Regalia: Of Men and Monarchs
Regalia: Of Men And Monarchs is an RPG full of challenging combat and exciting adventures. Create your party of distinct individuals and get to work! There's a lot to be done if you are to rebuild your kingdom. Enjoy the beautiful hand-drawn graphics, lose yourself in the original orchestral soundtrack composed by Game Audio Factory (of Furi and the Endless series fame), and go adventuring in the untamed regions of the land of Ascalia! Your story begins in somewhat unexpected circumstances. Who would have thought that after your father passed away you would inherit… a wondrous kingdom far, far away? Unfortunately as soon as you arrive in Ascalia you find out the kingdom is drowning in terrible debt. Now, through some good old fashioned adventuring, you have to return your family seat to its former glory, help out your new subjects, and repay the kingdom’s massive debt!
Steam User 3
Very fun mix between time management, tactics battles, and a little bit of city-building. Nothing is very in-depth besides the skill assignment system, but you'll have a good time exploring the different relationships between characters and going through the various text adventures. If you're an achievement hunter, read about the different branches ahead of time or else you'll need to do a second playthrough to grab everything.
Steam User 0
I like the story and how it voiced. The battle is pretty challenging. But things can goes awry pretty fast if you're unlucky. There is 1 fight that is too much RNG based... Also, I do not know how to beat the final boss in Nightmare because I don't have a certain faction Signal Flare... You can't grind for higher rarity equipment either in Post Game. You can't get all characters either even in post game if you don't cheat. Some Kingdom Quests are bugged, so careful with that. Pretty much fun game overall, and you can skip battles to watch the story if you play on easiest difficulty.
Steam User 0
I recommend this to anyone who enjoys strategy games. I highly recommend using the custom difficulty settings, as the default actually puts you at an unfair disadvantage. (I'm not a new tactician either, I've been playing strategy games for more than a decade.)
The characters are fun and goofy, the story is okay and the writing is subpar but it's still a lot of fun.
I must say, pretty good vocal cast, was surprised to see so many names I recognized.
Steam User 0
Very fun to play. Light atmosphere and somewhat silly stories at times. Intersting fights and, more importantly : varied.
I recommend it.
Steam User 0
a little rough around the edges (to put it lightly), but worth playing if the genre appeals to you.
if dungeons become too much of a slog, i highly recommend adjusting the damage sliders. made the lategame much more tolerable to me.
Steam User 0
This is a very 7/10 game, simply for some of the rough edges. If you use Alissa, the tab key is your friend, the "kingdom quests" can be found under quests in the menu, and it is important not to grind too many of them too early, just so you aren't scrambling late game, since you always need to complete a particular number within a chapter.
The characters are fun and unique, each playable character having practical and interesting utility; Henrietta's dispel ability single-handedly won me certain boss fights The dialogue is charming, although story depth suffers a bit for a desire for humor (which does land quite often) including the very last cutscene in the main campaign, which really made me smile ear-to-ear
The SRPG gameplay is not overly compelling, but by no means bad. The lack of tracking for the kingdom quests was a bit frustrating, especially with crafting progress, but it was never really an issue in my playthrough. I'm not sure about controller integration, but every so often mouse and keyboard would have some small hiccup that made doing what I was intending a bit wonky. These frustrations mixed with the campaign overstaying its welcome every so slightly made the last few hours feel like a bit of a slog.
Steam User 0
This game has a bunch of things that could have made it special but it falls short on almost all of them. I don't know about the development process but since it's a crowdfunded first game of a fresh team, I can imagine where it went wrong.
The premise is that you get to play an heir of an old forgotten royal family, trying to rekindle the majesty of your ancestors' glory days. With party based combat, exploration and diplomacy-friendship gimmicks. The thing is, each and every one of these features leave a lot to be desired.
- The combat is poorly balanced and the skill tree is a mess.
- Exploration happens almost exclusively via text-based adventures with no visual presentation whatsoever.
- Social interactions doesn't change any of the story arcs or add a meaningful depth to the game. They're incredibly shallow.
- Diplomacy feature is just you replying to the letters sent from the other kingdoms and doesn't impact nothing, it's just numbers.
I'm not saying it's a bad game, it's a mediocre one. It has cool art, nice voice acting and a few surprising moments in its writing. However the presentation is rather dull (no animated cutscenes whatsoever, just 3d chibi folk with stock animation), gameplay is quite repetitive and the UX is all over the place despite the good looks.
I personally think it was enjoyable as a palate cleanser.