Sceelix – Procedural Power
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A powerful procedural engine
Create parameterizable 3D scenes and game objects at design or run time using Sceelix’s unique node-based language and integrate your creations directly into your game engine.
With Sceelix you can:
- Reduce production time
- Create all different types of content using our single, easy to manage, unique, visual, node-based language
- Create the final content or quick prototypes
- Generate the same or different content every time you run your game (design/run-time)
- Assign behaviours, physics, textures, etc procedurally
- Manipulate placeholders procedurally and swap them with your own creations and prefabs
- Create new nodes composed of other nodes or by using Sceelix’s complete API
Steam User 8
Finally getting the chance to learn how to use this marvelous piece of software. If you have any interest in procedural content generation you should seriously consider getting this. If you are a game developer that uses Unity you should get this regardless of intention just to have this wrecking ball in your tool belt. Support is fantastic. Got an update for a bug I submited in a few days. The potential here is mind boggling. The community is small at the moment but once some games are released that make use of this fantastic i'm sure the user base will explode. The current asking price is a steal for what you get. I can see them charging hundreds of dollars easily once word gets out.
Steam User 7
In summary: great product and great potential.
The stream system to unity opens up many possibilities in the future, and with limited resources the team has made great progress demonstrating many aspects of it's use.
The graph system is an intuitive method to not only create content but easily create and understand your desired behaviors.
The issues I personally had with the software were very minor, and were based on proprietary features.
Support was very responsive and suggested improvements/methods were discussed in depth.
On behalf of Mjolnir Software LLC, we look forward to finding uses, especially modding for this software (Say goodbye to LUA solutions!)
Steam User 1
Even after following their first tutorial for a Pyramid City, nothing I did helped me get past the step with "@@pathSection ==". No matter what I do or undo, it doesn't solve the issue. Anyone know why my path just disappears after trying to complete this step?
Steam User 4
I worked before with Sceelix and is great. Always wanted to buyed for my personal projects. Loved. Thanks.
Steam User 0
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