dash into a damaging explosion, while others cause defeated enemies to explode into toxic goo or spawn friendly drones. These modifiers stack in unpredictable ways, making each run feel like a new sandbox for destruction. While not all combinations are viable at higher difficulties, the sheer variety encourages you to experiment.
The visual identity of Shoulders of Giants leans into saturated colors, neon glows, and exaggerated design. It’s not aiming for realism; instead, it embraces a comic-book aesthetic that matches the game’s irreverent tone. Characters, enemies, and environments are bold and stylized, which makes it easier to distinguish threats even when the screen is filled with projectiles, elemental effects, and particle explosions. The soundtrack follows suit with a synth-heavy, upbeat score that drives the energy without overwhelming it. Performance-wise, the game runs smoothly even when the action reaches peak intensity, though players on lower-end hardware may need to tweak some visual settings for optimal frame rates.
Where the game truly excels is in co-op play. You can team up with friends online in full four-player multiplayer, or play “Best Friend Mode,” where each player controls one half of the frog-mech duo. These co-op sessions are where the game’s kinetic energy hits its peak. The chaos becomes communal—strategies emerge, laughter erupts as one player accidentally launches a grenade into a swarm of enemies and another rushes in with a sword to clean up the mess. Enemy health and damage scale with the number of players, but the added synergy of combined powers makes teamwork feel rewarding and necessary. Communication and coordination are key, especially in the tougher boss encounters, which can be overwhelming if not managed carefully.
In single-player mode, the game is still very playable and enjoyable, though it loses some of the unpredictability and social energy that co-op offers. The ability to switch between characters is smooth, but managing both melee and ranged combat simultaneously can become cognitively taxing during long sessions. Still, the solo campaign allows for a slower, more methodical approach to experimenting with upgrades and refining builds. The roguelike structure ensures that even failed runs contribute to long-term progression by unlocking new cores, cosmetics, and permanent stat boosts, which helps maintain a satisfying sense of accomplishment.
However, the game is not without flaws. While enemy design is imaginative, the variety starts to thin out after several runs, and some planets begin to feel repetitive in layout. The balance between challenge and chaos occasionally tips in the wrong direction, especially in boss fights where visual clutter can obscure important attack patterns. A few weapons also feel under-tuned or mechanically awkward compared to the game’s best tools. Additionally, while the humor and tone are fun, the narrative is light, with only minimal story beats or lore to anchor the universe. For those looking for deep world-building or character development, the game may come off as superficial.
Despite these issues, Shoulders of Giants: Ultimate stands out for its bold creative direction, chaotic combat, and vibrant visual design. It doesn’t aim to redefine the roguelike genre but confidently carves its own niche through unique mechanics and strong co-op execution. The game excels at making players feel powerful and creative, and its moment-to-moment action is consistently satisfying. Whether playing solo or with friends, it delivers a colorful, punchy experience that doesn’t overstay its welcome but gives you every reason to keep jumping back in for “just one more run.” For fans of action roguelikes who appreciate style, experimentation, and fast-paced fun, this is a title worth strapping in for.
Rating: 8/10
Steam User 0
Fun game to play with friends
Steam User 0
Best friend mode is for best friends.