SCP: The Foundation
Welcome to The Foundation
It’s a pleasure to have you on board as a new D-Class personnel member. I’ll admit, we’ve been running short in the D-Class department lately and the “D” in D-Class absolutely does not stand for dispensable, you have my word on that. You’re in here for the long haul. Your dream job awaits you as a new foundation member. Join the ranks of one of the most secretive and important organisations in the world that secures, contains, protects and catalogues some of the most dangerous though undeniably intriguing objects in the world, completely unknown to the worlds greater population.
Absolutely no harm will come to you I guarantee it, in fact, I’ll make you a little wager, if I’m wrong and you injure yourself by the fault of someone else, you can leave whenever you like, no strings attached! Doesn’t that sound reassuring? Now, our laboratory may not be the most comforting of environments to live amongst, but it sure is safe. Nothing gets by the eyes of the foundation, not even you. So don’t even think about a foolish escape attempt…
Gameplay
Alright, with the pleasantries out of the way, let’s get right to it.
You play as a prisoner currently facing the death penalty for a truly heinous crime, although, the truth is that you’ve been wrongly convicted. Based on your good behaviour and substantial educational background, you have been unknowingly marked for retrieval by an SCP Foundation D-Class recruitment team managed by the infamous Dr. Gears. After passing a very short and sharp entrance examination conducted by the doctor. you are to be heavily sedated and whisked off to an unknown location deep in a snow covered mountain range in the dead of night.
You will awake in your personal cell and receive instruction to attend the compulsory recruitment assembly at 0800 hours that same morning.
And then, well, let’s just say things take a rather unexpected turn…
Your main goal is simply to survive. Using whatever means you can. At the same time, you’ll need to try and find your way out of the facility alive, however, that won’t be possible without some serious exploration on your part. Whether you want to rush to find an exit or stay a while and see what’s actually going on inside the facility to uncover some truly otherworldly objects, the choice is yours. Just remember, D-Class personnel are authorised to be shot on sight by all MTF units during a containment breach, so stay hidden at all costs. I really can’t stress that enough as there are no firearms in the facility available for you to defend yourself with since they’re strictly off-limits to D-Class personnel.
You are not alone in the facility, in case that wasn’t obvious already. Following the containment breach, you will be randomly grouped up with 2 other D-Class personnel who will tag along with you in your exploration. It’s up to you how you use them, you’re the leader so they will follow you wherever you go. You can use them as distractions for enemies, however escaping with them alive is optimal. (That is quite difficult to do by the way).
Every facility is randomly generated meaning that no two facilities will be the same. I wanted to do this to ensure every player gets a completely fair experience of the game every single play through. There is no tried and true method to guarantee escape, you will need to conduct your own exploration and scavenge for the right items to open an exit once you find one.
The facility as it stands is seperated into 3 wings named after some of our esteemed doctors. Section-A – Cimmerian Wing, Section-B Anaborough Wing and Section-C Clef Wing.
SCP objects currently in the game (as of v0.0.1.0)
SCP-173 “The Statue” EUCLID
SCP-106 “The Old Man” KETER
SCP-087 “The Stairwell” EUCLID
SCP-093 “Red Sea Object” EUCLID
SCP-914 “The Clockworks” SAFE
I am planning to add many more as the game grows. I’ll put them all on this list as they’re added so you can keep track. I am releasing the game in this early state mainly to get some much needed player feedback and to get a general idea of what you think of the game.
Tips and Tricks
If it’s your first time playing an SCP game, well you’re in for a few surprises, but for all the veterans out there you’ll probably know what to expect from each of the SCP’s. However, I will list a few tips here to help the new guys out.
When you encounter 173 (most likely the first SCP you will have the great displeasure of meeting) you’ll need to maintain direct eye contact with it at all times or it will be able to move. If it gets close enough to you it’ll snap your neck and you’ll die. Pretty brutal, but can you blame him, the poor guy just wants some attention!
If you stumble across a room with black mouldy deposits on the floor or walls, you may encounter 106. If you do, you’ll want to keep yourself at a distance and try to zap him with a live tesla gate to force him to stop chasing you, or if you can’t do that, you’ll need to outrun him until he gives up (much harder to do than it sounds since he can move through solid objects). If 106 catches you, he will either kill you if you’re low on health or if he’s feeling nice, he’ll take you into his pocket dimension where you can attempt an escape, but that certainly won’t be easy.
If you find 087, you can optionally take a peek inside, see how dark it is and then proceed to leave immediately (like most people would do), or you can descend the stairwell and see what’s down there. Be warned, you can potentially find some really good items but you also risk death at any moment.
If you manage to find 093’s containment chamber, there’s quite a bit you can do with it including entering a freaky dystopian dimension through a mirror, but I’m not going to tell you how to do that. Read the wiki article and see if you can figure it out. You will however need a special keycard to access the mirror first.
If you find 914’s containment chamber you can use it to refine any items you’ve picked up along the way. Be careful though, items can be irreversibly damaged if you put 914 on the wrong setting. There is a list of some known item conversions lying around the facility if you can find it, otherwise you’ll need to guess and hope for the best. Using 914 is not necessary to escape, however it can potentially help you obtain a level 5 keycard or better (which you will need to escape) much sooner than searching for one that has spawned.
Support & Important Notices
Everything to do with the game can be discussed either by starting a discussion on Steam, or preferably, by hopping into my official Discord server where I host the discussion for all my games. I’ve gathered a somewhat small, but undeniably welcoming community. Here’s the link if you’d like to join and meet some fellow players, I’m sure you’ll fit right in.
note that the game is currently in the very early stages of alpha and has been released as an “early access” title so you will likely encounter some bugs throughout your playthrough. If you do, PLEASE report them via my Discord server or in a Steam discussion to help get them fixed ASAP.
Thanks for stopping by and checking out the game. I hope you get at least a little spooked by it all. Whether you’re an SCP fanatic or you have no idea what SCP even stands for, there’s a scare in here for everyone. I’ve always been a huge fan of the SCP foundation wiki and the stories that surround it especially after the original SCP: Containment Breach was released many years ago which introduced me to it. So you could say I’ve had quite a lot of fun making the game and I hope to continue development with the help of player feedback from you guys. This is my second entry on Steam, I’ve had a little experience prior to this game. So don’t hold back, let me know what you think, I’m all up for improvement.
Steam User 8
目前看来还行,走路速度真舒服,比cb里面老人客厅散步好多了。
优化出乎意料的好,对低配玩家比较友好
基金会里面会有其他D级和你争斗,这设定很有趣,但是搞不好的话会极大影响游戏体验,建议增加难度选择,限制一下D级的AI。不知道可不可以和其他D级合作。总不能一直是敌对状态吧
增加生存系统,玩家需要一边找食物一边躲避怪物逃脱
潜力挺大的,希望作者不要弃坑
Steam User 0
这款游戏除了地图大就还是地图大(太容易迷路了),整体是不错的麻烦作者可以弄一个准确的地图-v-b
枪配件装完死掉会消失
914的合成表麻烦发一个
话说这游戏有视频吗,有的话跟我说一下
Steam User 3
疯狂的闭眼。我知道闭眼是个重要的机制,但是还是拜托想想办法让这个机制不那么令人不适。不停地闭眼意味着屏幕一直在闪烁,太难受了。
仅仅是为了基金会upvote
Steam User 1
游戏做得很好,但手枪杀不死MTF????
希望这可以改,我相信V1会做的更好
Steam User 4
码垛,没有汉化玩个毛线,虽然这个作品的画质非常精细老喜欢了,但是,没有汉化就很奇怪,所以请官方尽快更新汉化,这样我们才能有完整的体验以及反馈
Steam User 2
第一次玩的时候出现了挺多BUG
希望画质可以做的好一点(1660连一半都没占到
新作刚出能理解
第一个解锁死亡的成就hhh(滑稽
希望越做越好吧
Steam User 4
不知道为什么我总是会被173堵,然后触发bug,之前被卡在雕像怀里五分钟,现在坐在凳子上被卡,以及,有哪位大佬能告诉我怎么从凳子上下来?我快要在173眼前被渴死了!