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Post Scriptum

Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. Experience the intense battle that was Operation Market Garden, which stretched across farms, woods, villages and city areas of the Netherlands. Each area is accurately recreated from archival references that range from street level to aerial images. Whether you’re jumping out of a plane, resupplying friendlies or operating a tank you will find multiple reasons to drop back into the battlefield in this grand scaled representation of a WW2 setting never explored in a large multiplayer environment. Post Scriptum will cover multiple theatres in the form of chapters, with the 1st Chapter “The Bloody Seventh” being Operation Market Garden. The 2nd and 3rd Chapters are currently in development and will be announced soon. MATURE CONTENT DESCRIPTION The developers describe the content like this:
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

Post Scriptum is a great game for the right type of person. It has a lot of similarities to Squad if you are familiar with that game.
The core of what this game is about is communication and teamwork. Those two things permeate every aspect of the game, the FPS infantry gameplay, the WarThunder-esque armored gameplay, the logistics squad building structures, and the commander calling in plane, artillery, etc. Each individual player is pretty insignificant so everyone works together to accomplish things.
The game is more realistic than Red Orchestra or HLL, but its not a sim like ARMA. The devs went to painstaking lengths to accurately recreate the setting. Some of the maps are shockingly similar to their real life counterparts, the local flora is faithfully recreated, and the architecture really makes me appreciate modern building codes. Yes the stairs really used to be that narrow.
There are 3 different types of squads, each with different gameplay.
Infantry squad. This is the type of squad most players (27-33 per team usually) are in. Each squad has a maximum of 9 players. This is where the FPS action is. Every squad has an SL, machine gun, a radio operator 2 medics, 2 fire support roles, and 2 riflemen. Most infantry have their faction's basic rifle, which is a bolt action for everyone but the USA. The weapons are faithfully modeled. 1 shot from a rifle is almost always lethal, an SMG will need 2-3 hits to kill. The important thing the infantry do is they can attack and hold objectives. Armored cars, fortifications, tanks, and artillery support can't do it without the dudes.
I have a lot of experience as an infantry SL. Its fun, you always get to pick between a rifle and SMG(or the incredible STG44 for the germans), but I spend most of my time talking to other squad leaders, looking at my map, and getting wasted leading my guys in an assault. I enjoy playing SL a lot, but you have a lot of things to manage, a lot more communicating to do, and you have to mark the map. Its very different than playing as a squad member, its not just another way to get an automatic weapon. As an SL, you actually get to make plans and can have a huge impact on the game by not only directing your squad, but getting other SLs onboard with your plan. Its very satisfying to win the game because you came up with a winning plan that your team executed.
Armored squad. Tanks and armored cars. These squads have a maximum of 4 players. Some armored vehicles only have 3 seats though. There are a maximum of 2 armored squads per team, with a maximum of 3 armored vehicles on the field at a time. This is my favorite part of the game. I have experience driving, gunning, and mostly as a tank/armored car commander. Every crew role of the vehicle except loader is filled by a player. In a typical tank like the M4 Sherman or Tiger there is a commander, gunner, driver, and hull MG operator. The tanks are very faithfully modeled and the new damage/penetration system coming with the tank update makes the armored game play more fun while bringing it more towards the simulator end of the spectrum.
Commander: The commander has periscope(s) and/or a cuppola as well as the ability to turn out and use binoculars. The commander always has the best all around view, and has no weapon to operate (except in the case of 2 man tanks like the PZ II and French tanks). The situational awareness you have inside a tank is very poor. You can only see the outside world through periscopes and gun sights. The commander has the most/best optics on the tank which lets them get the best picture of whats going on so they can direct the tank. While you may not be the one driving or shooting the gun, you are the ones that decides where the tank goes, what ammo the gunner loads, which weak spot to go for etc.
Gunner: This is the seat everyone wants. The gunner controls the turret and the gun. This game uses novel controls for tank and armored cars turrets which I find really satisfying. You aim with WASD, W elevates the gun, A slews the turret right etc. There is a control to adjust the speed at which the turret slews and the gun elevates. This allows you to slew the gun quickly, or very slowly for precise long range shots. There are also different types of ammo. AP, APC, APCBC, APCR/HVAP, HE and smoke. I think HEAT is being added with upcoming tank patch, but am unsure. Different vehicles have different ammo types and amounts depending on the vehicle. In the upcoming armor update the penetration model is much more realistic, the different shell types will interact with armor differently and have different post armor effects. Vehicles that had adjustable sights IRL have adjustable sights in the game, vehicles that had BDCs IRL have their sights accurately recreated in game. You left click to shoot the canon and right click to shoot the coax, a feature I really like.
Driver: This person drives the tank, and that's a big deal. Having a good driver is important. The upcoming armor update has done a ton to make driving fun. Now the driver can set the throttle to whatever level they like and leave it there instead of constantly holding down W. Each vehicle has the correct amount of gears and gearing. Yes, the Puma has 7 forward gears, and 7 reverse gears. Gear shifting is manual only. Don't worry, you can't stall the motor. The manual shifting is more engaging and gives the driver much better control. Its especially great for handling hills and rough terrain. There is more to driving than just taking the tank to the mark on the map. Knowing how to angle your armor is important and can save you. The commander's plan to escape or chase down a crippled enemy is only as good as the driver's ability to execute.
Hull MG. IRL this person would have been operating a radio. This is a useful seat in the tank, but the least important. Not all tanks have a hull MG, 1 of the armored cars does. The Hull MG primarily acts as an extra set of eyes who can defend the front of the tank against infantry threats. You get thousands of rounds for the gun and it doesn't overheat. The tank mount means recoil does not exist. You may have an optic even. The most important thing you can do is shoot anyone with an antitank weapon you see and keep your eyes peeled.
The last type of squad is logistics. Its limited to 5 people I think, each team only gets 1 logistics squad. These guys move supplies around, build fobs, and do most of the building in general. Its not flashy, but it has a big impact. These are the guys that make all the bunkers and anti tank guns for the defense points, and make the forward repair stations that keep the armor fighting instead of driving back and forth across the map. FOBs are critical for spawns and are strategically important. They are also rat bastards that plant mines.
Thoughts for new players:
Don't worry about getting killed a lot and having trouble spotting people. It takes some time. Slow down and look before you move. Don't be afraid to hide and sit still. Movement is extremely eye catching and easy to spot.
The Germans spring with their weapon in 1 hand. The allies spring with their weapon in both hands. This will help you figure out who to shoot.
Check your map a lot. I suggest rebinding it to something more ergonomic than M. A key on your mouse or something your left hand can easily reach work well.
If you don't have a mic, get one. Communicating with your microphone is a huge part of what makes the game engaging.
Don't play SL, get a handle on the basics of the game first.

Review from Steam

If you:
- have watched band of brothers more than once
-have ever enjoyed squad or arma
- wanted something more realistic than cod, battlefield, hell let loose, or red orchestra
-wanted to pilot a tank sea of thieves esque
-wanted actual ptsd from a video game
Play this game. Its only problem is a small but dedicated community and dev team. Game is not dead at all. But more players can only improve the game. Best gaming experience I have ever had.

Review from Steam

It is the Band of Brothers PC Game.
Recent updates with new maps, and the last one with engine upgrade (UE 4.27) just knock out Hell Let Loose imho.
Post Scriptum offers:
+ Better audio,
+ better realism,
+ better maps,
+ better variety of maps (Op. Market Garden, Ardennes -> Incoming)
+ better foliage,
+ better graphics,
+ better fire and explosion effects
+ better guns,
+ better M1Garand ping
+ better M1928 Thompson model
+ better K98k model
+ better and accurate soldier uniforms
+ immersion
+ it's just better.
and you can drink in game from your canteen ;)
Cons:
- HLL has still more players
- HLL has better UI design
- HLL has character customization
- and better commercials
- constant sus criticism by ppl who don't know what's a definition of a dead game, while 600-800 players are online out there

Review from Steam

---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☑ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☐ Decent
☑ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☑ Average grind level
☐ Too much grind
☐ You'll need a second live for grinding
---{ Story }---
☑ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☐ Long
☑ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☑ 9
☐ 10

Review from Steam

YOU ARE DEAD
PRESS ENTER TO SELECT SPAWN

Review from Steam

There is no greater pleasure than spending an hour chunking 600+ mortar rounds at the enemy to get 16 kills. You just know you were a giant pain in the ass. Sit there, crack open a beer, THUNK, THUNK, THUNK. THIS is living.

Review from Steam

Beautiful yet INCREDIBLY DIFFICULT game to play, just need some more game performance Optimization and some Furniture in the Buildings maybe :)