Pro Strategy Football 2022
PSF 2023 IS COMING SOON!! WATCH FOR SEPTEMBER 2022!!
PSF is built around a simulation engine so that you get the same realistic results whether you sim, watch, or coach a game!
Create career leagues with up to 32 teams! Want an 8 team, 10 team, or 16 team career league? It’s yours!
PSF takes real strategy rather than twitchy fingers, don’t look for controlling the players here. This is for fans who love coaching and managing in the most accurate and realistic football simulation on the market! Whether you want sports management, coaching, or everything, it’s here in PSF!
With Steam’s Remote Play Together, you can play your friends around the world! Playing against another person raises the intensity to a whole new level!
And you don’t have to coach OR manage! If you enjoy watching games played out accurately and realistically, PSF is for you! Every play uses the game engine to deliver accurate results, and then the play is played out on the field, so you get the same results whether you watch the game or run quick simulations!
- Even better AI! The already stellar AI improved even more!
- Play any mode with leagues of 43 or 53 men, supporting legacy and modern leagues!
- Coach with any major formations from the 40s to modern day! Customize leagues and individual teams, giving each its own style!
- Play exhibition games between different leagues!
- Pregame screen displays a preview of the matchup, including the won/lost streaks and historical series between the teams!
- Full control over your depth charts! Modify your depth charts at any time and have multiple packages. View and swap out ANY player on the play calling diagram, even swap to a complete package of players!
- Use your custom names files for player names and colleges!
- View Player cards from any screen or play calling diagram, displaying the player’s key information, ratings, and stats, including your opponent’s!
- Greatly improved Graphics modes options, including 16:9, 21:9, and fullscreen!
- Even more coaching options – send RBs in motion, throw screens to WRs and TEs! Run more plays with your QB!
- Play an exhibition game with a Championship setting!
- Expanded Scouting screen now displays the Coach panel with supported formations, new tabs for depth charts and packages!
- Can now simulate a quarter at a time!
Expanded editor Is Better Than Ever!
- Easier to navigate
- Easily set league-wide offensive and defensive formations and then fine-tune individual teams. Give Flex defense to a team, set another team to use all 2TE formations, another team to play run and shoot!
- Set your league’s age level to Pro or College!
- Choose your own files of player names and college names, to use in the league and even in rookie drafts!
- Set your league to use your own folders of player and coach photos!
Expanded Team attributes and stats:
- Fair catches!
- Postseason stats!
- Drive stats on Highlights list, play calling screen and on results screen!
- OVR (Overall Value Rating) for players and teams!
- Display FG chance once you’re in Fieldgoal range!
- Improved Play by Play and result screens!
- Save Game drives and highlights to disk!
- Save Season Leaders to disk as sortable csv files!
Career and Single Season Enhancements
- You can keep past seasons’ highlight reels to rewatch highlights from any past game of your career!
- Transactions screens make it easy to view each year’s transactions and moves, including players from the rookie draft, players cut, franchise players, free agents, and injuries.
- Team News and Stats screen to quickly see everything about your team!
- New “Allow Players to Retire” option adds realism and intrigue to career play!
- A detailed Injuries screen provides a quick view into major injuries throughout the whole season, what players are currently out, and more!
- Fine-grained Simulation dialog now lets you automate any career phase or automate several at once!
- More wildcard options!
- Now easier than ever to quick sim or watch a season game!
- Player History screen now displays his career transactions and injuries!
- More historical information for teams, players, and even Team vs Team records!
More customization Options
- Use your own lists of players names and college names in custom names files!
- Now supports team-specific championship end zones and championship stadium names!
- Can now customize the football images and down markers!
- Expanded editor lets you modify
Improvements
- Tournaments and brackets now support any number of BYE games and display seeds!
- Easily convert your 2021 leagues to 2022!
- Improve UI controls to be friendlier, added more options to compare teams and more!
Steam User 70
A tremendous effort by a lone indie developer with a day job. This game was created with love and passion for the game. Know what you are buying first, because it won't be for everybody. Please read the description and feel free to ask things in the game forum first if you wish. The developer (Kerry) is very honest, open, and transparent - and very consumer friendly and a great guy! (plus it is a really terrific community too).
The game's strength is the on-field gameplay - and in that department, it is unheralded, producing an accurate, realistic simulation of the game. You will not be controlling the players with a gamepad - it is focused on coaching, or if chosen, spectating games. In the coaching department there are thousands of plays that can be designed on the fly. This year many new formations (both classic and modern) were added and entire leagues (or individual teams) can be tailored to utilise them in ways that create their own characteristics or flavor (and there are mods done by really talented mod authors covering almost the entire NFL, USFL, and various other leagues too --- including fantasy leagues and teams).
The game already played intelligently, but this year, it is even better! Career (franchise), though simplified, was extended to include retirements, team vs team tracking, and many new statistical and informative information (including past histories). Players and teams are now rated with overall scores, players have new player cards that track their performance and history, you can set a match between any team from any league you have installed versus any other team from any other league if you like! Easy-peasy. Included this year is 53-man roster capability (up from 43 (though still available too)) - and this will be a welcome feature for many slugging it out during a season or career and needing to work in back-ups due to injuries (or simply for career development). Lots of little touches here and there too - from win/loss streaks, to drive display break-downs, to point spread and over/under calculations --- plus some spruce-ups in UI and graphical additions - some really nice touches.
Go read through the additions -- this year was a real BEAST of add-ins! Fantastic stuff!
No, this series does not have the budget or resources of a Madden - keep that in mind, but what it does have in spades is heart and passion - with a developer that really cares and a game that plays so very well! It's been a pleasure to be part of its development testing and helping to add some items.
No, it's not perfect - it can be improved in lots of areas (career/franchise, presentation, graphics, etc.) - so no, I don't have the wool over my eyes, but ya, it's still pretty darn good! A lot of fun, great community, terrific mods, tremendous custom league capabilities...and it's LESS THAN $20 USD! Tremendous value, highly recommended!
Steam User 26
Reviewed after 64 hours, several games experimenting with features and settings, building a fictional league, and playing a complete season (calling every play on offense and defense for the Bay City Comets).
Summary: Pro Strategy Football 2022 is a great game that truly shines in on-the-field play. You can create your own league or use one of the many leagues/seasons/teams created by an industrious and friendly bunch of modders. Available play includes NFL seasons/teams back to the 1950s, several modes of managing/coaching your team, and challenging but fair AI. This is the most fun I’ve had on the PC in years.
Details: PSF22 is the latest release in a series from developer Kerry Batts. It is primarily a head coaching sim, and the products’s strengths reflect that aim. You can do all the league-building and general managing you want, but what makes or breaks a game for me is calling the plays and seeing the results. PSF22 succeeds across the board in this aspect of football. Before the game, you can scout you opponent and set your depth charts. During the game, you can call thousands of plays on offense and defense, using a fairly intuitive play designer that lets you set (on offense) formation, primary receiver, all receivers patterns, runners, motion before the snap, play action, and (on defense) formation, focus on run or pass, key players to defend, pass coverage, and blitzers. Special teams decisions like punting straightaway or toward the sidelines, kicking deep or onside, and whether to run the ball from the end zone are also available. If you want, it all plays out (more or less) graphically in front of you. (If this all seems like too much, your AI coordinators are happy to suggest plays for you.) The graphics are a little old-fashioned, but there are options, and after some fiddling I’ve grown rather fond of them.
Outside game time, players can create leagues with a varying number of teams, schedules, and playoff formats. PSF22 comes with some fictional leagues built in, and the modding community has built NFL-based teams going back decades, including period-accurate uniforms, logos, and of course, stats. Several fictional leagues and teams are also available for your use, or you can create your own. There’s also some college and CFL support. PSF22 supports rules from different eras. My own career league is fictional, with made-up teams’ graphics and logos downloaded from multiple modders and stitched together into a 30-team league using mostly 1980s NFL rules (I threw in the two-point conversion). All of my teams and players are randomly generated within PSF22, but you can also edit files to have more control.
You can play a single game, a season, or a career. In between career seasons, there’s a free agent draft, a college draft (you can trade draft picks), and a training camp. Players age and can retire, and your free agents can leave (except the one you can franchise tag), so there is some chance for a team to improve over time, and some factors pulling a team apart. And if you don’t want your team falling apart, you can turn the churn off. Not much happens to affect your team during the season, other than injuries. The career mode isn’t as robust as the engine for playing a football game—this isn’t a GM sim like Front Office Football--but it’s still quite entertaining and has the potential to get better over time. The obvious omission is that you can’t trade players—but that may be for the best, as it can be too easy for a human player to take advantage of any quirks in the AI. Hanging out in the discussions, it has become clear that the developer and modders are being very careful to add new features only when they don’t break anything.
A word also needs saying about the developer, who is as responsive as could be. Since PSF22’s release in late August, he’s been quashing bugs (minor bugs, I haven’t found anything major), adding features, explaining game functions, and taking requests for next year. Veteran players pitch in to support newbies as well. PSF22 is a very well supported game.
What doesn’t work (just to show objectivity): Well, the graphics are a little wonky sometimes, like when your runner falls down five yards away from the guy who supposedly tackled him. I enjoy the game’s look, but the graphics sometimes get the idea across without being super-precise. They are slated for an upgrade in the foreseeable future, though. The playbook structure is much inferior to the on-the-fly play designer, and I think an optional, more robust playbook system would be a bit more realistic, as teams don’t bring thousands of plays ready to go. Subbing players in and out during specific situations can get just a little tedious (I want linebacker X in when I expect a pass, and linebacker Y when I expect a run), so a system of packages instead of individual substitutions would be nice. None of these, however, has been a deal-breaker. I just yell at my imaginary defensive coordinator when I notice the wrong linebacker is on the field.
Or when my Comets lose in the Divisional Playoff round after giving up over 200 yards rushing. Ahem.
Want to lose yourself pretending to be a head coach for a few hours? Buy PSF22. It’s a well-developed, mature design. It’s clearly a labor of love. It’s $20. Most importantly, it’s fun as heck!
Steam User 20
The developer Kerry is an awesome individual. He does an awesome job at responding to any questions you may have and is probably one of the most patient and respectful developers that I have ever interacted with. He has a true passion for this game. Even going back to the Tom Landry days this game AI was solid and continues to be improved with each version of the game.
The reason for this review is to provide an unbiased perspective on the game. I have noticed that several reviews that have currently been provided have been from Beta testers and it could lead to someone thinking that they are biased to the game. I have always thought that beta testers leaving comments and reviews is a conflict of interest so this is the reason I wanted to give my take on the game. The game is in my opinion the best you can buy currently for on the field coaching options and strategy. However be advised that saying this game in its current state is on the level of the former Football Pro series at best is misleading. The areas of improvement I would like to see in this game is a comprehensive situational coaching profile for each Team. This is something that Football Pro had that to this day made it the best simulation of football for its time. Also I would like to see the implmentation of the option and read option play. I know the game currently has the ability to have a 130 team season to emulate college so I would say a big next step would be to implement the play formations that are being used in the current game. Also another area of improvement would be to allow for the 130 team league structure to be a part of the career mode. I understand that a full recruiting model may be beyond the scope of the game but even having the option of allowing players to "retire" within 4 years and having a draft might allow for some type of comparable simulation of the college world. Again I understand that the game was designed for professional football first but with the introduction of the 130 team league structure why not go the rest of the way with what is currently implemented in the game.
I applaud what has been done with the game and I encourgae everyone to purchase the game. You would be crazy not to if you enjoy a coach mode in a football game but I also like to keep it real that way no one would possibly purchase the game and be disappointed.
Steam User 13
I have found PSF 2022 both enjoyable and promising for the future of American Football Simulation.
My hats off to the developer for such great work from a single part time developer. The passion is definitely there and I recently learned that this is a continuation of his work as lead on Tom Landry football... it is very cool to see this brought up to modern times!
I - like many I hope - am desperately looking for a real franchise sim since Madden has chased the MUT money and left the rest of us wanting and I hope that this game finds support from the franchise/sim community so that the dev gains the resources and market to continue to evolve this game to 2023 and beyond!
PSF may seem more simplistic than others and may not yet be a full franchise sim but its got potential and there is something about the game is very appealing and comfortable. I am completely satisfied with the on screen visuals that play out the action on the field and lack of financials (aka please focus your future efforts on improving the franchise features such as free agency and attribute enhancements!)
Please let me reiterate that I have hopes that this game can become another great option for us soured on Madden and not requiring "cutting edge" visuals or an arcade stick which - to me - are not a top priority for enjoyment.
Anyway, for the price asked this game is a definite by and I hope those on the fence will throw support and a few bucks behind this game to further broaden the market and allow these amazing independent/Not EA developers to create a game that can meet or even surpass what OOTP has done for baseball.
This game deserves more exposure!
Steam User 8
I searched the Steam Store for "Sports Management," and I *still* only found Pro Strategy Football 2022 by accident, when Steam recommended Pro Strategy Football _2021_, under the "Other Games Like This" section of a different game. O.o I have no idea why it isn't more visible/findable, it's exactly the type of football management sim I've been wanting to play, where I can call the plays and then watch the results without having to worry about poorly controlling a guy myself! The "Casual" mode allows for just the right amount of decision-making to keep me satisfied, with the ever-present ability to switch to "advanced" mode and control every aspect of every play if I ever want to. I especially like the watchable Highlights that are generated from each game -- even for games I just sim the results to.
Steam User 4
I've purchased the last 3 PSF versions (and looking forward to PSF 2023). Kerry Batts, the sole programmer/designer, has done a fantastic job making the franchise better each and every year. If you go to the discussions forum you will see how involved Kerry is listening to his customers.
The game is essentially a head coach level football sim. You call the plays and formations, make the game decisions, etc.. You don't control the players directly as in Madden. The in-game action is sprite-drive, 2D, side scrolling, retro goodness.
This is the best football game/sim out there as an entire package of realistic outcomes at the coach level. The engine is based off the old Tom Landry football sim of the 1990s which was known to produce realistic outcomes and solid stats. A better product for far, far less $$$$ than Madden. A must buy for any football fan.
The community offers a wide range of audio and season mods that can be downloaded and dropped in PSF to further enhance an already rock solid, entertaining product.
Steam User 8
Boy if this game had local multiplayer career mode, this would be the greatest football sim ever!