Road Redemption
In the fiery remnants of a once vibrant world, gangs battle for dominance across wartorn highways. When a motorcycle assassin takes out the boss of the richest weapons cartel, the cartel offers a bounty of wealth beyond imagination for the assassin’s head. Now every thug, warrior, and bounty hunter with a bike and blade is out to catch the assassin and win the bounty, including you. The race is on. To succeed, you’ll have to fight your way across the country, through both friendly and rival gang territory, with whatever weapons you can get your hands on: swords, shotguns, baseball bats, sledge hammers, pipe bombs, and so much more. You’ll need to use what you earn and learn along the way to upgrade yourself, your ride, and your weapons. The path to glory and riches is a long one paved in blood and pain, but luckily you’ve got a fast bike.
Steam User 96
Last Ride? The Best Exisiting Road Rash’s “Spiritual Sequel”
7.5/10
Opening
For gamers of the millennium, Road Rash, a 1991 game, undoubtedly carries countless memories. Combining action and racing, two seemingly unrelated elements, Road Rash brings players unimaginable fun. Unfortunately, after the release of the last work in the series, Road Rash: Jailbreak, in 2000, this classic series, which is of great importance to players, seems to have been forgotten by Electronic Arts. After the release of two spiritual sequels to Road Rash in 2017-Road Redemption and Road Rage, similar games completely disappeared from the market. As the most outstanding spiritual sequel, Road Redemption further expands the gameplay, but there are still plenty of shortcomings.
Strength
The player in Road Redemption needs to drive motorcycles to speed in various scenes ranging from roads, ice fields, and high-rise buildings to ruins. The only difference from racing games including Road Rash is that players can, and are even encouraged to kill their opponents to maintain their advantage permanently. In addition to racing opponents, various hostile opponents, police, and friendly forces will join the battle. A variety of weapons such as sticks, swords, guns, grappling hooks, explosives, grenades, and a variety of scene mechanisms, would also make this illegal road race even more chaotic. Characters with different skills in each game all have their own abilities and can bring a new gaming experience for players. The standout heavy metal rock style soundtrack also adds more passion to the exciting racing and slashing.
Weakness
The campaign mode of Road Redemption consists of a light plot, roguelike, and many repetitive levels. Once you die, you will have to start from scratch. The plot is exceptionally old-fashioned and boring, and the core roguelike content does not provide players with diverse plastic gameplay but instead focuses on the acquisition and recovery of in-game resources, which cannot support players' long-term play. Most of the enemies in the game have a strong desire to attack the player and will constantly try to cut off and interfere. Players will need to balance fighting and even aiming and shooting while driving at high speed. In addition, the driving feel of the vehicles in Road Redemption is not very good, which poses a barrier to entry for new players. Enemies in a race will always gain some wake acceleration when they are at a disadvantage, and this is often enough to catch up to the player, making the racing strategy of killing the opponent often more advantageous.
The actual modeling and scenes of the game seem a bit rough nowadays, especially compared with the trailer. The seemingly diverse scenes are essentially the same, and the enemy types and even the in-game upgrade options are quite narrow. There are also many bugs in Road Redemption in the collision volume judgment between characters and scenes, it is easy for players to get stuck in some scenes that seem to have no obstacles. After completing the campaign mode, Campaign+ and Campaign++ merely add more levels, increase the enemy's health and desire to attack, and make the scene more chaotic, which effectively makes it challenging to bring refreshments to players. Aside from discounts, Road Redemption has always had very few players online, which has made the online mode largely unavailable.
Conclusion
Whether in sales, gameplay, or reputation, Road Redemption is far superior to Road Rage, which makes it the well-deserved, most excellent "spiritual sequel" of Road Rash. Despite this, the core of this game is very different from Road Rash. Various weapons fights and mild roguelike game content are the core of Road Redemption, while racing has become an auxiliary means to add fun. This inherent gap may disappoint fans who came here for the spiritual sequel of Road Rash.
Overall, Road Redemption is hard to get started with, and can fully bring fun to players in the initial period. However, its core is highly monotonous, with too high a repetition rate, old-fashioned and boring plots, and a roguelike design that cannot bring freshness, which all doom it to be nothing more than a throwaway game.
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Steam User 50
this is exactly what it looks like. if you're old enough to have lower back pains, you're old enough for this to be worth it for the nostalgia alone.
Steam User 33
Two reasons to play this game:
1. Nostalgia about Road Rash games.
2. Roguelite gameplay with skill tree.
Two reasons not to play it:
1. Phsics, mechenics, controls... basically everything sucks. It feels like an unpolished indie game.
2. Dont expect it to be a racing game. The racing part is what you want your brain to do on auto-pilot while you focus on fighting and health/nitro management.
Notes:
First time in my life I have seen that the splitscreen mode can detect multiple screens and have each player get a full screen. WTF.
Conclusion: strong buy, for nostalgia, action and roguelite addiction
Steam User 42
Road Redemption: Road Rash for the Old Gamer Soul
If your childhood was defined by the high-pitched whine of a 50-pound CRT monitor and the ritual of blowing into Sega cartridges until you were lightheaded, Road Redemption is going to feel like a warm, violent hug. It’s the spiritual successor to Road Rash we’ve been waiting for since even we don't realise, and it manages to capture that "dangerously fast and deliciously chaotic" vibe without making me enter a 24-character password just to save my progress.
The "Office Zen" Gaming Loop
After a 9-to-5 at the office dealing with passive-aggressive emails and spreadsheets that haunt my dreams, my brain is basically fried by 6 PM. I don't have the mental bandwidth for a 100-hour RPG epic or a tactical shooter where a 12-year-old from halfway across the world screams at me for "throwing the match."
I just want to swing a lead pipe at a rival biker while doing 130mph.
What’s brilliant is how it respects my time. It’s the perfect "short break" game—you can jump in for 15 minutes between chores, knock a few enemies into oncoming traffic, and jump out feeling refreshed. But here’s the kicker: the story and rogue-lite progression are actually hooking. I’ll sit down for a "quick palate cleanser" and suddenly it’s midnight, my back hurts, and I’m telling myself "just one more upgrade." It works just as well for a deep-dive Sunday session as it does for a post-work decompress.
Nostalgia Overload & Boss Rants
This game is a love letter to the era of Full Throttle, Skitchin’, and Carmageddon. The physics are gloriously ridiculous—kicking a rival into a canyon still feels as satisfying today as it did on a Sega gamepad in 1994.
However, some of these bosses are absolute trolls. There is nothing quite as testing for a middle-aged man’s patience as chasing a boss for five miles just for him to hide behind a shield or some "modern" invincibility mechanic. I don’t have time for your defensive maneuvers! Just let me hit you with the sledgehammer so I can go to bed!
The "Old Man vs. Tech" Mystery: The Legend of Samby Wamby
I have one genuine gripe that makes me feel like I’m finally losing my edge: I actually paid for the character naming feature. I had it all planned out. I wanted the wasteland to tremble at the name Samby Wamby.
But for the life of me, I cannot see my name anywhere on the screen! I’ve squinted at the HUD, I’ve dug through the menus (which are apparently designed for people with much better eyesight than mine), and I still look like a nameless grunt. Either the UI is hiding it from me, or the purchase just didn't trigger correctly. It’s a bit of a letdown—I spent good money to see "Samby Wamby" conquering the leaderboards, but I’m still just "Generic Biker #4." Maybe it’s just me having a "where are my glasses" moment while they're on top of my head.
The Breakdown
Pros
Instant Gratification: Perfect for blowing off steam after a long office shift.
Old-School DNA: Feels exactly like Road Rash and Twisted Metal had a baby.
Hooking Progression: The "one more run" loop is incredibly addictive for long sessions.
Cathartic Combat: Nothing beats the sound of a pipe hitting a helmet at high speeds.
Cons
UI Confusion: If you're like me, you might struggle to find where your custom name goes.
Boss Trolling: Some bosses rely on annoying shield mechanics that test your blood pressure.
Graphics: It’s not "next-gen" gorgeous, but it captures that gritty 90s aesthetic perfectly.
The "Samby Wamby" Bug: Still can't see my name! Technology is a mystery.
Final Verdict: For those of us hitting 40 who remember when games were about fun rather than "live-service roadmaps," this is a gem. It’s fast, it’s brutal, and it’s way cheaper than a mid-life crisis.
9/10 — Now, excuse me while I go find my glasses.
Steam User 22
Rough around the edges but fun for an evening if you have someone playing along with you. Vehicle combat games are hard to make fun, but it's pretty close
a phone number for the developer showed on screen and I drunkenly called it, to my surprise he answered. I didn't know how to react so I said 'hell yeah' and hung up.
Steam User 9
Experienced on the Meta Quest 3
You can view my VR mod gameplay here:
Yes, you can play Road Redemption in VR using the VR mod by Astien (search for it). The VR mod is totally free and includes 3rd or 1st person views, plus motion controller support. Yes, you'll be driving in first person, checking your rear-view, while swinging your arms to knock off the police and those other dirt bag bikers off their bikes!
Game not only looks beautiful, but it runs great. I was getting a steady 90 fps on my RTX 3080 with graphics set to beautiful. No issues whatsoever.
Now, not everything uses motion controls. You do button press to kick and you are using the joystick to steer the motorcycle. Still, it's fun to drive in first person and swing madly left and right while trying to stay on the road in one piece. I highly recommend this VR mod! Thank you Astien!
VR Mod Rating 9/10.
I bought this game! If you enjoyed my review, please consider joining my Steam Curator group Oculus Rift Reviews.
Steam User 9
Road Redemption isn't deep, it doesn't have a compelling story and asides from the player character, all notable NPCs are named %gang% leader and the main antagonist is just named the assassin. But that's not why anyone plays Road Redemption, Road Redemption is just a fun dopamine generator. As some other reviewer put it, it's like a mash up of Mario Kart and Mad Max.
The core game play loop is simple, you drive motorcycle fast and bludgeon your rivals, and you can change out your method of violence with a variety of weapons asides from the simple blunt instrument. If you've played any style of arcade racing game, then nothing here should surprise you.
In the campaign it's not just racing, the game will randomly choose the game mode, which could include taking out X number of enemies, just beating the clock or just surviving to the finish line. There are three biomes (Desert, Winter and ruined city), each biome has a variety of maps, oh and there's the special roof top racing mission.
The main mechanics are easy to learn and you can pick up the basics in under 30 minutes, while taking a few hours to become overly proficient. It took me about 8 hours, across many campaigns, to finally take down the assassin.
In the base game, you only have the 20 level campaign and a quick race mode. The quick race mode leaves a bit to be desired, so your means of dopamine hits can be limited, depending on how much time you want to spend on a session. The DLC has an endless mode, which adds to the offerings.
Despite never being mentioned on lists of games to play on the Steam Deck, this has to be one of my favourite Steam Deck games, it just fits perfectly for mobile gaming.
Lastly - Road Redemption is one of the first couch co-op games that I played that actually offered the ability to use multiple monitors to give each player their own screen. Although we couldn't figure out how to configure it and just rolled with what monitor assignments the game forced on us.
Arcade vehicular combat, Road Redemption offers no more and no less than that.