Red Laser Z
Work is calling! Janine Potts, an agent of the state, was given a new mission: Science Station S-33 was occupied by the “ants”, an invasive species of insectoid aliens! As she arrives, Janine is greeted by Axiom 3B, the AI host that controls the station. Intrigue soon arises when Janine hears rumors that an Ant-Queen was kidnapped to be experimented on by the station’s Chief Scientist, Dr. Halinkov. Janine now must navigate the crazy sci-fi environment, eliminating aliens, talking to residents, and finding secret areas to uncover the truth about the alien invasion!
All songs by Ozzed. You can find his music at and Janine illustration by Klaatu81 redlaserzgame@gmail.com
Gameplay
Penalty System: Your laser disintegrates everything with one shot. I mean EVERYTHING. (Well, almost.) You can destroy scene objects and NPCs. However, there’s a Penalty System that rewards when you hit enemies and penalizes when you hit everything else. If you get more than 40 Penalty Points, your head explodes and it’s game over, man!
Money Combo System: Earn money each time you hit an enemy. Your multiplier increases at each accurate hit, and resets when you miss a shot. Also, earn extra money when you destroy shielded enemies with one shot. It’s easy, just shoot the gaps. =]
Clone System: You have only one life. However, you can create up to 5 clones in each stage. Your mind is transported to the clone’s brain when you die. But clones aren’t free! After each death, you need to make a new clone, for a price. I know, capitalism sucks.
Secrets and Treasures: Search for hidden areas and collect retro video games to earn more money!
Shops: You can buy the usual: Energy and ammo, grenades, a protective vest (that explodes when depleted!), two upgrades for your laser, and redemption for your Penalty Points.
Talk to NPCs: You can talk to all NPCs. Also, in every stage you can find one Special NPC, with whom you can have a more in-depth dialogue. (It’s optional, though, you can ignore them if you want. Of course, you’ll miss the story that I wrote so arduously =P)
Accuracy: At the end of all stages, you’ll see a screen with statistics. If you’re good enough, you can earn extra money.
Story-Driven: The story is full with big themes: artificial intelligence, existentialism, religion, time travel, politics, the importance of having easy access to caffeine, and much more!
Moral Decisions: As an agent of the state, your job is to eliminate 100% of the alien invaders. Thing is, some of them might surprise you in more than one way. The gun is in your hand, pulling the trigger is your choice!
Featuring:
= 10 handcrafted stages
= 2-4 hours of gameplay
= 3 raycast based weapons
= 2 bosses
= Grenades/Bombs for area damage
= Look around corners move
= Campaign Mode that saves your progress
= Free Play Mode to jump straight to any stage
= Unique pixel art in 3D environment
Steam User 3
甄游组鉴赏家(点击订阅) 玩家聊天Q群124925250
讨厌君与小蜗酱的B站直播间直播粉丝群:1125337103
讨厌君个人主观评分 7/10
游戏整体玩起来很有元阻级《Doom》与《雷神之锤》时候的味道,但是他是全方位射击的,而且对射击精度要求还不低,如何在敌人丛中击杀敌人还不命中平民是一种对射击精度的考验,另外很多敌人例如持盾兵,都是可以通过盾牌缝隙打中敌人一击毙命,这游戏的敌人血量都是只有1,但是会有很多保护措施,如果枪法够准,可以无视防护一击毙命,连杀奖励分数也是鼓励玩家用高精度射击一枪一个的解决敌人,弹药量是有限的且补充并不容易,需要注意,总的来说用来练枪法是个不错的游戏,节奏很快易于上手。
Steam User 7
甄游组鉴赏家(点击订阅) 玩家聊天Q群124925250
一款看似复古的射击游戏。实际上手感很流畅,奔跑和射击节奏很快。
有很强的惩罚和奖励机制。需要尽量弹无虚发获得更多积分,才能兑换足够的子弹和血量。
如果空枪太多或者乱射家具和平民很快会因为分数惩罚自爆死掉。
几乎每个NPC和家具都可以互动。保持弹药量极为重要。
敌人几乎全是一枪一个。大量场景敌人和平民是混在一起的,有复古街机的感觉。
美术风格不是单纯的纸片人,更像是有立体的像素人,风格非常独特。
奔跑起来速度很快,很容易上头,总感觉是个挑战更快更高积分的游戏。
虽然没有中文但是目标很明确,不要乱射!把子弹都射到敌人身上!