PEPPERED
“Peppered” is a heavily narrative-driven 2D platforming game. It aims at subverting well-known gaming tropes to tell a story about the existential struggles of everyday life. Responsibility, consequences, comforting lies we tell ourselves. That weird sensation of feeling like a bystander of your own life, and then suddenly remembering a funny dick joke.
You play as a nameless civilian of an immortal world an hour before the return of the God of death. Life presents you with an opportunity to take this matter into your own hands. And then presents you with countless ways to fail spectacularly.
– Platformer game that feels like a TV show (that has a lot of jumping).
– Choices that affect the characters and plot.
– Quirky world to explore and existential real-life themes to experience.
– Lots of endings to find (the demo already has multiple!)
– Secrets to discover.
– Really dumb puzzles and minigames to play.
– Regret.
Steam User 43
I remember 10 years ago, playing Undertale for the first time. When I beat it, I remember thinking "Man, what a special game. I wonder how long it will be until I play something else that hits like this."
10 years. 10 years is how long.
Delta Rune aside, this is the closest I've gotten to that "Holy shit I'm experiencing a modern classic" feeling since I played Undertale a full decade ago.
I haven't beaten it yet, so maybe my opinion will change and I'll have to update this review, but for now, I feel confident in saying that this game is incredible and everyone should check it out.
Steam User 25
So far its very fun! The jokes are funny and always put a smile on my face, the characters are interesting (ESPECIALLY merdeka) and the gameplay is awesome as well. Highly recommend and I will update this review after I've finished!
Steam User 17
buy this game for the "existential" hyper branching story. The demo contains the office prologue and chapter 1. The game has 4 more chapters of similar size, which you can start new games from, if you have reached them before. This helps a lot with reaching them all in the first place, because many of them are story branches rather than linearly connected. You do not reach all of them in the same play through (at least as far as I know at this point - it has held many surprises already), which is where the beauty of this game lies. It isn't immediately apparent from the first chapters, but there are no real fail states or resets. When you do respawn, the world state remains the same and every one of your actions is part of the narrative. Got a job, lost a fight, got caught, spotted, beat up ...? That is now permanently part of the story and it just continues with the results that follow instead of doing the usual "oops, that's not how the story goes - try again". This also helps a lot with the difficulty of the game. Some branches are very challenging to achieve. But just playing through and experiencing a good chunk of the world and story is easy, because you are able to fail your way forward.
DO NOT buy this game for the platforming.It feels very stiff to play, but you should already know that from the demo.
The game has been updated with configurable controls plus instant glide and dive-kick actions as well as level tweaks to smooth over areas that many players struggled with. The platforming still isn't outstanding, but it is no longer clunky to play and the level design was already great to begin with.
Steam User 11
The art is really lovely, the music is wonderful, and the writing and characters strike a nice balance between melancholy and humor. The story as a whole is interesting and enjoyable to follow, and the gameplay offers enough variety to keep things from getting stale. If you go for one of the longer, full endings, the game takes about 3 to 4 hours , which felt like the perfect length. It also makes replays more manageable when going for the other 10 endings. Those other endings can be much shorter and quicker to reach, so not every one is a full 3 to 4-hour journey
I have done all the endings and got 100% in the game and i pretty much enjoyed all my runs really, bar some moments where you had to be, well kinda of a d*ck to some characters.
I'm really surprised this game didn't take off more honestly, this really deserves more attention but it's getting so little coverage and absolutely no attention from any sort of youtuber or streamer person.
Main and really only big complaint i got is that we need to be able to skip animation segments in cut scenes, we can skip dialog but if there's a dramatic animation playing between dialog bits then you gotta wait, which can test ones patience when you start trying to do new runs for different endings.
So yeah this is really great , like I really recommend this a lot, got it for 12 bucks and it was so worth it.
Steam User 11
The Good: Fun precise platforming. Story that is both fun and poignant.
The Bad: Golf.
The ????: Yet another another unatainable female beauty standard in the form of Karmina.
The Disclosure: I backed this game on Kickstarter.
Steam User 11
I've only been playing for a few hours but this game truly has a spunk to it. The comedy is lovely an very well placed and the actual game play is a pleasant challenge. The story is emotional and funny, but also calls morality into question by asking if immortality is unethical. I love that there seems to be a reason for the saving mechanics that play into the story so perfectly and I would recommend this to anyone who enjoys generally challenging game play tied in with a delightful plot.
Steam User 9
Perfect lil plaformer game that doesn't overstay its welcome, quick, sweet, and funny.