Prismata
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Prismata’s new free-to-play edition is radically fair, featuring no card packs, no grinding, and absolutely no pay-to-win. We steadfastly refuse to sell items that provide advantages in competitive multiplayer. Instead, you can support us by purchasing cosmetics or premium single-player content. Thank you!
Prepare yourself for the ultimate strategy game.
Prismata—the gripping debut from Lunarch Studios—radically redefines the strategy genre by combining elements of real-time strategy, card games, and tabletop strategy games to create something entirely new and unique.
Competing against other humans or ruthlessly efficient AI, you’ll plan devastating attacks through a series of quick-fire turns. Will you outwit your opponents by striking at the perfect moment? Or will you fall victim to a devious trap?
Game Modes
- Campaign: an enthralling 40-mission story-based single player adventure
- Casual Match: play friendly games against other humans or one of 30 different AI personalities
- Combat Training: over 50 hand-crafted puzzles and scenarios dripping with fascinating strategy insights
- Ranked Play: get paired against opponents of similar skill and compete for a spot on the leaderboards
- Custom Games: play bots or friends with fully editable unit pools, time controls, handicaps, AI difficulty, and more
- Expert Challenge: ultra-difficult mission variants for players seeking extreme challenges
- Event Mode: heart-pounding blitz brawl tourneys and crazy mode-of-the-week events with prizes
The Story
Hundreds of years in the future, humans have engineered a prosperous new civilization on the distant planet Beacon, where the sun never sets. Meanwhile, the planet’s frigid dark side has been colonized by an enigmatic faction of intelligent machines that threaten humanity with conflict.
In these new cybernetic times, human soldiers are obsolete. Instead, warfare is conducted swiftly with massive armies of robots. The Swarmwielders—human commanders of these mechanical forces—are the defenders of society, training relentlessly for the day when the machines strike again. However, when their own robots start to mysteriously malfunction, the humans find themselves endangered by something much closer than the machines lurking beyond the fringe.
Features
- State-of-the-art enemy AI created by Professor David Churchill, winner of the 2013 StarCraft AI competition
- A custom replay browser where you can watch, share, and analyze game replays
- New Prismata units added regularly, each with a unique role and purpose in combat
- 100+ Steam Achievements to unlock
- Real-time spectator mode: watch live matches featuring top players
- Absolutely zero pay-to-win—no card packs to open; all units are free for all players
- Over 500 customizable emotes and 250 awesome unit skins to collect
- No randomness! Your fate is determined by your skill alone
- Over 100 trillion unique gameplay scenarios, each with a different optimal strategy to discover
Gameplay
In Prismata, you’ll collect resources, create workers and technologies, assemble an all-conquering army, and trade blows with your opponent until one of you is obliterated. Prismata blends elegant turn-based mechanics with the tactical decision-making elements that are at the heart of real-time strategy games.
Featuring simple and intuitive economic and combat systems, Prismata is incredibly easy to learn. However, no two Prismata matches are ever the same. Every game, players get a new pool of extra buildable units that must be used to their fullest potential. There are always new builds to plan and discover, and new threats to respond to. Each battle is fresh and unique.
Containing no pre-built decks, random advantages, or luck-of-the-draw moments, Prismata’s cat-and-mouse duels celebrate quick-fire tactics, deep thinking, and decisive strategy. Will you execute a perfectly-timed attack, or will you build up a monstrous economy and overpower your opponent with a massive army?
Testimonials from supporters and Kickstarter backers:
“Almost nothing comes close to achieving this level of polish, depth, and replayability.”
– Kevin “qxc” Riley, retired StarCraft pro-gamer and game designer
“This game is unbelievable. Someone said it’s like Magic the Gathering meets Chess meets Starcraft and they weren’t lying.”
– Paradox Gaming Network
“Full skill, full focus, no RNG. It is beautiful!”
– Adrian “Lifecoach” Koy, Hearthstone and Gwent professional
“It’s so good. I wake up and I’m like ‘Yes, I get to play this game again.’ I love it.”
– Frederick “Freddybabes” Bird, Gwent Challenger, Open, and Slam champion
“I’m over-the-top addicted. Best game I’ve ever played.”
– Mike “Timex” McDonald, poker professional
“A game I have been looking for all my life.”
– Steel_hs
“One of the most intricate, well-thought-out, and best games I have ever played… the first and only game of its unique genre.”
– Rachenite
“More worthwhile than any other game.”
– Aetherllama
“Truly unique in its ability to refine RTS and card game themes down to the core strategic decisions without the RNG or APM.”
– DiamondGP
“Finally, a card game that removes the ‘luck’ aspect.”
– hepcecob
“When I start Prismata, it feels like my inner child is opening a bottomless toy box that’s always holding something new and exciting.”
– daxtrax
“I honestly feel like a genius after I play a good game.”
– DDarkray
“Prismata is very approachable, yet there’s always more to learn.”
– zihkrihk
“I’m a filthy casual and I love playing a quick competitive game.”
– RupertE
“10/10 strategy game! Phenomenal concept, unlimited replay value.”
– 4nonym0u5
“Why did I even bother with those other games.”
– arisuMizuki
“I feel fortunate to live in the age of Prismata—the best game I’ve ever played.”
– Gameking511
“No mortal has 400 real APM. That’s why we play Prismata, and leave StarCraft to the demigods.”
– jrkirby
“If you ever thought you’d be great at StarCraft if only you had the APM, now you can prove it.”
– Lenor4ever
“After 3 years and 11,000 games, I’m still innovating new strategies, and I don’t expect that to ever stop.”
– Apooche
“Prismata is the best thing that ever happened to me.”
– Arkanishu
“It’s as good as they say.”
– Naitso
Steam User 1
まだ2時間ちょっとしかしてないが、現段階での感想としてはぼちぼちと言ったところか。
ゲームは、カードゲームを主体とし、各ターン毎に一定量のポイントで、新規にカードを購入して、防衛・攻撃を強化して、最終的に敵の全てのカード(防衛)を破壊すれば勝利。
このゲームが他のカードゲームと違うところは、一切の運要素がないところ。完全な理屈ゲー。
各ターン毎に何が出来て、数ターン後に何が出来るかも(頑張れば)全部計算可能だし、どういう攻撃の仕方をすれば効率よく敵の防衛を撃破できるかも(頑張れば)全部計算可能。
だから、本気でやろうとすると、こっちの設備構築効率や攻撃力・ダメージ計算について足し算・引き算の暗算をかなり頑張ってしなくてはいけなくなる。
でも、実際はそんな複雑なことなんて考える能力も労力も皆無いだろうけど、大体の感じでプレーは出来る。でも、完全な理屈ゲーなだけに、敵AIはかなり強い。
だから、このゲームはパズル・カードゲーが好きな人よりも、囲碁・将棋が好きな人の方が向いているかも知れない。
補足
2020年11月20日現在、無料。
ファイルサイズは700MB程度。
グラフィックはかなり簡素。
全編英語オンリーだが、高校英語程度ですぐに分かる。
Steam User 0
ボドゲ風味なRTS。
Rush(攻撃)・Turtle(防衛)・Boom(内政)のバランスを取りながら、相手の基地を破壊すると勝利。
序盤は内政ドローンを量産して拡大再生産し、終盤はお世話になったドローン達を弾に砲撃して敵陣を崩壊させるゲーム。
対人戦は未プレイだが、キャンペーンシナリオだけでも非常に楽しい。
Qキーによる自動戦闘で、操作性も抜群。終始ストレスフリーに遊べる。
無料なので気軽に触ってみよう。
Steam User 3
思った以上に楽しめました!
Steam User 1
面白い。