RGB
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Given a random colour, how accurately can you recreate it with sliders or type it in? RGB rush allows you to develop your colour defining abilities.Colour spaces:
The following colour spaces are available to practice in. These are all the different ways you are able to assemble a colour from individual components.
CMYK – Sort by cyan, magenta, yellow and key – used in printing.
HSV – Sort by colour, intensity and brightness.
RGB – Sort by red, green and blue – The actual colours your pixels emit
HEX single – Practice understanding base 16.
HEX – Same as RGB, except letters can be numbers too.Accuracy
The higher your accuracy, the better your score will be. Can you keep it above 98%?Reports
Measure your colour ability with graphs that show your strengths and weaknesses on an individual channel basis. Perhaps you’re better at distinguishing different blues, or perhaps your monitor has low contrast in green?Gamemodes:
Practice – Go at your own pace, get familiar with how the colours work.
Blindfolded – You cannot see your colour until you submit it.
Timed – You’re on the clock. Only guesses with an accuracy of 90% or higher reset the clock.Example use cases:- Prototyping
– Website design
– Photo editing
– Digital art
– Show off at an interview
– Impress your crush
Steam User 246
有趣的练习颜色的小工具类型游戏,全成就移步指南,另外不想花钱的附赠几个练习色彩的网站。
Steam User 29
不错挺好玩的希望确定后可以给出答案可以对比差了多少
Steam User 63
希望官方能增加灰度模式
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能收到回复我很开心!
关于其他意见:
1、我们对于颜色的认知会受到周围颜色的干扰,能不能试着分开目标颜色和玩家调出的颜色,而不是让两者相邻,并试着更改背景色。或者直接指定图片中的某一块颜色来调出对应颜色。
2、真实画作里的颜色通常是冷暖叠加,也许可以试试给一块有主体颜色,但是包含许多微妙色相变化的图,来调节最适合的纯色。
3、如果增加灰度模式,并且目标色和玩家调的色放在相邻位置那就会太过简单了,毕竟只需要调节一个轴,更改方法可以参考第一点,或者只允许使用blind模式。
以上参考意见没有考虑可行性和游戏定位,单纯是我在学习美术前期的一些对色感的练习方法。如果出于一些原因不能添加,也不需要感到有压力!能发现这个游戏已经是一件很让人开心的事情了。
I'm happy to receive a reply!
Other ideas:
1, our perception of color will be disturbed by the surrounding color, can you try to separate the target color and the mixed color, rather than let the two adjacent to each other, and try to change the background color. Or directly specify a piece of color in the picture to mix the corresponding color.
2, the color in the real painting is usually warm and cold superimposed, try to give a picture that have main color, but contains many subtle hue changes to adjust the most suitable color.
3,If grayscale mode added, the target color and the mixed color placed adjacently would make it less challenging, for only one axis need to be adjusted. You can make it better through the way mentioned in 1, or let only blind mode be avilable.
The above references do not consider the feasibility and positioning of the game, simply some of my practice methods for color sense in the early stages of learning art. If for some reason you can't add, you don't need to feel pressured! It's already a joy to discover this game.
Steam User 10
非常好的练习色彩感觉的作品
有个小BUG,一个隐藏成就的获得方式在中文模式下是找不到的,只能调成英文原版才能找得到
Steam User 8
首先,这是个好游戏 好工具 好练习,在评论区也看到制作者在很努力的回复,辛苦了
问题:
1.没有正确答案 我认为每次按下回车后应该显示正确答案,让我知道哪里错了,而不是直接下一个。应该显示正确答案,再加个按任意键继续之类的
2.能不能将两个颜色分开至少一个手指宽,两边完全没有距离再加上是纯色色块导致眼睛看久了完全分不出
3.可不可以加一些给图片改色调的模式,练习调色。如果有这样一个dlc我很愿意付费
4.设置能不能优化,音乐关了可惜开着不能调音量大小确实有点难受
5.为什么我没找到新手教程(捂脸)
6.有没有类似ps和sai中出现的色环选色模式,对绘画应该有不小帮助
Steam User 11
在玩家选取的色彩准确度上似乎存在问题?
我在RGB模式下好几次将色彩准确度控制在了100%,但是都没能解锁成就“完美主义”,于是我尝试使用了color picker颜色提取器,在作弊条件下达到百分之百准确度使我成功获得了这个成就,那么问题显然就出在准确度的显示上,或许我没能真正达成100%准确度?可游戏里就是这样显示的。
如果可能,最好可以在显示结果的同时提示玩家这个颜色的精确数值(正确答案)。
Steam User 11
试了下还是不错的,我自己也写过一些颜色类的算法,有几个建议要提一下
1. hsl 模式
从生物学上来看,人对于亮度是远比纯度色相敏感的,而hsv的在改变s时对v的值是没有任何影响的,但紫色/蓝色等颜色在人眼中无疑是更暗的。所以从逻辑上来看,hsl更适合于人眼->颜色,hsv更适合颜色->电脑
2.容差模式选择
我不知道现在匹配容差值的模式是基于lab,还是只是rgb/hsv的值的平均差值,但我希望可以把此参数暴露出来让玩家调整。就如同我上面说的,需要考虑一个人眼的适配逻辑
3. 潘通色模式
从给定的cmyk中挑选最近的潘通色