Rewrite+
The city of afforestation, Kazamatsuri.
In this city built upon the ideal coexistence of civilization and the environment, Tennouji Kotarou spends his days with his friends, Kanbe Kotori and Yoshino Haruhiko. In this peaceful city, a tumultuous event shakes the foundations of Kazamatsuri once a year.
The Harvest Festival. Within this immense scale event, Kotarou collects all sorts of information. There are always rumors about unidentified creatures and the occult.
At the same time, mysterious happenings keep befalling Kotarou. He takes up the offer to help Senri Akane, the club president of the Occult Research Society and begins an investigation that will end up involving his fellow classmates.
To Kotarou, this created a lively and adventurous feel. To be able to spend time with this energetic and boisterous group was just right for him.
But there’s something Kotarou doesn’t know.
He has yet to learn that his adventure is connected to a journey towards the “truth” that no one else has discovered.
-Is it possible to rewrite fate? Her fate?-
First released in 2016, Rewrite+ features new content and several updates to the original Rewrite.
Steam User 10
90% finding all porn mags simulator. 5% Dialog enjoyer. 5% Based Kotori Route. 10/10 game this is not a biased opinion. It is worth the money once its on sale considering I just finished my first route which has taken me over 30+ hours. The difference from the vn to the anime is outstanding I will be considering this as my favourite. Thank you Karolis.
Steam User 4
Easily one of the best Key Ani games to ever exist. Pls port to a mobile platform like Switch or Android. Would love to read on the go!
Steam User 3
Rewrite+ is both a great visual novel to read as well as incredibly frustrating. It features a few really good routes, a decently good true route, and some genuinely funny moments throughout. It also unfortunately features some incredible inconsistencies between routes both in genre and quality of writing, some humor that didn't land for me, as well as some choices that to me scream the writers didn't agree with one another or communicate well, and I'm unsure which.
I'm just going to summarize things into bulletpoints with some examples, spoilers will be marked:
Positives:
- Entertaining writing and some good routes: I particularly enjoyed Lucia's and Shizuru's routes as well as Moon with some caveats. Terra was also an interesting culmination of everything that came before for the most part.
- Some of the comedy was genuinely hilarious and had me laughing quite a bit more than I normally do.
- Music was great as always from Key
- The variety in events in the common route was interesting.
- Oppai ending by itself is worth calling out as it was genuinely hilarious and the use of the OP as BGM in particular had me rolling.
Negatives: I'm sorry this section is long.
- Writing inconsistencies: with three writers handling the various routes it led to one issue that I'm unsure if it was on purpose or not - genre shifts between routes, arguably 4 genres present throughout all the routes - from what could affectionately be called KeyBZ all the way to a horror / thriller with a few stops elsewhere - and a few that I'm absolutely sure was not on purpose - quality inconsistency as well as some things that feel like the writers were not communicating well with each other. For example in Moon: Lucia is ignored more than the other 4 heroines and is unceremoniously killed off in what feels like a footnote. Kotori is dealt a similar fate, but not to the same extent as she has a few moments of note. The last three heroines have memorable story bits I feel like. Terra is much more understandable given how each characters backstory was written in their individual routes, however it also feels like Romeo, the writer for Akane, Kotori, and Terra routes, had his plan for Terra from the start and didn't want to deviate in the slightest. Again, in Terra this is much more understandable as it would've been hard to have them fit.
- Confusing stuff in general: Example: at the very end of Terra why is Chihaya still in her transfer student uniform in the last CGs despite now growing up with the other four and attending the same school? I know the actual answer of "It's what she was wearing the rest of the story", but it awkwardly creates a question that shouldn't exist since she supposedly would've never transferred from another school in this timeline. There's also a few inconsistencies in powers of characters from route to route, most prevalent with Lucia, which I suspect is just another case where the writers weren't talking to each other throughout.
- Mappie sucks. I spent probably 2 extra hours hunting for the last few Mappie events I was missing to 100% this.
In conclusion: I'd recommend Rewrite+ to pretty much anyone who is looking for an all-ages visual novel that wouldn't mind some diversity in genres from route to route. Overall it's a good read, and one that I think most visual novel fans should pick up.
Steam User 8
Wow this is truly a good VN. Criminally underrated.
For me, they hit every note right.
Thank you dev and backers that made this VN happen.
Longest VN I've ever read to this day, and i enjoyed every moment of it.
Steam User 16
Rewrite was so good that me and my friend hated on it for 5 years but then revisited it and realised it was the greatest piece of fiction written by man
Steam User 1
Rewrite+, developed by VisualArts/Key and published by Sekai Project, is an expanded and polished version of one of Key’s most ambitious visual novels. Unlike the studio’s earlier works, which focused primarily on romance and emotional slice-of-life storytelling, Rewrite+ attempts to merge those familiar elements with layers of supernatural intrigue, environmental themes, and even moments of high-stakes conflict. The result is a visual novel that starts as lighthearted and comedic before gradually transforming into something darker, more complex, and more philosophical in scope.
The story begins in the seemingly peaceful city of Kazamatsuri, where the protagonist Kotarou spends his days chasing rumors of the occult and gathering a group of friends through a school club. The early common route is intentionally long and filled with humor, banter, and everyday school activities, serving as a foundation for the deeper narrative shifts to come. While this portion can feel slow to some players, it invests heavily in fleshing out the cast and their relationships so that the later supernatural revelations carry emotional weight. Through the course of the branching heroine routes, each character’s struggles, motivations, and personal stakes are explored in depth, with the overarching story expanding into conflicts between secret organizations, environmental destruction, and the fate of humanity itself.
One of Rewrite+’s most distinctive features is its sense of duality. On one hand, it has the charm and warmth of a traditional romance visual novel, with five primary heroines—Kotori, Chihaya, Lucia, Sizuru, and Akane—each offering unique perspectives and emotional arcs. On the other hand, it gradually builds a mythos that tackles themes of evolution, survival, and the tension between human progress and nature. This balancing act means that some routes lean more toward personal romance while others dive headlong into broader ideological or action-driven narratives. The Moon and Terra routes, unlocked after completing the others, serve as capstones that unify the disparate threads into a more cohesive exploration of the story’s larger questions.
The cast of characters is one of the title’s strongest assets. Kotarou is a proactive and often witty protagonist, which makes him stand out compared to the more passive leads found in other visual novels. Each heroine brings her own charm and baggage, with arcs that range from heartfelt romance to tragic revelations. While some routes are more impactful than others, the variety of tones—ranging from playful comedy to intense drama—keeps the experience dynamic. Because multiple writers contributed to different storylines, there are noticeable shifts in style and pacing between routes, which some players find refreshing and others see as inconsistent.
In terms of presentation, Rewrite+ enhances the original release with extended voice acting, new illustrations, and updated features that bring it closer to modern standards. The soundtrack deserves special mention, with music that captures both the lighthearted slice-of-life moments and the darker, climactic battles with equal effectiveness. The art style is recognizably Key, with expressive character designs that may appear a bit dated by contemporary standards but still carry emotional resonance. A major update to the English release also corrected many translation issues and improved technical stability, though early versions did suffer from crashes, inconsistencies, and untranslated lines.
The pacing is a point of contention, particularly the length of the common route, which can feel overly drawn out before the more dramatic elements appear. Choices can sometimes feel sparse, especially in certain routes where linear storytelling dominates. This structure rewards patience but may frustrate readers who prefer a quicker progression or a greater sense of agency in shaping the narrative. Despite this, those who persevere are rewarded with powerful emotional payoffs and a multi-layered story that grows increasingly ambitious as it unfolds.
Ultimately, Rewrite+ stands as one of Key’s most experimental and wide-ranging works. It combines the studio’s trademark emotional storytelling with a willingness to explore themes of conflict, ideology, and humanity’s future in a way that few other visual novels attempt. Though it demands time and patience from its readers, it offers a narrative that is both intimate in its character work and expansive in its philosophical scope. For fans of visual novels who enjoy a mix of romance, humor, supernatural intrigue, and high-stakes drama, Rewrite+ is a rewarding experience that continues to showcase why Key remains one of the most respected names in the medium.
Rating: 9/10
Steam User 0
First time I approach Rewrite was it's anime in 2016. It wasn't bad, it wasn't good either because the anime couldn't tell the whole story with just two seasons. I thought Rewrite was adapted from manga or light novel, or like Charlotte/Angel Beats, a story wrote by Jun Maeda for an original anime. Which either I can read the manga or light novel to know the whole story or just give up because its original anime and the story writer decided to end with bunch of confusion plot holes. But turns out its from a visual novel which to me a completely mediocre weeb at that time, and wasn't interested in visual novel. But dear now, that's a total different story after I approach visual novel and here I am, instantly bought Rewrite+, couldn't hold onto the excitement and hypeness for the full story.