Search
Welcome Aboard, Ranger!
I’m sure you’ve heard that we’ve had a few… erm, missing persons reports in the area. It’s nothing to panic over! Just folks coming into the park and getting lost, being underprepared to deal with the wilderness. I decided it was about time we addressed the issue, so we hired some more staff, like you, to keep an eye on things. Just get your to-do list finished every day, and respond if anyone pings the help phone.
Stay safe, Ranger.
In Search, you’ll play as a park ranger, patrolling the map for those in need of help. Most of the time, you’ll complete menial tasks like taking out the garbage, cleaning cabins, and making supply runs for underprepared guests. On occasion, you’ll track down a lost guest somewhere in the park.
This game contains the following features:
- Jump scares
- Pixelated Blood
- Low poly stylized graphics
- First person camera and controls
- Collectibles influence multiple endings
- Clearly laid out objectives
- Very low intensity combat
- Auto saves
Steam User 3
A fun little game with a pretty unsettling atmosphere, good story, and a pretty large map.
Outside of a few glitches and a bit of frustration with an enemy that continued to attack while I was talking to an NPC, can't really complain given its only $2 as well as the dev's first game on Steam.
Steam User 2
Pros:
-Very atmospheric, cool art style
-A lot of effort obviously went into the map design
-TONS of lore. An entire secondary plot just from collectables.
-Very active developers that seem to fix bugs within hours of them being reported
Cons
-Fast travel is almost a necessity given how huge the map is
-Combat mechanics could use a revamp, they're very inconsistent
-Base plot lacks because you're expected to do a deep dive into the lore
For the players: If you're a lore seeker, this game is for you. If you go out of your way to find all the lost tapes, talk to NPCs, and get hidden collectables, you're handsomely rewarded for your efforts with extra content. Those hidden tapes add so much context to what initially looks like just some random haunting. If you don't deep dive, some of the scares are unexpectedly unhinged (and if you do deep dive, they're still unhinged, but at least you expect it). For a first game, this is pretty impressive. I'm really looking forward to what the studio works on next if this was their start, as long as they plan on incorporating user feedback into their next title.
For the dev team: make a smaller map next title, everyone's out here fast travelling anyway. Stick to things that you're good at instead of being experimental, like highly stylized art ,and lore driven plots. It would also be nice to have voice acting since a lot of the text is purposely obscured. Would be nice to have controller support as well. Overall a good start, can't wait to play "Stay".