rFactor 2
Summary
rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.
Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.
rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!Features
Physics
- Updated to use multi-core CPU technology
- Advanced physics engine
- Newly updated tyre model
- Driving surface construction, even painted line thickness, affects grip levels
- Engine boost and Turbo modeling
- Complex aerodynamics
- Head physics, cockpit vibrations, detailed bump modeling
Dynamic Racing Experience
- Real-time day/night lighting transitions
- Realistic wet/dry weather transitions
- Dynamically laid rubber increases grip throughout racing session(s)
- Rubber chunks (“marbles”) roll off tyres and can affect grip
- Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
- Dynamically drying racing line after rain
- Environments filled with animated events like planes, flag marshalls and more…
Graphics/Sound
- Real-time day/night lighting transitions
- Projected headlights for night time driving
- Open VR support for multiple headsets
- Look to apex and head motion tracking support
- DX11 advanced graphics engine
- Real-time day/night transitions
- Adjust player and opponent volume ratio
- See the apex with the Look Ahead slider
- Adjust your seat and mirror while in the driver’s seat
- Updating real-time scoring towers
- Expanded and enhanced gauge and LCD features for vehicle cockpits
- Improved loading times
- Updated sound engine
- Changing engine sounds based on upgraded vehicle performance
Gameplay
- New AI who will race for and defend positions
- Define AI opponent types, strength and aggression
- Races can be lap based, time based or both
- Vehicle upgrade system that affects both the appearance and performance of a vehicle
Camera/Replays
- “Resume from Replay” allows you to resume a race from a saved replay
- Full screen monitor and ability to rewind
- Freely move camera from any position including the ever famous exclusive Swingman
- Spectator mode
Multiplayer
- Opponent car skins automatically transmitted
- Completely new multiplayer engine
- Dedicated server
- Native voting system
- Add AI to multiplayer games
- Boot and ban player lists that can be passed around
- Security checks to combat potential cheating
Open Architecture
- Support for modder created car,track and plugin content
- Fully adjustable Showroom, UI and HUD layouts
- More Plugin Interfaces
- Easy to use customizable multi-language support
- Rules to simulate different types of racing
- Completely customize your controller
- Drop in new vehicle liveries
Cars and Tracks
- Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley – the list goes on
- Steam Workshop support for installing cars and tracks
- Steam Item Store for paid content here http://store.steampowered.com/itemstore/365960/browse/?filter=Packs
- For a current list of cars and tracks shipped with the simulation visit this link to the workshop: https://steamcommunity.com/id/studio-397/myworkshopfiles/?appid=365960
Steam User 14
I played RF1 some 10/12 years ago and used to really enjoy all the different series available. specifically bought a high spec pc just to try out the BTCC content and it did not disappoint. Im a complete noob to sim racing competitively but after 6hours of trials my laptimes are slowly becoming more respectable as i figure out the handling and tweak the set ups.
Steam User 15
I'm revisiting rFactor 2 after a couple of years away, mainly because I;m really enjoying Le Mans Ultimate.
The improvement in the whole experience, especially the front end, is really impressive.
This is back on my list of driving Sims to play
Steam User 12
I recently had the pleasure of diving into this outstanding racing simulator, and I must say, it has exceeded all my expectations! From the moment I started the game, I was blown away by the stunning graphics. The attention to detail in the car designs and the beautifully rendered environments create an immersive experience that feels almost lifelike.
What truly sets this simulator apart is its realistic physics model. Every turn, every acceleration, and every brake feels authentic, making it a delight for racing enthusiasts. The way the car reacts to different surfaces and road conditions adds an incredible layer of depth to the gameplay, allowing players to truly hone their skills.
Overall, this racing simulator combines breathtaking visuals with a remarkable level of realism. It’s a must-play for anyone who loves racing games! Highly recommended!
Steam User 8
First of all whose wisdom was to put all base game free content in a seperate location of steam workshop. It took me 2 hours to install them as I wasn't able to figure out what am I supposed to install. I installed the wrong stuff and then again uninstalled and installed the correct one. I am real pissed.
Coming to the sim itself, RF2 is probably one of the best sims on the market in terms of car handling physics and probably the worst in terms of UI. You will fell in love once you get hang of it. I cannot speak for the DLCs but the base game content is mersmerizing and ample for me.
NOTE : WAIT FOR SALE, RF2 GETS REAL CHEAP THEN. BUY RF1 TOO, IT HAS THIS NOSTALGIC SIM FEELING.
WELCOME TO THE WORLD OF SIMMING !
Steam User 9
It's probably the best simulation of actual racing physics in the market to date.
Steam User 4
Realistic track physics? TICK
wide range of certified tracks and cars? TICK
Non-Toxic Multiplayer lobbies with chat box? TICK?
Honestly apart from beam NG this is the best racing mechanics game i have ever played, if only there were soft body physics. TOTALLY RECOMMEND!!!
Steam User 3
Super fun even on controller (once you have the settings sorted out).
Also runs great on steamdeck, so ignore the “unsupported” tag!