Plague Inc: Evolved
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Plague Inc: Evolved is a unique mix of high strategy and terrifyingly realistic simulation. Your pathogen has just infected 'Patient Zero' – now you must bring about the end of human history by evolving a deadly, global Plague whilst adapting against everything humanity can do to defend itself. Over 120 million players have been infected by Plague Inc. already. Now, Plague Inc: Evolved combines the original critically acclaimed gameplay with significant, all-new features for PC including multiplayer, user-generated content support, improved graphics and lots more.
Steam User 111
the game is undeniably a classic and has made videogame history, even if small. the original game's gameplay loop however gets stale after tens of hours, and the only things that spice it up are official scenarios and workshop stuff. the cure mode is also good and very fresh, but it's way harder to get the hang of.
this is the kinda game you play nonstop for a few days or weeks when you first play it, then drop and revisit it once half a year or something like that. it's a good game, even if it's not super replayable in the long long run. made my childhood.
Steam User 101
One of the best sound designs in any game, some of the best gameplay mechanics, and you can destroy france, so it is an amazing game.
Steam User 41
The gameplay is fire. The concept is fire. Blink, and the world is on fire.
Steam User 33
playing this before 2020 brings a different level of fear lmao, sh*t got me thinking someone was about to upgrade to total organ failure on the whole map
Steam User 41
Man I love when Greenland closes all its borders and they remain the sole survivors of the whole world
Steam User 31
who doesn't want to destroy the world over and over again with plagues that could possibly become a reality?
I know I do.
10/10
Steam User 21
This was most enjoyed in the days of miniclip.com and shockwave games. This game was sort of ground breaking in the sense it wasn't anything I've seen before. Fast forward to today and the devs have successfully launched a few games on Steam. Although this can feel a little like a mobile game, it does have a certain progression that respects the player enough to give a challenge. In short, will recommend but on the same steep sale that I got it on.
Plague Inc: Evolved's gameplay relies mostly on a point and click control scheme. The main view for most of the game is a map of the world. The player essentially controls the view of the map, clicks the user interface to interact with the game. The game itself doesn't require much player interaction as its mostly observation. The game is essentially choosing a disease, naming it, watching it spread, mutating it as points accumulate, and popping notification bubbles that come up. I wish there was a little more interaction rather than popping random bubbles that appear on the map. These bubbles either give the player more DNA mutation points or slow the research against the disease. The player can't quite see the extent of their disease in any third or first person mode. Even though the game sounds very straight forward and not much is going on, there is a gameplay loop that is addicting - especially with a campaign that introduces variances.
The visuals and graphics are okay. There is some minor animation going on showing players where infections start and how they travel around (by boat or by plane). Messages sometimes randomly pop up informing the player of world events that are occurring, and if the player is good enough, can actually change the messages. For example, Brexit happening is a big one, and somehow through whatever I did, I mitigated and avoided the Brexit situation. The sounds and music are also okay. They're not phenomenal, but they're at least present. I've actually turned down the this domain because the repetition of the same sounds can become annoying.
In short, I will sort of recommend this game, even if it's on a major sale. The campaign was well done - making an effort to familiarize the player with how to play the game, and sort of adds a new spin to each scenario. The biggest issue for me is staring at the same screen over and over, and simply playing whack-a-mole with my mouse. Really wish there was more interaction. The game does have a "sandbox" type mode and enough for the campaign, but once its done, don't see myself (personally) coming back often.
RATING: 7.0/10
Gameplay
C+
Story / Campaign
B
Visuals / User Interface
C+
Sounds / Music
C
Replay-ability
C+
Overall
C+