Shibainu – VR Katana Simulator
ShibaInu is a virtual reality (VR) Katana simulator. With enhanced physics and cutting mechanics you will be able to put your swordsman skills to the test with one of the most famous and deadliest weapons in history. This game mainly focuses on proper Katana handling, physics interactions and cutting mechanics, where speed, acceleration, rotation rate, weight, travel distance, and edge orientation are taken into account to achieve the most realistic experience.
You will be able to improve your skills in the Japanese art of Tameshigiri which was known as the practice for testing the quality of Japanese swords, but now as a martial art which tests the skill of the wielder. Precise and controlled cuts are performed on Tatamis (traditional Japanese floor mat) rolled into a cylindrical shape.
You will be able to play in 2 different game modes:
- Zen mode: Mode for practice or just simply a relaxing and satisfying cutting session. (WIP)
- Waves mode: A fixed number of tatamis and targets will spawn in waves, with different cut patterns. Hit the targets as fast as possible to earn points before you run out of time.
Features:
- 10 different waves challenges for map.
- Online local and global leaderboard.
Steam User 21
Totally awesome. I'm a nerd living the dream in Japan. I actually train in Iaido and Battodo and... the reason I tell myself I didn't go to the dojo tonight was because it was raining... or this, who knows? lol
The details on the swords is freaking great. The hamon, hada, blade geometry such as with the kissaki, the bohi in the wakizashi with the shinogi zukuri geometry... I love it all. Literally, my only thing close to a gripe is the weave in the tsukamaki-ito not being realistic but... hell, they got the henari maki pattern right! I see so many swords in real life, in my own hands that aren't wrapped correctly. The tsukamaki lining up with the kashira and fuchi correctly is just great. I'm in love with the details.
The mechanics and all are so satisfying I just hope for more environment details to interact with. Like, when I first noticed the shiba statue... I just wanted to pet the puppy lol
Also, saw another review mention no sound over Virtual Desktop. I honestly just thought there was no sound. But, I hope that gets fixed soon!
Other than that, this is a pleasure on Oculus Quest 2, wireless (5ghz), with a Dell laptop with an RTX 3060.
All I want is more!
Cheers!
Steam User 12
A fun VR katana sim that I keep coming back to with a really pretty environment. The cutting of the mats is really satisfying, feels nice getting it just right! I also like how the audio is synced up with the slicing mechanic, big fan!
Steam User 11
I have tried this game for 20 minutes, so far it is a really enjoyable game, and to me quite calming despite the constant physical movement, for an Early Access title i can so far notice almost no bugs or glitches within the game, although holding something in your left hand will be a bit janky compared to the right hand, but this might just be because i am Right handed, i really do recommend this game for anyone who wishes to try it out.
Steam User 9
amazing game! the core game play is very satisfying and feels good to play. Has built-in AMD-FSR for better performance, too!
also, first review!
Steam User 6
Perfect game for any Katana enthusiast like me. It's extremely satisfying to slash those tameshigiri into pieces.
The game is still in early access so some issues are to be expected, but it's totally playable and worth the money.
Steam User 0
Surprisingly addictive. But hit detection glitches at high speeds and my sword passes through targets often enough to get annoying.
I'm on quest 2 and this game would benefit from a native 90hz or 120hz version.
Steam User 4
Hi!
It is a fun game, but it has no audio when play through Virtual Desktop :(
The hit register needs a tweak, sometimes it not register any contact with the tatami :(