Pine
Pine is an open world action adventure simulation game. Set in the beautiful world of Albamare, you take on the role of Hue, a smart young adult who will have to explore, trade, and fight his way through a vibrant world filled with creatures much smarter than humans. As you're looking for a new home for your tribe to settle in, you'll have to engage with the large-scale ecology of Albamare. Prepare by exploring, bartering, talking, crafting and fighting in six different biomes, with and against a diverse cast of species that will not simply help you. In Pine, things will happen across the open game world even without your involvement. All organisms are alive and will try what they can to survive. You can choose to befriend a species, fight alongside them, or you may also to attack them, steal their food or force them to abandon their current habitat. All of this will make the species move across the ecological spectrum.
Steam User 8
I was surprised by how much I liked this game. I like exploration and story based games, however I assumed I would not like the political system between the clans. It added a special kind of life to the game as the factions independently gained and lost territory, as well how my actions and the story wove between these alliances. I think anyone who likes slowly exploring every nook and cranny of the world will enjoy this game as you will be well situated to beat the game at the end,, if you rush you won't get far! This game has beautiful music, sound and graphics with a large immersive world, interesting story, combat, puzzles, crafting and geopolitics. Excellent game!
Steam User 12
Quick Review
"Pine" is an open world adventure game with an interesting story but with a few very rough sports that need to taken into account and that are present in every aspect of the game.
(Playthrough/Gameplay of the game)
If this quick review isn't useful to you maybe the following "extended version" could help ^^
The good
The story, the world and the characters are quite interesting and help to create a pretty original world.
The game presents, appart from the typical gameplay mechanics present in this kind of games, some interesting ideas when it comes to the puzzles you encounter and the way the factions interact with each other making the world feel alive.
The difficulty of the game escalates at a correct pace not presenting spikes troughout the entire game.
The bad
The game has A LOT of bugs and some problems related to the collisions on some parts of the maps and the way visuals work. I got stuck in between some rocks a few times while climbing the mountain and ended up dying because the game thought I was falling from a pretty high height, sometimes the game could get under the floor, sometimes vegetation would appear and disappear randomly as I was moving through the map, etc etc. Non of the bugs I have found were game breaking but it's an important thing to mention since they were at least not fun to deal with.
The story is pretty intereting but the way it ends it's just BAD, since the "The End" comes in very abruptly and kills part of the tension the game was building up until that moment.
The way the credits were shown it's really upsetting... There's kind of an epilogue, but for some reason the devs thought that it would be a good idea throwing at the player the entire credits while the text of the dialogues can be read by the player, I would have wait for the player to read the entire dialogues and then throw in the credits. It made everything even more anticlimatic...
Things that might help you decide
The game has a good duration, around 10 to 12h if you are not looking to get a 100%
Final recommendation / Price evaluation
The game it's well priced since what it offers matches quite well the pricing. If you like this kind of games you'll love this one if you get into it knowing and taking into account what I've said.
I hope this review is useful to you ^^. If you want to support me remember to check out the videos linked in the review, like and subscribe.
Have fun playing ^^
Steam User 9
It's a Yes and a No.This review might start off sounding bland, but if you want an in-depth take, stick around until the end.
SPOILERS AHEAD
The game starts like most survival games—you need a new home and venture into an unfamiliar world. It’s not necessarily original, but it avoids being too cliché by adding a unique spin. The story then evolves into a human-hating narrative, which gets repetitive and, at times, hypocritical. Other factions get upset at you for uncovering human history and meddling in their politics, which is annoying but understandable. However, what really grates is the faction leaders getting furious and claiming that humans will take over the island... while constantly fighting and taking over each other’s territories. So, you're mad at humans for doing exactly what y'all are already doing? Basically, the game bullies you into proving you're different from past humans while contradicting itself in the process.
The story also feels incomplete. The hints and lore about the past are ridiculously vague—just single-sentence clues from other factions. We get no real insight into why past humans acted as they did, what their situation was, or what the island's political climate was like. It leaves a lot to be desired. The overall story isn’t bad; it’s interesting, but it feels unfinished.
The Tribe System
I love the concept of the tribe system—it fits the game wonderfully—but the execution is a different story. The tribes constantly shift locations unless you heavily fortify one, so you never know what you’re walking into. One day, a settlement belongs to one faction; the next day, it’s an entirely different one. It gets old being attacked every time you walk down the road. I also wish the game had a colored map showing tribe territories instead of forcing you to search for icons and hope they haven’t changed (or vanished entirely).
The tribe politics feel random. I wish each tribe had natural rivalries—like, say, the gators hate the foxes and are always provoking fights—but instead, their relationships seem arbitrary. That said, I do love how deep you can go with tribes, whether initiating raids or poisoning them. But the resource system? Yeah, that makes no sense. You could drop off a lifetime supply of food, and 30 minutes later, they’re starving to death.
The Biggest Problem: Resources
This is my biggest complaint—the resource system sucks.
Need wood? Should you chop down a tree? Nope. Instead, you wander around looking for a tiny spawn point that gives you three pieces of wood. Then you either keep walking or wait for it to respawn. Oh, and if an NPC grabs it first? Too bad.
I wouldn’t mind resource competition if the resources were actually abundant enough to compete over. Instead, I’m stuck waiting for respawns, hoping an NPC doesn’t snatch them before me. The worst example? Beagile (or whatever it's called). There are only eight spawn points on the whole map, and seven of them drop one at a time. You need 30+ for endgame gear, and yes, NPCs can grab them too.
I’m a grindy player—I love resource gathering—but this isn’t grinding. This is me standing in the same spot, waiting for something to respawn.
Graphics & Combat
Visually, Pine isn’t impressive for a 2019 release. The graphics are average—not bad, but nothing special.
The combat? It’s a mixed bag. Some aspects are great, like the charge attack combo, where you can knock enemies down multiple times in a row. But the enemy AI is faster than your character, and their charges almost always overpower yours. If you don’t anticipate them early, you’re getting stomped. I do appreciate how different factions have unique attack styles, though—it keeps things fresh.
The most annoying enemies? The Moose Men.
These guys are tanks. They walk at you in a defensive stance, take no damage, can’t be knocked back, and then finish you with a charge or a massive hammer swing. The fight itself isn’t hard, just annoying—it takes forever because they just slow-walk at you, refusing to take damage.
That aside, combat is fun. Late-game fights require actual strategy since you’re often outnumbered, and that keeps things engaging.
IF you're a numbers person here is the ratings in my opinion.
Graphics (7/10) Runs smooth but isn't beautiful.
Story (3/10) Interesting but feels like there's no depth.
Combat (6/10) F*ck Moose Men
Resource Grind (2/10) Couldn't get much worse.
Tribes (7/10) Fun to mess around with.
OVERALL (5/10)
THE REASONING BEHIND THE RECOMMENDATION
I got this game for 2 bucks, was it worth the 2 dollars? Yes. I would pay at maximum 12.99 for this game. I played it I had fun. Would I do it again if I could have a fresh restart? Yes. It was a nice chill game to listen to stories or music to.
If you can get this game for cheap (G to the 2 to the A) do it you wont miss the 2 bucks.
Steam User 5
The game encourages exploration and offers multiple ways to approach challenges, whether through combat, diplomacy, or clever use of the environment. The art style is vibrant and expressive, and the soundtrack complements the atmosphere beautifully.
While Pine has some technical issues and the combat can feel a bit clunky at times, the overall experience is engaging and rewarding. If you're looking for an adventure that reacts to your choices and offers a living world to explore, Pine is worth checking out. I'm not regretting the time I spent with this game and I hope they will make a sequel. It's a very unique game.
Steam User 6
Its a pretty basic game, the open world is pretty diverse. creature design is the highlight for me. Its worth playing as its fun, lasts 20-25 hours
Steam User 4
Really, really fun open world, exploring, fantasy/world building focused. Also I love Hue's physical capabilities -- really makes the most of the open world.
Steam User 3
music and art is reallyyyyyyyy good, but i did not understand the tribe system glad i got this on sale