S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R. 2: Heart of Chornobyl
to enter the Zone for your own risk striving to make a fortune out of it or even to find the truth concealed in the Heart of Chornobyl.
* EPIC NONLINEAR STORY IN SEAMLESS OPEN WORLD
* VARIETY OF ENEMIES AND HUNDREDS OF WEAPON COMBINATIONS
* LEGENDARY MUTANTS WITH DIFFERENT BEHAVIOUR MODELS
* ARTIFACTS OF INCREDIBLE VALUE AND UNFORGIVING ANOMALIES
Discover the legendary S.T.A.L.K.E.R. universe!
military expedition to the center of the Zone has mysteriously disappeared. To figure out the reason and status of the personnel, is your task as Major Degtyarev, a Security Service of Ukraine operative in S.T.A.L.K.E.R.: Call of Pripyat.
UNCHARTED LANDS
The Exclusion Zone around the Chornobyl Nuclear Power Plant flames with anomalous activity stronger than ever before. Emissions of destructive energy flood it day by day, as its heartlands are finally free to explore for the most experienced and brazen ones. So set your path through swampy Zaton, industrial zones of the “Jupiter” plant, the ghost town of Pripyat, and the top secret catacombs in which no stalker’s foot has set since the catastrophe.
NEW THREATS
The Zone becomes even more unpredictable and dangerous, distorting the fabric of reality with its energy. You’ll have to seek shelter during abrupt emissions and show great ingenuity in order to deal with the new types of anomalies. Get ready to face Chimera – the most fierce predator of these lands at night and telepathic mutant Burer at the darkest abandoned places.
THE SEQUEL TO THE STORY
The lone stalker lifestyle is neat – but in Call of Pripyat, you’ve got a special objective. Along the journey, you’ll meet plenty of vagabonds and dwellers. Be far-sighted and careful in your decisions: some of them can help in your investigation or shed some light on the mysteries of the Zone.
Game features:
- A combination of action, horror, survival, and role-playing elements in the setting of dark Eastern European science fiction.
- The unique atmosphere of loneliness in a dangerous place where time has stopped forever.
- Numerous endings that are formed by your decisions during the passage.
- Improved upgrade system for armours and weapons.
- A reworked A-Life life simulation system based on the best solutions of the previous parts.
- Expanded side quest system and many new unique characters.
- Random Emission mechanic that can now take you by surprise at any unexpected moment.
- New mutants: Chimera and Burer.
- Locations of Pripyat, recreated according to real prototypes.
- Four multiplayer modes with battles for up to 32 players on one map.
Steam User 3
Excellent wasteland-art-style, but unfortunately it has monotonous BGMs.
GSC依旧优秀的废土美术,可惜BGM有些单调。
Steam User 3
潜行者系列目前最好玩的一作,2代需要时间沉淀,这作从很多方面来说都要超越2代,时不时就拿来通一次。
Steam User 3
好游戏 想入手3部曲这作先玩试试
老游戏 过场动画没字幕 我不知道NPC之间说什么
前期枪 准度跟没有一样 开镜也是 升级后就准了 前期打打霰弹就行了
Steam User 3
S.T.A.L.K.E.R.: Call of Pripyat无疑是系列中,目前游戏体验最好的一部,它独特的体验直到15年后的今天也值得购买并游玩,喜欢它的人能玩上几百个小时,但不喜欢的人可能第一眼就放弃了。
Steam User 4
幸好我在最后一秒选择了不去信任毛子,并怒省大几百
来点马后炮,况且不论近两年gsc整的烂活,soc和cs似乎也都是半成品发售的吧,这么看来hoc寄了也不算意外
说真的,不少老潜可能都等十来年了吧,真不在乎多等两年,天塌了还有斯宾塞顶着不是?
Steam User 5
+原汁原味、集前两代大成的战术射击体验
+新的大地图和npc带路让赶路体验好了不少
+金钱奖励多,神器容易找,比前作体验更好了,不再处处受限了
·枪械系统优化,裸枪精准度高但耐久度影响精准度和卡壳率,设计合理但是工具箱找起来很困难。
很可惜只找到过一个工具箱,不过正常难度也够用了。第三区域给玩家发一套甲+高斯枪舒适度拉满了,不过难度瞬间下去不少,其实本来钱也用不完了,9x39都没用就通关了。
Steam User 2
打了AC6的1.4入坑包,打结局时发生了恶性Bug:医生在洗衣房卡着不出来,史小强在该停的点疯狂往前冲被怪追着挠,结局该播幻灯片的地方全程黑屏,于是我在这作获得了shi一样的收尾体验。只能说获得STCoP的手感和先进Xray引擎的画面是有“后果”的。
这作的风格蛮特别的,确实能感觉到一些任务的完成需要反复奔及不同地区、与不同人交涉,还需要一些运气巧合,才能达到预期成果,比如找“喜鹊”这个任务。此外,派系关系变化、组队探索开辟通道、主角不普通的背景、诺亚这样的奇人,也是这作比较有特色的部分。
集中说下缺点:1. 纯音频对话变多变长了但又没给英文字幕,看的特别折磨;2. 组队作战时NPC的智商还是不大行;3. 皮城还是太空了,没内饰也没东西可以捡。