Remnant: From the Ashes
作者尚未以您的语言提供描述。
Remnant: From the Ashes is a third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures. As one of the last remnants of humanity, you’ll set out alone or alongside up to two other players to face down hordes of deadly enemies and epic bosses, and try to carve a foothold, rebuild, and then retake what was lost. The world has been thrown into chaos by an ancient evil from another dimension. Humanity is struggling to survive, but they possess the technology to open portals to other realms and alternate realities. They must travel through these portals to uncover the mystery of where the evil came from, scavenge resources to stay alive, and fight back to carve out a foothold for mankind to rebuild… Explore dynamically-generated worlds that change each time you play through them, creating new maps, enemy encounters, quest opportunities, and in-world events. Each of the game’s four unique worlds is filled with monstrous denizens and environments that will provide fresh challenges with each playthrough. Adapt and explore… or die trying.
Steam User 24
这个游戏,新人玩一定要设置成公开模式玩,这个社区好多老人还在回馈社区,带你跑图、刷怪、解密和找装备,甚至boss战10颗龙心全来复活你,这才是原本游戏社区该有的样子,而不是相互埋怨!
Steam User 13
最能让我感觉物是人非的游戏,曾经的伙伴也渐行渐远。全成就是后来补的,没有熟人的身影。:)
Steam User 6
你说的对,但是《遗迹》是由Gunfire Games自主研发的一款第三人称类魂射击游戏。游戏发生在一个被异维度远古恶魔入侵的混乱世界,在这里,你将扮演一位名为「幸存者」的神秘角色,在自由的旅行中邂逅性格各异、能力独特的同伴们,和他们一起击败强敌,建立属于自己的立足点——同时,重建家园,夺回失去的一切。
Steam User 6
看似平庸,却找不到平替。第三人称射击,联机,pve,类魂,把这几个tag放在一起,还有这种质量的游戏根本不存在
Steam User 5
大概30个小时吧,通关了本体。
原本打算在Epic上通关,毕竟是Epic送的。
类魂+射击+构建设计很有想法,很对我胃口,打算连DLC也一起入了。夏促时发现steam本体+DLC折扣居然比Epic的两个DLC折扣还便宜,果断steam入库啦。
头铁打的困难模式,前期没装备真是受尽了苦难。新玩家还是推荐普通模式,毕竟是个类魂游戏。
这游戏那里都好,唯一缺点就是Boss战堆怪,每次打到特定血量都给刷几个怪。
Steam User 6
一款找准了好的方向,同时也汲取了一众佳作长处的平庸之作。
在最突出的三大元素:“魂”、Roguelike(肉鸽)和Diablo Like(刷刷刷)上,都有不错的表现。
但是本作里80%的Boss没有像黑魂,法环里的神经刀、延迟斩这些套路,没法让玩家获得“初见死、逐渐摸索出这个Boss的出招、开始完美规避之前一直躲不掉的招数、获得胜利”这一充满成就感的体验。
Steam User 4
能玩几十个小时,射击类类魂,难度不高,人物机动性很低,地图重复,无脑堆怪, Boss无限招小怪,一个人玩比较坐牢。中规中矩的游戏。