Samurai Aces
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Samurai and ninja fly in the sky!
Freaky Japanese-style shooter known as the debut of “Psikyo”.
Samurai Aces is a vertical-scrolling shooter game that first appeared in arcades in 1993.
The roots of “Psikyo shooter” are here,
with the randomly chosen levels, eccentric bosses, dramatic demo,
and the vicious aiming bullets that would later be called “Psikyo Bullets”.
You can set the difficulty level, life, number of continues,
controls, screen orientation, and more.
In addition, now we have online rankings!
Be the world’s best Samurai Ace!
Characters:
- Blonde haired kunoichi “Jane”
- Turbo monk “Tengai”
- Super genius dog “Ken-oh-maru”
- Rampaging maiden “Koyori”
- Macho samurai “Aine”
- Anatomic machinist “Gen-nai”
Planes:
- Power up with “P” items, with sub-weapons also added.
- Get bombs with the “B” item to wipe out enemy bullets and evade your foes!
- Unleash the super shot to take down your enemies!
Arcade mode:
- 7 levels of difficulty can be selected for beginners.
- Now players can really test out their skills with a “HARD” and “VERY HARD” mode. We’re looking for recruits who are up for the test.
- Local rankings will support all difficulty levels and your own planes.
Options:
- The vertical screen mode that allows you to play in arcade style like back in the day.
- Select the screen filter from the normal +2 version.
- You can set the number of lives from 1 to 9 and the number of continues from 0 to unlimited.
- Assign “Shot”, “Auto Shot” and “Bomb” in the key configuration.
- The vertical screen mode can be operated in the horizontal mode as well! Now enjoy a completely different gameplay.
Score Attack:
- This is a new feature that has a very severe mode with a fixed difficulty level and number of lives.
- Compete in high scores and score attacks against players from all over the world!
- Online rankings can be viewed from the options menu.
- 7 levels of difficulty can be selected for beginners.
- Now players can really test out their skills with a “HARD” and “VERY HARD” mode. We’re looking for recruits who are up for the test.
- Local rankings will support all difficulty levels and your own planes.
Options:
- The vertical screen mode that allows you to play in arcade style like back in the day.
- Select the screen filter from the normal +2 version.
- You can set the number of lives from 1 to 9 and the number of continues from 0 to unlimited.
- Assign “Shot”, “Auto Shot” and “Bomb” in the key configuration.
- The vertical screen mode can be operated in the horizontal mode as well! Now enjoy a completely different gameplay.
Score Attack:
- This is a new feature that has a very severe mode with a fixed difficulty level and number of lives.
- Compete in high scores and score attacks against players from all over the world!
- Online rankings can be viewed from the options menu.
- The vertical screen mode that allows you to play in arcade style like back in the day.
- Select the screen filter from the normal +2 version.
- You can set the number of lives from 1 to 9 and the number of continues from 0 to unlimited.
- Assign “Shot”, “Auto Shot” and “Bomb” in the key configuration.
- The vertical screen mode can be operated in the horizontal mode as well! Now enjoy a completely different gameplay.
Score Attack:
- This is a new feature that has a very severe mode with a fixed difficulty level and number of lives.
- Compete in high scores and score attacks against players from all over the world!
- Online rankings can be viewed from the options menu.
- This is a new feature that has a very severe mode with a fixed difficulty level and number of lives.
- Compete in high scores and score attacks against players from all over the world!
- Online rankings can be viewed from the options menu.
Steam User 1
Samurai Aces, developed by CITY CONNECTION and Zerodiv and published by CITY CONNECTION, is a classic vertical shoot ’em up that first appeared in arcades during the early 1990s under the original title Sengoku Ace. This modern Steam release preserves the essence of its arcade roots while introducing subtle enhancements that make it accessible to contemporary players. It is a game that embodies the chaotic yet elegant simplicity of early Japanese shooters—fast, demanding, and bursting with personality. Beneath its pixelated surface lies a world where samurai, priests, and even an eccentric dog take to the skies in flying machines, battling waves of bizarre enemies across a feudal-meets-steampunk vision of Japan. It is a premise that feels absurd, imaginative, and utterly fitting for a Psikyo game, capturing the unique blend of humor and intensity that defines this studio’s legacy.
The gameplay follows the familiar formula of vertical shoot ’em ups, but Samurai Aces adds its own flavor through character variety and distinct attack styles. Players can select from six pilots, each with a unique aircraft and weapon configuration that changes the rhythm of play. One may favor wide bullet spreads for crowd control, while another emphasizes concentrated beams ideal for boss fights. This diversity encourages experimentation, as each run can feel different depending on the chosen character. The mechanics are straightforward yet satisfying: dodge the relentless bullet curtains, collect power-ups to strengthen your attacks, and unleash devastating bombs when situations spiral out of control. The control response is sharp and immediate, keeping with the precise feel of arcade heritage. What stands out most is the game’s flow—enemy waves, item drops, and boss phases arrive in rapid succession, maintaining constant momentum that never lets the player breathe for long.
Visually, Samurai Aces captures an atmosphere that is both nostalgic and distinct. The hand-drawn sprites and backdrops evoke the charm of 16-bit arcade artistry, rich in color and movement. The mixture of traditional Japanese architecture with flying contraptions and mechanized monsters gives the game a surreal tone that is uniquely memorable. Each stage has its own visual theme, and the boss designs—ranging from demonic warriors to elaborate steampunk contraptions—feel imaginative even by today’s standards. The music and sound effects complement the intensity perfectly: pulsing battle themes drive the pace forward while explosions and weapon fire provide the satisfying feedback that every shooter thrives on. The port to PC maintains this original presentation faithfully, adding options like screen rotation for players who prefer the authentic vertical orientation found in arcades.
Where Samurai Aces excels most is in its pacing and challenge. It wastes no time immersing the player in the action, and while the controls are simple, the difficulty ramps up steadily with each level. Bullet patterns become increasingly intricate, forcing players to weave through narrow gaps with precision and reflex. Yet, despite the challenge, it rarely feels unfair; each death serves as a learning opportunity to better understand enemy behavior and attack timing. For players seeking an authentic arcade experience, this balance of accessibility and mastery is deeply rewarding. The inclusion of adjustable difficulty levels, continues, and modern conveniences like save states and online leaderboards ensures that newcomers and veterans alike can find their preferred way to enjoy it. The leaderboard system in particular adds a layer of long-term replayability, as mastering each character and stage becomes a matter of pride and skill.
The simplicity that makes Samurai Aces charming is also its limitation. By modern standards, it lacks the complexity or progression systems found in more recent shooters, offering no persistent upgrades or branching paths to explore. Its short runtime—only a handful of stages—means that most players can see everything it has to offer within an hour, though the high replay factor and the allure of higher scores can easily extend its lifespan. Some may also find the minimal narrative presence disappointing, as the quirky setting and character designs invite curiosity that the game never fully satisfies. However, it’s important to understand that Samurai Aces was never meant to tell a deep story or offer extended content. It was built to be replayed, mastered, and enjoyed in short bursts—the very essence of the arcade philosophy.
Ultimately, Samurai Aces is a faithful preservation of a golden-age shooter that embodies both the charm and the rigor of its time. It may appear simple on the surface, but it delivers a pure, concentrated experience that modern games often dilute. It is fast, challenging, visually distinctive, and mechanically tight—a textbook example of why Psikyo’s shooters remain beloved decades later. The Steam release does justice to the original through smooth performance and customizable settings that respect the needs of both casual players and arcade purists. For fans of retro shoot ’em ups, this is a worthy addition to any collection, a reminder of an era when clarity of design and intensity of play were all a game needed to be unforgettable. Samurai Aces doesn’t reinvent the genre—it celebrates it with confidence and style.
Rating: 8/10
Steam User 0
Man, this game is really fun, but I feel like it gets a lot of unwarranted hate, but still it definitely has it's fans. I really dig the music, and the game play is solid... A thing to keep in mind is not all the characters are equally good, so play around with the different ships to see which one suits your play style best. If you beat the game in normal difficulty or higher, you will be able to play through a second loop with some differences and a much harder difficulty, just a little fyi for any that are interested.
Steam User 0
Oh hell yes! 1993 arcade beauty. This is the art of the game right here.
You get all these new titles offering art books, but this is the kind of thing I'd happily buy that for. Sadly not offered here, but the point is it's worthy of such attention.
Pure pixel perfection and a solid controller friendly PC port - in the pipe, five by five
Steam User 0
Hard as balls vertically scrolling bullet hell with nice pixel art & several waifus.
Steam User 1
Compared to other Psikyo shooters I've played, Samurai Aces isn't quite as impressive, but it's still interesting enough to warrant a recommendation in my opinion.
Positives:
- The playable characters are unique and have fun and humorous stories to play through. Most of their endings are silly and basically serve as cheesy punchlines (which I prefer to stories that take themselves too seriously).
- The characters play differently too, with different weapons of course, but also different speeds, bombs (some of which can save you instantly from being hit, while others have a delayed reaction during which you are still vulnerable), and charge attacks.
- The bosses are varied and well-designed, including some that are huge with destructible parts. A team of robot ninjas make repeat appearances, giving a sense of cohesion to the flow between stages.
Negatives
- This is way harder than the other Psikyo games I've played so far. Even in Monkey Mode (the easiest difficulty) I had to increase my life count to be able to get through the game. Now, I'm FAR from an expert in these games, but the difficulty seemed to stem from the following two issues:
- When you get game over, you need to re-start from the beginning of the stage you were in.
- Your power-ups will not drift to the bottom of the screen. They'll bounce off the bottom third of the screen, forcing you to move up and in harm's way to collect them. This is especially frustrating during boss fights, where it's exceptionally difficult to get close enough to pick up a power-up without also getting exploded by the boss's projectiles. And since they drift off-screen after a limited amount of time, I found myself having to make do with an underpowered weapon where I most needed extra firepower.
- The charge attack is not particularly useful since most of them seem to take an obscenely long time to charge up. I basically only used them to hit bosses just a bit harder when they first appear, and not at all other than that because it wasn't worth the high risk of leaving myself vulnerable.
- The levels themselves, while serviceable, are not terribly unique or interesting.
Despite its flaws, I enjoyed the fun characters and the simple pleasure of shooting everything in my path. Recommended for Psikyo completionists, particularly when it goes on sale (I picked it up at a heavy discount).