rFactor 2
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Summary
rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.
Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.
rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!Features
Physics
- Updated to use multi-core CPU technology
- Advanced physics engine
- Newly updated tyre model
- Driving surface construction, even painted line thickness, affects grip levels
- Engine boost and Turbo modeling
- Complex aerodynamics
- Head physics, cockpit vibrations, detailed bump modeling
Dynamic Racing Experience
- Real-time day/night lighting transitions
- Realistic wet/dry weather transitions
- Dynamically laid rubber increases grip throughout racing session(s)
- Rubber chunks (“marbles”) roll off tyres and can affect grip
- Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
- Dynamically drying racing line after rain
- Environments filled with animated events like planes, flag marshalls and more…
Graphics/Sound
- Real-time day/night lighting transitions
- Projected headlights for night time driving
- Open VR support for multiple headsets
- Look to apex and head motion tracking support
- DX11 advanced graphics engine
- Real-time day/night transitions
- Adjust player and opponent volume ratio
- See the apex with the Look Ahead slider
- Adjust your seat and mirror while in the driver’s seat
- Updating real-time scoring towers
- Expanded and enhanced gauge and LCD features for vehicle cockpits
- Improved loading times
- Updated sound engine
- Changing engine sounds based on upgraded vehicle performance
Gameplay
- New AI who will race for and defend positions
- Define AI opponent types, strength and aggression
- Races can be lap based, time based or both
- Vehicle upgrade system that affects both the appearance and performance of a vehicle
Camera/Replays
- “Resume from Replay” allows you to resume a race from a saved replay
- Full screen monitor and ability to rewind
- Freely move camera from any position including the ever famous exclusive Swingman
- Spectator mode
Multiplayer
- Opponent car skins automatically transmitted
- Completely new multiplayer engine
- Dedicated server
- Native voting system
- Add AI to multiplayer games
- Boot and ban player lists that can be passed around
- Security checks to combat potential cheating
Open Architecture
- Support for modder created car,track and plugin content
- Fully adjustable Showroom, UI and HUD layouts
- More Plugin Interfaces
- Easy to use customizable multi-language support
- Rules to simulate different types of racing
- Completely customize your controller
- Drop in new vehicle liveries
Cars and Tracks
- Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley – the list goes on
- Steam Workshop support for installing cars and tracks
- Steam Item Store for paid content here http://store.steampowered.com/itemstore/365960/browse/?filter=Packs
- For a current list of cars and tracks shipped with the simulation visit this link to the workshop: https://steamcommunity.com/id/studio-397/myworkshopfiles/?appid=365960
Steam User 10
玩rf2的爱的非常爱,恨得非常恨,游戏有优有劣
游戏本身就是硬核类模拟竞速,可能还算是硬核中的硬核吧,用手柄都驾驭不了,得上盘子,如果你是偏向硬核类竞速的话,绝对推荐。就我目前用的盘子来说,力反馈是没问题的,对于大部分基座的力反馈兼容都没问题,包括物理胎的抓地力模拟能很好的在基座上体现出来 目前来说轮胎物理模拟是业界最强,并没有什么一个版本一个轮胎开法的说法,大概力反馈开到70%的时候,每一次轮胎锁死都能清晰的感受出来, 基本上可能开个一两圈下来就能感受到车轮胎的极限。
当车辆抓地力达到了极限值的时候,也可以清晰地听到轮胎的声音,但是却不像极限竞速那样子让人琢磨不透。但是内核车辆物理还是需要修修补补一下的,突然这么多年也难跟上时代。
如果要说缺点,那就是画面太粗糙了,虽然说物理跟神力科莎比,rf胜,但是就画质来看,神力科莎是可以吊打rf的。如果你很注重画质,又接受不了rf的卡通画面,请你去神力科莎,而不是来这里骂这游戏画质有多么垃圾。
而且rf的车辆和赛道有些主体是存在于dlc的,创意工厂也有一些mod,但是质量层次不齐,需要精挑细选,才能找到一个真正物理比较好的,比较耗精力
目前不太理解的是创意工坊的大部分2018~2022的一级方程式mod方向盘的规定最大度数是540度,一般不都是360度?
而且车辆的声浪大部分都比较粗糙, 有些人可能接受不了
总体来说,如果你能接受rf的画质又偏向于硬核类竞速的话是非常推荐入的,目前有消息说在做联机的完善了,但如果你想要完整的线上竞赛体验,并且手头有一定预算的话,还是建议你去隔壁老大哥iracing吧。
Steam User 1
玩惯了Asseto Corsa再玩rFactor2就明显感觉到后者的驾驶动态很活,这点和Assetto Corsa Competizione差不多,不过路面反馈比Assetto Corsa Competizione还细致点。
Steam User 0
对轮胎的物理表现堪称顶尖,综合上手难度不低
Steam User 0
除了画质啥都好!还有 i need Chinese
Steam User 0
努力打工换R9
2023 11 12 1:56
Steam User 0
最好的耐力赛游戏
Steam User 0
险胜维斯塔潘