Racine
The spirits have gone mad and are assaulting the humans throughout the land. You, the Wanderer, one of the ancient protectors overseeing the relations between humans and spirits, have been awoken to find the source of their anger and restore balance, with the help of your praying cards. Explore a world full of mysteries, enchanting landscapes and mythological creatures, and face unrelenting waves of hostile spirits that will try to prevent you from discovering the secret behind their uprising.
Thanks to the praying cards in your hand, you will be able to influence the outcome of the fights, but you’ll have to do it swiftly: since all of the action is happening in real time the enemies will attack you as soon as they can, whether you played your cards or not. No need to rush into the melee though, for the boosts you give to your character carry on between the fights, so take your time to wisely select the cards you will take with you on your journey.What to expect?
-Dynamic real time combat with increasing intensity: Quickly use your cards to give your character a chance to survive not only the current fight, but also the ones to come. Everything happens in real time so you need to help your avatar by using your cards before he gets crushed by the relentless attacks of the spirit.
-Manage your character appropriately: Act fast but not too hastily, the intensity of the fights will keep increasing so you need to optimize your character’s boosts properly if you want to stand a chance. Since stats boosts you give your character persist between encounters, you may want to think about what would be the most useful things to increase from the start.
-Build your deck: According to your play-style and the dangers to come, you may choose different kinds of cards to take with you on your journey. You’ll have to make a choice, and this choice will determine what options will be available to you when the time to fight comes.
-Gather new praying cards: Explore various areas to find powerful cards that will help you on your journey. Find ancient shrines and sacred sites to discover the cards they hide.
-Start to uncover the secrets of this world: Seek the answers to the mystery of the sudden burst of violence displayed by the spirits, and unveil a part of the truth about the roots of the world you wander.
Steam User 5
Yes BUT. is how I'd review it.
While not bad I got this game from Humble bundle and wouldn't pay more than 50% for this. Not all builds are equal / not all builds are even fun. I think if you are on the fence wait for 50% off at least.
Steam User 6
For $10 it's a solid game. Had some good fun with it. Feels kind of like a really fun flash game. Negatives are it's sort of balanced with a dominant strategy on what to build. You can't quit a run once you start. Golden Boy achievement seems to be busted.
I like the art. The music is pretty good. Feels pretty satisfying when you get into the flow of it.
Steam User 4
Loving this game. There's deck building, real time strategy, and even some rhythm elements. The game gives you just enough information, and then lets you learn the rest on your own. Definitely gives some vague slay the spire vibes, but I love the mechanic of building up your skills every time you play a card. My efficiency-minded brain loves it.
Steam User 1
I mean, it's really fun! It really needed a proofreader, though (you hasten something's approach, guys, not haste it!! aaagh).
The gameplay is really easy to break, but it's a deckbuilder... kinda? so that's sort of the point I suppose. You can do some really goofy interactions with charms and cards - but a LOT of decks devolve into 'click play as fast as you can'.
Still, it's charming, and building up to the point of breaking things is quite fun! I like the parry system, and setting personal challenges, like not picking up the most abusable charms, etc
And the story is a bit strange. It seems like it wants everything being robots to be a 'twist' when it's very obvious from the beginning? I do like that no one really turns out to be evil, just a bunch of frustrated immortals.
Steam User 1
Interesting game idea, but it starts off way too slowly to make me want to come back and play more of it.
Most of the cards you can get, you will only get in midgame or endgame, and up to that moment, you will have to use "+1% to this" cards over and over again, regardless of level.
I did have fun and I did finish it, but its just okay, nothing more.
5/10
Steam User 0
fun little game. the white flashing really bothered my eyes so beware of that. They have a in game warning concerning it each time you boot it up. Honestly couldn't worked well without it in my opinion. You select cards to boost different stats to help you complete your runs. combat is auto play and playing cards in time with enemy attacks to shield/parry attacks and damage are how you stay alive. Worth spending some time in if you enjoy so deckbuilding and roguelite elements. It was pretty quick to understand the mechanics. There is an endless mode a difficulty scaling after beating it which I havent touched yet.
Steam User 0
I started this game at 7pm and the had to force myself to quit at 3am because I should probably get some sleep.
I think this goes to show how much fun I had with this. I think it is a great spin on the common rogue-lite format we are seeing quite often nowadays.