Reigns: Her Majesty
Reigns: Her Majesty is the revolutionary follow-up to the smash swipe ‘em up hit Reigns. A cultural renaissance has bestowed the world with a new era of knowledge and enlightenment but greed and jealousy still conspire against the benevolent queen. Outwit and outlast those that would seek to depose you and your husband by swiping left or right, making just (or unjust) decisions on all manner of royal matters. Maintain the balance between the kingdom’s most powerful factions, use mystical items from your inventory, and navigate the increasingly complex politics and personal relationships of your dynasty. New Kingdom, New Drama: Your royal decrees and unpredictable requests of the people will shape both your time on the throne and the future of your dynasty. Carefully navigate the foolish politics and emotional pleas of the kingdom’s eccentric subjects to find balance between the most powerful factions of the land.
Steam User 1
Love the game, definitely a wee bit confusing and the endings are a bit dissatisfying in how they're handled.
Enjoyable mechanics and options, loved annoying people by being woman, hated dying for being a woman.
Made me feel like the bestest Queen and pretty woman
Defo recommend
Steam User 1
Personally, I believe this is the best entry in the series, the story is more complex and the consequences of your decisions are taken more seriously than in previous games and the overall humour of the game makes it enjoyable.
However, if you try and go for all the endings you might get REALLY bored since most of the endings are not so different from each other and, in order to get an ending after already getting another ending, you must repeat, more or less, the same 3 - 4 hours of gameplay, which is why I recommend that, if you're in it for the story, just accept the one you get first and jump into another game in the series. If you just like the resource management, this is the best Reigns game for you.
Steam User 0
Reigns: Her Majesty is a clever and inventive sequel to the original Reigns, developed by Nerial in collaboration with Synaptic Insight Technology Systems and published by Devolver Digital. Where the first game cast players as a king navigating the challenges of ruling, this entry shifts the perspective to that of a queen, allowing for fresh narrative opportunities and new layers of humor, intrigue, and consequence. At its heart, the game keeps the same simple yet ingenious mechanic of swiping left or right on a card to make decisions, but it enriches that formula with additions like inventory items, challenges, and astrological influences, all of which create a more dynamic and surprising experience.
The setup is disarmingly simple, but the layers beneath it reveal a sharp sense of design. Every card represents a character, request, or event that forces the queen to make a choice. Each decision alters the balance of the kingdom’s four pillars—church, people, army, and treasury—and letting any one of these fall too low or rise too high spells the end of the reign. In practice, this means every choice is a gamble, with long-term survival hinging on how well the player juggles competing demands. What makes this sequel more compelling is the introduction of an inventory system. Items obtained during play can be used to change the outcome of particular cards, unlocking new branches of dialogue and giving the queen tools to resist the harshness of fate. These items add a tactical depth that goes beyond mere swiping, making some reigns feel more like strategic experiments than random trials.
The writing and tone are perhaps the game’s greatest strengths. The dialogue is witty, quirky, and often darkly humorous, mixing satire with fantastical absurdity. The queen encounters everything from scheming nobles and eccentric inventors to supernatural figures and bizarre moral dilemmas. Playing as a queen instead of a king also opens the door to different themes, ranging from gender expectations at court to personal matters of romance, scandal, and self-identity. The art style is colorful and minimalist, with expressive character portraits and clean card designs that complement the snappy humor. Music and sound design are equally well chosen, alternating between playful and foreboding to match the shifting moods of power. Together, these elements give the game a distinct personality, one that manages to be both whimsical and weighty at the same time.
While Reigns: Her Majesty expands the original formula, it does not entirely escape its flaws. Even with a larger pool of cards and better distribution, repetition inevitably sets in, particularly after several reigns. The basic rhythm of swiping decisions and watching resource bars rise and fall can feel familiar after long sessions. The randomness of card draws also means that luck plays a substantial role in how long a reign lasts. Some sequences are almost impossible to survive without the right items or fortunate timing, and this can be frustrating for players who prefer more control over outcomes. Despite the added depth of inventory and challenges, the core loop still leans heavily on chance, and long-term narrative arcs remain limited compared to more traditional interactive stories.
Yet, what keeps the experience engaging is its replayability and value. Each reign is short, often lasting just a few minutes, making the game well suited to both quick sessions and extended play. Unlocking new items, fulfilling specific challenges, and discovering alternate endings gives the game a sense of progression that rewards experimentation. The affordable price makes it especially attractive, offering hours of entertainment without demanding a significant investment. For players who enjoy games that thrive on emergent storytelling, witty dialogue, and light strategic balancing, the appeal is obvious.
Reigns: Her Majesty succeeds in capturing the unpredictability of leadership, showing how fragile balance can be in a world of competing interests and absurd demands. Its mix of humor, consequence, and randomness makes it an experience that is both entertaining and thought-provoking. While it may not satisfy those seeking deep branching narratives or precise strategic control, it shines as a playful exploration of monarchy and decision-making, where every swipe carries the weight of the crown.
Rating: 8/10
Steam User 0
Reigns: Her Majesty is a lot of fun! There's quite a lot of content and there are a lot of interesting events that can occur throughout your reign and under different star signs!
I will say that the achievements can be a bit grindy, one of them especially takes quite a bit of time, but they're still doable.
I recommend this game to decisive people, achievement hunters, and anyone who will get a good laugh out of using your royal power to pull the puppet strings of a kingdom for millenia.
Steam User 0
I tried the game for the first time, ended up liking it too much, so good so far. Lore is like a blackhole. Tonight, I had the throne for 41 years as the first Queen, Now im currently playing 55th Queen. Cutesy but kinda weird game, would recommend it.
Steam User 0
fun little thing if you like the story. it's interesting so far! it does get a little repetitive after a while before you unlock new cards/while you're figuring stuff out
Steam User 0
This is a chill game with a simple design but involved story in a choose-your-own-adventure style!