Q.U.B.E. 2
Q.U.B.E. 2 is the sequel to the hit first-person puzzle game Q.U.B.E. You are Amelia Cross, a stranded archaeologist who has mysteriously awoken among the sand swept ruins of an ancient alien landscape. Together with the distant help of another survivor, Commander Emma Sutcliffe, you must traverse and manipulate the structure of this forgotten world to find a way back home. Waking up wearing a strange suit with attached gloves, you have no prior knowledge on how you came to be in this environment. Awaiting you is a maze-like monolith, a structure that you must navigate, solving mind-bending puzzles. Use your manipulation gloves to change and adapt the architectural structure in your search to rendezvous with another survivor, finding a way off the planet.
Steam User 3
nice puzzles, beautiful locations. this time the devs were trying to level up the quality between the first and second games like it was between Portal 1 and 2. they did it. but they were also trying to reach a more general audience, so puzzles are more spectacular but easier.
Steam User 2
Meh.
It was okay, I got stumped on some puzzles, but it just didn’t feel as good, and the story was kinda dumb around the end. It offered decent challenge but wasn’t what I was hoping after having played through the first one. Recommend but I wouldn’t pay more than $20 dollars for it.
Steam User 1
My Rating: 7.5/10
Completion: Beat the game and DLCs
Achievements: 29/29 (100%)
Time to Beat:
Main Game: ~5h
Lost Orbit DLC: ~3h
Aftermath DLC: ~4h
Price: Too high
Conclusion: Recommended, buy it on sale
Both Q.U.B.E. and Q.U.B.E. 2 are enjoyable, thought-provoking puzzle games and worth playing.
The main game and DLCs are all far too expensive. If you're going to buy it, get it on sale.
Quite a fun puzzle game. The puzzles are moderately difficult: you have to put some thought into most of them, but not so tedious that the solution is obscure. Generally, trial and error eventually gets you some progress -- or you at least figure out what you're supposed to do.
The mechanics are relatively simple, with nothing too extraordinary; they work well and help keep the scope of the game consistent. The non-puzzle gameplay is fine, albeit a little slow. Unfortunately, there's no sprint key, and the elevators drag, but that's not a deal-breaker. That's relatively common in these types of games anyway to help make level-design easier.
Both DLCs are good and simply provide more puzzles for you to solve. They both feature a large 'Main Hub' attached to several smaller rooms with the puzzles, but there are also puzzles in the hub. If you enjoy the base game, the DLCs are worth it (on sale) for more than doubling your playtime.
Steam User 1
Recommendation
First-person puzzle game in the vein of Portal in which you bestow various properties upon white tiles in order to solve logic and physics-based puzzle rooms.
The game overall is well-paced, with the puzzles being challenging without becoming frustrating, and the game introduces new concepts regularly enough to keep things fresh.
A well-crafted experience overall. Wait for a sale, though.
Steam User 0
If you like Portal or The Talos Principle, you will like this game. I love the vibes, the art style, and overall atmosphere as it reminds me of Portal, but is different and unique in it's own way. The puzzles are fun as well. The story is also a mystery like the other two games. Overall, I wasn't too sure what to expect but was very pleased and am glad I decided to check it out. I have not played the first one, but may check it out later.
Steam User 0
I mean, it's a great game, yeah, but it suffers the same issue as Resident Evil 7 - it's good, but it's not the part of the franchise. It's not even saying "Q.U.B.E. 2" on the splash, instead being "QUBE", so it's not about Quick Understanding of Block Extrusion.
The game got easier. LOT easier. No yellow block, no purple blocks, no different levels for red block, the blue block is now just a jump pad, at least the green block is still green and still does what it's supposed to. They added new mechanics, all that, and they fell into the same thing as they did with Q.U.B.E. 1 - the story is completely random. It's there just to be there, for no reason, and the progression seems rather random.
I hate what they did to darkness after this game. Seriously. The gamma is so bad you forget what's darkness in this game. And that's after absolutely fantastic Sector 5 and 6 in the original game.
DLCs suck ass. I hate what Toxic Games did to DLCs after Against The Clock. Now it's a series of puzzles that are needed for the main hub puzzle, and you also have collectibles, and it's just not my cup of tea.
Overall, it's a good game, but not a good Q.U.B.E. game. It has nothing to do with original except for the location.
Steam User 0
It's a very good puzzle adventure, though I don't get why they support Linux so badly. I think the player base for this genre isn't so small, especially since Portal has established this genre so damn well. Q.U.B.E. 2 has a good narrative story mode, though it ends a little early, so they added some DLCs, and in any case, it's worth playing them. It runned with Proton translation, and everything was detected automatically on my toaster, but when I tried to change some settings in the options, everything was reset to autodetection as soon as I left the menu or tried to play.