Quest Giver
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5.00
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- Welcome to your new job, NPC: Giving out quests to local adventurers!
- Choose quests which are appropriate to their level to help them become mighty, and perhaps some day one of your clients will become the hero of the town.
Each With Multiple Endings:
- Get Fired
- Get Assassinated
- Destroy the Entire World
- Join a Cult
- Start a Mutiny
- … and More!
(A full playthrough is 3-5 hours, a completionist run is 10+)
Featuring Responsive Dialogue:
Who each have their own:
- Personality
- Class & level
- Likes & dislikes
A selection of the world’s mighty heroes! (aka not you.)
Accessibility:
- Playable with controller, mouse, keyboard, or hybrid
- Playable with 1 or 2 hands
- Curvy font option for readability vs the traditional pixel font
- Option to adjust the text speed to show dialog fast vs. instantly
Steam User 4
This game is so addictive! The characters, dialogue, and storyline are so funny - I definitely recommend this one :) NEED MORE
Steam User 0
It was a nice little game. Worth the money. Expect to 100% in < 5 hours.
It's a shame that the french translation is weird. It definitely smells like Google Translate, and no QA.
Steam User 2
I'm really having fun with this one. In Quest Giver, you take on the role of an NPC that assigns quests to adventurers. Simple enough. Your character works for an agency of sorts that hires out these NPCs under the expectation that you do as you're asked and give those quests to the proper individual and forward the story as necessary. If you do or not, however, is entirely up to you...
The TL;DR is that it's fun, amusing, and simple, although there's a bit of stutter in the dialogue related to character emotes. Overall, 8.5/10; well worth it at full price and absolutely a steal on sale.
What I like:
• The humour is snarky and occasionally dark.
• The art style is fun and distinctive.
• The music and SFX have adjustment sliders.
• The manager. Enough said there.
• A fast forward button for when you want to skip dialogue to the next choice or the next day.
You have the choice to either give the right quest to the right person, the wrong quest to the wrong person, or even no quests at all, if you wanna just phone it in. There are consequences, either way, and bonuses if the quest jives well with the character type.
• Text speed options.
• Volume sliders for the music and SFX.
• Discovering the glory of Bazak'nar.
What I think could be improved:
• The flow of dialogue, mostly regarding characters emoting being their own separate line break. Everything else flows fairly well, but waiting for a wink or grin to play out so I could click through to the next line felt a little bit sluggish.
• The mission select map is a little bit difficult for me to read and control using the mouse.
• I disappointed Bazak'nar. Unforgivable. My day was ruined and my disappointment was immeasurable.
Steam User 2
I found it interesting trying to work out all the different story line endings for each scenario - A simple but fun, engaging game.
Steam User 0
damn i lost all my coins since that protagonist came in here
Steam User 1
yes