Semblance
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5.00
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Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head. What if platforms were actually part of the gameplay, part of the way you solved problems? Explore a world where the default is soft, where the property of 'hardness' doesn't exist. Each of the game's three worlds explore a new consequence of a planet that can shift, change and deform. Beat back the strange, crystalline infection of hard material by freeing the world's life essences and uncover the dark cause for its appearance.
Steam User 3
You can shape (most of) the playable area by bumping it and trying to solve puzzles. I liked every new mechanic; lasers, no-dash areas, reformer beams, reshaper walls. Some puzzles want you from precise moves but overall great puzzle game.
Steam User 1
Pretty good, story doesn't make much sense and theres no achievement for actually beating the game which is weird? Only thing I haven't done is found the last mosquito. Game play is great, it gets kind of infuriating at times but in a good way I'd say.
Steam User 1
A few blemishes but a fantastic little platformer - and frankly impressively solid on a technical level, deformation tech is a huge pain to work with. It often goes on sale for ridiculously low prices, it's at least worth 5 of your bucks. Simple, straightforward, very satisfying