rFactor 2 Screenshot 1
rFactor 2 Screenshot 2
rFactor 2 Screenshot 3
rFactor 2 Screenshot 4
rFactor 2 Screenshot 5
0
1
Edit

rFactor 2

Summary
rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.

Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.

rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!Features
Physics

  • Updated to use multi-core CPU technology
  • Advanced physics engine
  • Newly updated tyre model
  • Driving surface construction, even painted line thickness, affects grip levels
  • Engine boost and Turbo modeling
  • Complex aerodynamics
  • Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience

  • Real-time day/night lighting transitions
  • Realistic wet/dry weather transitions
  • Dynamically laid rubber increases grip throughout racing session(s)
  • Rubber chunks (“marbles”) roll off tyres and can affect grip
  • Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
  • Dynamically drying racing line after rain
  • Environments filled with animated events like planes, flag marshalls and more…

Graphics/Sound

  • Real-time day/night lighting transitions
  • Projected headlights for night time driving
  • Open VR support for multiple headsets
  • Look to apex and head motion tracking support
  • DX11 advanced graphics engine
  • Real-time day/night transitions
  • Adjust player and opponent volume ratio
  • See the apex with the Look Ahead slider
  • Adjust your seat and mirror while in the driver’s seat
  • Updating real-time scoring towers
  • Expanded and enhanced gauge and LCD features for vehicle cockpits
  • Improved loading times
  • Updated sound engine
  • Changing engine sounds based on upgraded vehicle performance

Gameplay

  • New AI who will race for and defend positions
  • Define AI opponent types, strength and aggression
  • Races can be lap based, time based or both
  • Vehicle upgrade system that affects both the appearance and performance of a vehicle

Camera/Replays

  • “Resume from Replay” allows you to resume a race from a saved replay
  • Full screen monitor and ability to rewind
  • Freely move camera from any position including the ever famous exclusive Swingman
  • Spectator mode

Multiplayer

  • Opponent car skins automatically transmitted
  • Completely new multiplayer engine
  • Dedicated server
  • Native voting system
  • Add AI to multiplayer games
  • Boot and ban player lists that can be passed around
  • Security checks to combat potential cheating

Open Architecture

  • Support for modder created car,track and plugin content
  • Fully adjustable Showroom, UI and HUD layouts
  • More Plugin Interfaces
  • Easy to use customizable multi-language support
  • Rules to simulate different types of racing
  • Completely customize your controller
  • Drop in new vehicle liveries

Cars and Tracks

  • Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley - the list goes on
  • Steam Workshop support for installing cars and tracks
  • Steam Item Store for paid content here http://store.steampowered.com/itemstore/365960/browse/?filter=Packs
  • For a current list of cars and tracks shipped with the simulation visit this link to the workshop: https://steamcommunity.com/id/studio-397/myworkshopfiles/?appid=365960
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

Top notch driving sim with the worst UI in the history of computer software.

Review from Steam

rFactor2 is getting better every day! Right now with the latest UI update is at an excellent point for anyone to jump in! Possibly the best driving sim out there!

Review from Steam

You need a degree in computing to get a server running

Review from Steam

Once you get a grip of the not-so-user friendly UI, which admittedly isn't as bad as it's made out to be but is certainly pretty poor and can be vastly improved, you're in for one of the very best driving simulation experiences you can have for a fairly reasonable price, depending on whether you purchase the Studio 397-developed cars and tracks.
Of all racing sims I've played, none feel as good as rFactor 2. Even on my T300, the force feedback is top-notch, being highly detailed but also slightly exaggerated enough to give you sublime control over the car you're driving. The physics are highly-detailed and unmatched by most sims, with cars behaving realistically and tracks evolving as you race. To put it into perspective, rFactor Pro, the professional simulator rFactor 2 is derived from, is used by real-world racing teams as their simulator of choice. The AI is track-dependent, but is generally very good, behaving like human drivers, including crashing out, but not at a rate that detracts from the racing experience, instead adding to its realism. The flexibility of what you can do is also great, giving you essentially every track racing variation you could want, from short single-model races to 24-hour multi-class endurance races. The slight disappointment here is the lack of an in-game way of creating tournaments. This is remedied with external software, but an in-game solution would be much better. The graphics vary greatly between tracks and cars, but are generally pretty good. Although not quite as good-looking as ACC or modded AC, some cars and tracks truly shine, especially the newer tracks by Studio 397 that include PBR.
Where rFactor 2 really shines is with its wealth of high-quality community content. A huge variety of tracks and cars can be found, both on the Steam Workshop and external websites. The Studio 397 cars and tracks available to purchase are all incredible and well worth the money, but if you're not willing to spend a bit more the community-made content available is vast and free. Although varying in quality, most are very high quality, giving you access to almost all racing series you could want, from 1960s endurance to modern-day F1.
I haven't played multiplayer so cannot be a good judge of its quality, but from what I've gathered from what others have said and the player stats, rFactor 2's multiplayer component is generally poorly populated. Organised events and leagues do exist, but casual drop-in multiplayer like other sims is essentially non-existent.
If you can get past the UI, rFactor 2 is an incredible sim. However, it's just that - a simulator. Do not expect the raft of other features seen in other racing games, but instead just enjoy one of the best racing simulators out there.

Review from Steam

- People always want FFB to be good and first in reviews. Let me explain how good it is: its soo good that you push the car a bit and let go of the wheel, they feel like tires, they loose grip - spin forward - and grasp at the road with their momentum and you feel in your hand the wheel go tight and the tires snatch at the road surface before you feel the solid-grip/assured grip feel. THATS how good it is. Its basically top notch and it requires no fiddling.
FFB - top notch, or class leading
Physics top notch,
Detail top notch
If you just read to know whether its worth getting - yes it is. I own all the games and I have personally failed myself by not playing this twice as much as some of the others.
It is the same feeling of buying football manager 2021 or 2017 and BARELY playing them! Then scrambling to get in a few seasons before the next content comes. Its an amazing game Rfactor 2.
No sim or car game at all for that matter simulates putting the power down like this one, the racing can be sublime, other games wished they handled a fraction of like this one; and its a combination of great physics and road feel, and the tire simulation; no sim puts power down like this one, its very detailed. Its designed to be raced and in this sim you do race them. Its at the top of the genre this title easily. the cars have weight and heft and even the crashes are very realistic, the sliding - you name it this sim is hard to beat.
Example what I mean at the end. It has a new UI and they develop the game again, and it has literally the best handling cars; the official ones feel all dialled in with real numbers. It is a top tier race game. Stick to the best content which some does cost extra, official and laser scanned tracks and good cars you find in the workshop wearing the studio 397 name or on the actual store page. Do a search and you will see. It is all worth it tbh; then you adjust your car specific ffb multiplier (often its down to 80-90/94) or with direct drive often down to 60.
- When it comes to A.I I edited the JSON file acording to a video by Ermin Hemodovic (his last name is now lol Hamsandwich) it is in a video. However I do not agree with the man about a lot of things, but the A.I in Rfactor2 was good now its awesome. For many reasons.
- With Force Feedback. You could get sim hub and install it and search google for a ffb meter that works with this game. Use it maybe in sim hub if you do not want to guess if the ffb is clipping, in rf2 its easy you only have to turn it down, and if you have a belt wheel set minimum to 3.5-5%. I have come to use FFB Guage by JPA in sim hub only until you set the ffb right then you do not need it. You will love this game and now it has a new UI.
You should turn off all flags in races except for black, driver name tags are back in the game.
I am serious. The best tracks and cars in this blow other games away. The tires feel so good. And the quality is actually up there with gt3s in Assetto Corsa Competionie.
Put the custom Le mans aero pack on various cars in game via customisation then drive it at Le mans. You will appreciate how it is.
Go to sebring with the ferrari gte. For an example. Or the marussia, or ligier from S397 and others of the official variety. A few HQ mods exist. And you can do a search for tracks online there is a website if you must, but beware tracks not of the highest road surface and quality. This game loves those most.
I give this game a 9/10 overall.
The driving is a 10/10 representing the top of the genre along with Assetto CC for fidelity and feel and realism.
-NOTE: one warning is to avoid low quality mods. I loaded an ASR mod today where they simply never updated the mod to a new version with new physics and I am not even sure it was them who did it; it was no where near as good as the official content. Some are ok if not great such as the ginetta LMP one, the Alpine one, the Group 1s from macorp (they do exist good ones) but you must be wise and not dilute the quality of cars and tracks in the game; the race games you can mod suffer from this. Or it wont stand up to ACC.
So some mods are great, and some mod tracks. Non bought tracks from their store of HQ may be Donnington and brands hatch should be basically laser scanned, laguna seca, sonomo race way, there are many - you can even do a search for sim racing web pages - just say rfactor 2 and tracks and sites should come up. Learn if the track is quality. But to be as good as Le mans, Monte Carlo, (fake names are used), nurburgring/nordshliefe and Monza or Spa the mod track needs to be made by a experienced or professional person/team.
Do that and you will rate the game highly.
- Also the Reiza pack except Imola has not been updated by Reiza may be you should give that a miss however imola is particularly good and VIR not bad. However since I advocate only 9/10 and 10/10 I would hold off on the Reiza pack until they do update the cars. You won't like it any where nearly as much.
:---- So if you for example download Okayama Track after buying Sebring and corvette, Ligier LMP, you download then Donnington track and race Ligier on Le mans (fake name) and then F1 ISI on Monte Carlo track (fake name is da'azur?) , then you race marusia F!1 on okayama, or ligier or Ginetta LMP1 (mod) at Road America (mod) or Road Atlanta 2018 (mod; one version is the best the original but not as highly detailed as a s397 track) with the new F1 car S397 released? Or an zandvoort or Monza, or even Nurburgring with a GT3 (which are very good)
^ Then THAT is a 10/10 or top of the genre game or experience. Its well worth it.
- Note: remember there are non chincane or national versions of Donnington that are loads of fun, you get more than one track; or the ring/national version of Silverstone, then there is a track from Austria mod-called Red Bull Ring, you know its name - well that gets many great races and its a solid quality mod track; but the paid for ones are the best. I do not think any one will be reasonably disappointed with this game at all.

Review from Steam

iRacing does everything better outside of the sim, but for the ultimate driving experience in terms of what happens on track - force feedback and physics - rFactor2 leaves iRacing in the dust.

Review from Steam

This is the best racing sim out on the market, hands down, no questions asked. Its not iceRacing erm... I mean iRacing and their insane costs, its not Assetto Corsa, although AC is more aesthetically pleasing. The physics on this sim and the tire models are absolutely in a league of their own and once you get past all the buggy-ness of the initial install, you will not want to boot up any other sim you have. I would recommend buying this and then looking at YouTube videos on how to get the video settings set up so you can get it looking good, then you are pretty much off to the races, pun intended. The mod community for this sim is bar none, there is tons and tons of content to look through via the workshop. Some of it sucks but a lot of it is fantastic and for me it makes it fun finding the gems, its like a sim racing themed scavenger hunt. I wasn't thrilled with this sim at first but once I got it running smooth and got some really good content I have been blown away, and I have had some of the most satisfying sim racing experiences since. Buy this sim, get it running properly, and I promise you wont regret it.