Remnant: From the Ashes
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Remnant: From the Ashes is a third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures. As one of the last remnants of humanity, you’ll set out alone or alongside up to two other players to face down hordes of deadly enemies and epic bosses, and try to carve a foothold, rebuild, and then retake what was lost. The world has been thrown into chaos by an ancient evil from another dimension. Humanity is struggling to survive, but they possess the technology to open portals to other realms and alternate realities. They must travel through these portals to uncover the mystery of where the evil came from, scavenge resources to stay alive, and fight back to carve out a foothold for mankind to rebuild… Explore dynamically-generated worlds that change each time you play through them, creating new maps, enemy encounters, quest opportunities, and in-world events. Each of the game’s four unique worlds is filled with monstrous denizens and environments that will provide fresh challenges with each playthrough. Adapt and explore… or die trying.
Steam User 92
众所周知这个游戏还有几个别称,单人的时候《遗迹:黑暗之魂》联机的时候 《强大的敌人往往以队友的形式出现》《你永远不知道你队友是打怪伤害高还是打你伤害高》《我们中出了个卧底之内鬼竟是我自己》
Steam User 145
不好玩操我
Steam User 67
每个怪都有独特的机制,游戏画面尚可,地图挺大的但是复用率比较高。难度算是中等,能够很好的爽到并且通关时会感到成就感。但是一个人玩终究是有些孤独,有朋友一起玩的过程才是最珍贵且美好的。 这类游戏,朋友伙伴才是最稀缺,最难获得的资源。
Steam User 59
和姐妹完了几个通宵 有姐妹当游戏搭子真的太爽啦!
还有类似的这种游戏推推吗
Steam User 18
70小时全成就了,浅浅的锐评一下,虽说标签上有类魂,但粗略的游玩下,因为枪械的机制大部分boss场景都会不定时的刷小怪的(为了补充弹药)道具也有弹药箱补给。我选择的是困难开荒,要是直接末日估计魂味就有了XD。游戏的地图设计比较常见,小怪和部分精英怪招式大差不差,从开始的翻滚躲,玩了一定时间就可以擦边横走,boss倒是各有千秋,点名批评扒皮者,我一把自动步枪打了一下午,范围攻击,回血,分裂,当时我是真麻了。那么这么一款堆怪 小怪创新机制差的游戏为什么好评那么高呢?没错就是游戏中各种道具获得的细节性,击杀的先后顺序,不同方式击杀,正常地图2个地宫,总数量会在8-9个中随机。如果只是为了通关玩这个游戏大概只能玩个20%,20个小时以内,后续的dlc雪原也可以占20%,剩下的60%全在它的随机上,比如莱托的项链我12个小时也没见到,弗烈燃海我也用了一天时间刷出来,和当初的老头环一样总会在摸个小地方给你一个惊喜。
我玩的时候正好出2了,直接拿下,正好当时剧情玩到我们是否还会有机会相见,不出意外的话,马上就会了。
Steam User 15
玩了《遗迹2》回头来玩《遗迹:灰烬重生》,除了画面略落后外,发现其他设定在遗迹初代就已经完善好了,所以玩了2代重玩1代上手也特别快,好游戏,错过了很多年......
Steam User 36
好玩的永远不是游戏 是陪你玩游戏的人,致敬百事